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import Qt 4.7
import Qt.labs.gestures 1.0
Rectangle {
id: button
property string text : "Press me, Hold me, Strike me"
property int counter : 0
property string bgColor: "steelblue"
property bool marked : false
property bool enabled : state != "disabled"
width: 160
height: 40
radius: 10
Rectangle {
id: background
anchors.fill: parent
radius: 10
opacity: 0.3
color: parent.bgColor
}
Rectangle {
id: mark
x: 10
y: 5
width: 0
height: 0
radius: 30
color: "black"
opacity: 1.0
smooth: true
}
function toggleMark() {
button.marked = !button.marked
if (button.marked) {
mark.width = 30
mark.height = 30
} else {
mark.width = 0
mark.height = 0
}
}
function increaseCounter() {
counter = counter + 1
}
Text {
id: labelText
text: parent.text + (counter ? " "+counter : "")
anchors.centerIn: parent
}
Rectangle {
id: stroke
x: parent.width * 0.3 / 2
anchors.verticalCenter: parent.verticalCenter
width: 0
height : 10
color: "red"
opacity: 1.0
}
states: [
State {
name: ""
PropertyChanges { target: background; opacity: 0.3 }
PropertyChanges { target: labelText; opacity: 1.0 }
PropertyChanges { target: stroke; width: 0 }
},
State {
name: "pressed"
PropertyChanges { target: background; opacity: 1.0 }
},
State {
name: "disabled"
PropertyChanges { target: background; opacity: 0.3 }
PropertyChanges { target: mark; opacity: 0.3 }
PropertyChanges { target: labelText; opacity: 0.3 }
PropertyChanges { target: stroke; width: stroke.parent.width * 0.7 }
}
]
transitions: [
Transition {
from: "*"
to: "disabled"
PropertyAnimation { target: stroke; duration: 1000; property: "width" }
},
Transition {
from: "disabled"
to: ""
PropertyAnimation { target: stroke; duration: 1000; property: "width" }
}
]
property bool handled: false
function isHorizontalSwipe(angle) {
if (angle > 150 && angle < 210)
return true;
if (angle > 330 || angle < 30)
return true;
return false;
}
GestureArea {
anchors.fill: parent
Tap {
when: button.enabled
onStarted: { button.state = "pressed" }
onCanceled: {
if (!button.handled) {
button.state = "";
}
}
onFinished: {
if (!button.handled) {
button.state = "";
button.increaseCounter();
}
button.handled = false;
}
}
TapAndHold {
when: button.enabled
onFinished: { console.log("tap-and-hold"); button.toggleMark() }
}
Swipe {
when: gesture.speed > 25
onStarted: button.handled = true
onFinished: {
if (isHorizontalSwipe(gesture.swipeAngle)) {
if (gesture.horizontalDirection == SwipeGesture.Right) {
button.state = "disabled"
} else if (gesture.horizontalDirection == SwipeGesture.Left) {
script: button.state = ""
}
}
button.handled = false
}
}
}
}
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