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* Fix to the memory exampleThierry Bastian2010-09-231-3/+0
* Fix import version for Gestures to 2.0Thierry Bastian2010-09-232-2/+2
* Hide victory button when restarting.Frederik Gladhorn2010-08-161-0/+1
* Add a reset button to start over.Frederik Gladhorn2010-08-163-4/+52
* Rewrite the entire state handling. Have a nicer victory message.Frederik Gladhorn2010-08-133-94/+161
* Remove cpp skeleton, remove old main qml file.Frederik Gladhorn2010-08-1315-1108/+0
* Merge branch 'master' of gitorious.org:stuff/qml-dashboardFrederik Gladhorn2010-08-121-45/+16
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| * Make placement of cards a little less 'weird'.Thomas Zander2010-08-112-47/+18
* | Remove old images.Frederik Gladhorn2010-08-1220-0/+0
* | Use nicer pictures, clean up creation logic and use pictures twice.Frederik Gladhorn2010-08-1211-97/+52
* | Automatically start a game when starting the application.Frederik Gladhorn2010-08-122-15/+4
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* Actually randomize the pieces.Frederik Gladhorn2010-08-102-9/+22
* Recognize when the game is over.Frederik Gladhorn2010-08-103-9/+25
* One step closer to a real memory game.Frederik Gladhorn2010-08-105-53/+186
* Merge branch 'master' of git://gitorious.org/stuff/qml-dashboardThomas Zander2010-08-065-26/+115
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| * Add Flickable and changes in gesture recognizers.Frederik Gladhorn2010-08-065-29/+115
* | Follow changes in gesture area to now have onUpdated etc.Thomas Zander2010-08-061-32/+11
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* use flipableFrederik Gladhorn2010-07-211-62/+45
* add animal pieces example for gesturesFrederik Gladhorn2010-07-2140-0/+1250