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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the demonstration applications of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef TAPANDHOLDGESTURE_H
#define TAPANDHOLDGESTURE_H

#include <QtGui>

class TapAndHoldFeedbackGesture : public QGesture
{
    Q_OBJECT
    Q_PROPERTY(int completionStatus READ completionStatus WRITE setCompletionStatus)
    Q_PROPERTY(QPointF position READ position WRITE setPosition)

public:
    static Qt::GestureType Type;

    TapAndHoldFeedbackGesture();

    int completionStatus() const;
    void setCompletionStatus(int value);

    QPointF position() const;
    void setPosition(const QPointF &value);

private:
    int m_completionStatus;
    QPointF m_position;
    friend class TapAndHoldGestureRecognizer;
};

class TapAndHoldGestureRecognizer : public QGestureRecognizer
{
public:
    static void registerRecognizer();

private:
    TapAndHoldGestureRecognizer(bool feedback);

    QGesture *create(QObject *);
    QGestureRecognizer::Result recognize(QGesture *state, QObject *watched, QEvent *event);
    void reset(QGesture *q);

    bool m_feedback;

    const static int Timeout = 2000;
};

#endif