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import "../../Canvas"
import Qt 4.7
Canvas {
id:canvas
color: "white"
property int paintX
property int paintY
property int count: 0
property int lineWidth: 2
property variant drawColor: "black"
MouseArea {
id:mousearea
hoverEnabled:true
anchors.fill: parent
onClicked: drawPoint();
onPositionChanged: {
if (mousearea.pressed)
drawLineSegment();
paintX = mouseX;
paintY = mouseY;
}
}
function drawLineSegment() {
var ctx = getContext();
ctx.save();
ctx.beginPath();
ctx.strokeStyle = drawColor
ctx.lineWidth = lineWidth
ctx.moveTo(paintX, paintY);
ctx.lineTo(mousearea.mouseX, mousearea.mouseY);
ctx.stroke();
ctx.closePath();
ctx.restore();
}
function drawPoint() {
var ctx = getContext();
ctx.save();
ctx.lineWidth = lineWidth
ctx.fillStyle = drawColor
ctx.fillRect(mousearea.mouseX, mousearea.mouseY, 2, 2);
ctx.restore();
}
function clear() {
var ctx = getContext();
ctx.clearRect(0, 0, width, height);
}
}
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