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import Qt 4.7
import Qt.labs.gestures 1.0
import "memory.js" as MemoryLogic
Rectangle {
Component.onCompleted: MemoryLogic.createBoard();
width: 1200
height: 500
id: gameBoard
property int blockSize: 150;
property bool started: false;
gradient: Gradient {
GradientStop {
position: 0.00;
color: "#0FFF1B";
}
GradientStop {
position: 1.00;
color: "#0070ff";
}
}
// last seen front
property Animal visibleAnimal;
// is the current card the first one
property bool firstAnimal : true;
function animalFlipped(animal) {
if (animal == visibleAnimal) {
return;
}
if (firstAnimal) {
visibleAnimal = animal;
firstAnimal = false;
} else {
firstAnimal = true;
if (visibleAnimal != animal && visibleAnimal != null) {
if (visibleAnimal.type != animal.type) {
console.log("not the same type");
visibleAnimal.hide();
animal.hide();
} else {
MemoryLogic.finishedTiles(animal, visibleAnimal);
}
}
visibleAnimal = animal;
}
}
}
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