diff options
Diffstat (limited to 'tests/manual/performance/GaussianDirectionalBlur.qml')
-rw-r--r-- | tests/manual/performance/GaussianDirectionalBlur.qml | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/tests/manual/performance/GaussianDirectionalBlur.qml b/tests/manual/performance/GaussianDirectionalBlur.qml index de46a66..33f576b 100644 --- a/tests/manual/performance/GaussianDirectionalBlur.qml +++ b/tests/manual/performance/GaussianDirectionalBlur.qml @@ -41,7 +41,6 @@ ShaderEffectItem { for (var i = 0; i < effect.samples; i++) { step = -effect.samples/2 + i + 0.5 n[i] = gausFunc(step); - //console.log("New gaussian value " + step + ": " + n[i]); } return n; } @@ -113,26 +112,21 @@ ShaderEffectItem { onDeviationChanged:{ effect.startIndex = -effect.samples/2 + 0.5 effect.gwts = calcGWTS(); -// console.log(" deviation changed") var sum = 0.0; - for(var j = 0; j < effect.samples; j++){ + for (var j = 0; j < effect.samples; j++) { sum += effect.gwts[j]; } effect.gaussianSum = sum -// console.log("Gaussian values ready, sum = " + sum + ", startIndex = " + effect.startIndex); -// console.log("Gaussian values ready, deviation = " + effect.deviation) } Component.onCompleted:{ effect.startIndex = -effect.samples/2 + 0.5 effect.gwts = calcGWTS(); var sum = 0.0; - for(var j = 0; j < effect.samples; j++){ + for (var j = 0; j < effect.samples; j++) { sum += effect.gwts[j]; } effect.gaussianSum = sum -// console.log("Gaussian values ready, sum = " + sum + ", startIndex = " + effect.startIndex); -// console.log("Gaussian values ready, deviation = " + effect.deviation) buildFragmentShader() } |