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author | Gunnar Sletta <gunnar.sletta@digia.com> | 2012-12-14 14:36:44 +0100 |
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committer | Gunnar Sletta <gunnar.sletta@digia.com> | 2012-12-14 14:36:44 +0100 |
commit | c6083c433d8a354e0d0282e01419d752cd560270 (patch) | |
tree | d3de138527b092a1e2b2ebbd43191c57a3c7cebb | |
parent | 6cb69d337fad75b3ea5839a9fd20d20061bd15fb (diff) |
work on ANGLE
-rw-r--r-- | NoisyGradient.qml | 4 | ||||
-rw-r--r-- | NormalMapGenerator.qml | 4 |
2 files changed, 8 insertions, 0 deletions
diff --git a/NoisyGradient.qml b/NoisyGradient.qml index c481593..19b0f8d 100644 --- a/NoisyGradient.qml +++ b/NoisyGradient.qml @@ -71,6 +71,10 @@ ShaderEffect { blending: false; fragmentShader:" + #ifdef GL_ES + precision lowp float; + #endif + uniform lowp sampler2D source; uniform lowp float qt_Opacity; varying highp vec2 qt_TexCoord0; diff --git a/NormalMapGenerator.qml b/NormalMapGenerator.qml index 5fb955c..b6da876 100644 --- a/NormalMapGenerator.qml +++ b/NormalMapGenerator.qml @@ -67,6 +67,10 @@ ShaderEffect { property size pixelSize: Qt.size(1 / blurShader.width, 1 / blurShader.height); fragmentShader: " + #ifdef GL_ES + precision lowp float; + #endif + uniform lowp float qt_Opacity; uniform lowp sampler2D tex; uniform highp vec2 pixelSize; |