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-rw-r--r--botan/src/alloc/mem_pool/mem_pool.cpp265
1 files changed, 265 insertions, 0 deletions
diff --git a/botan/src/alloc/mem_pool/mem_pool.cpp b/botan/src/alloc/mem_pool/mem_pool.cpp
new file mode 100644
index 0000000..a6ebef3
--- /dev/null
+++ b/botan/src/alloc/mem_pool/mem_pool.cpp
@@ -0,0 +1,265 @@
+/*
+* Pooling Allocator
+* (C) 1999-2008 Jack Lloyd
+* 2005 Matthew Gregan
+* 2005-2006 Matt Johnston
+*
+* Distributed under the terms of the Botan license
+*/
+
+#include <botan/mem_pool.h>
+#include <botan/util.h>
+#include <botan/mem_ops.h>
+#include <algorithm>
+#include <exception>
+
+namespace Botan {
+
+namespace {
+
+/*
+* Memory Allocation Exception
+*/
+struct Memory_Exhaustion : public std::bad_alloc
+ {
+ const char* what() const throw()
+ { return "Ran out of memory, allocation failed"; }
+ };
+
+}
+
+/*
+* Memory_Block Constructor
+*/
+Pooling_Allocator::Memory_Block::Memory_Block(void* buf)
+ {
+ buffer = static_cast<byte*>(buf);
+ bitmap = 0;
+ buffer_end = buffer + (BLOCK_SIZE * BITMAP_SIZE);
+ }
+
+/*
+* See if ptr is contained by this block
+*/
+bool Pooling_Allocator::Memory_Block::contains(void* ptr,
+ u32bit length) const throw()
+ {
+ return ((buffer <= ptr) &&
+ (buffer_end >= static_cast<byte*>(ptr) + length * BLOCK_SIZE));
+ }
+
+/*
+* Allocate some memory, if possible
+*/
+byte* Pooling_Allocator::Memory_Block::alloc(u32bit n) throw()
+ {
+ if(n == 0 || n > BITMAP_SIZE)
+ return 0;
+
+ if(n == BITMAP_SIZE)
+ {
+ if(bitmap)
+ return 0;
+ else
+ {
+ bitmap = ~bitmap;
+ return buffer;
+ }
+ }
+
+ bitmap_type mask = (static_cast<bitmap_type>(1) << n) - 1;
+ u32bit offset = 0;
+
+ while(bitmap & mask)
+ {
+ mask <<= 1;
+ ++offset;
+
+ if((bitmap & mask) == 0)
+ break;
+ if(mask >> 63)
+ break;
+ }
+
+ if(bitmap & mask)
+ return 0;
+
+ bitmap |= mask;
+ return buffer + offset * BLOCK_SIZE;
+ }
+
+/*
+* Mark this memory as free, if we own it
+*/
+void Pooling_Allocator::Memory_Block::free(void* ptr, u32bit blocks) throw()
+ {
+ clear_mem(static_cast<byte*>(ptr), blocks * BLOCK_SIZE);
+
+ const u32bit offset = (static_cast<byte*>(ptr) - buffer) / BLOCK_SIZE;
+
+ if(offset == 0 && blocks == BITMAP_SIZE)
+ bitmap = ~bitmap;
+ else
+ {
+ for(u32bit j = 0; j != blocks; ++j)
+ bitmap &= ~(static_cast<bitmap_type>(1) << (j+offset));
+ }
+ }
+
+/*
+* Pooling_Allocator Constructor
+*/
+Pooling_Allocator::Pooling_Allocator(Mutex* m) : mutex(m)
+ {
+ last_used = blocks.begin();
+ }
+
+/*
+* Pooling_Allocator Destructor
+*/
+Pooling_Allocator::~Pooling_Allocator()
+ {
+ delete mutex;
+ if(blocks.size())
+ throw Invalid_State("Pooling_Allocator: Never released memory");
+ }
+
+/*
+* Free all remaining memory
+*/
+void Pooling_Allocator::destroy()
+ {
+ Mutex_Holder lock(mutex);
+
+ blocks.clear();
+
+ for(u32bit j = 0; j != allocated.size(); ++j)
+ dealloc_block(allocated[j].first, allocated[j].second);
+ allocated.clear();
+ }
+
+/*
+* Allocation
+*/
+void* Pooling_Allocator::allocate(u32bit n)
+ {
+ const u32bit BITMAP_SIZE = Memory_Block::bitmap_size();
+ const u32bit BLOCK_SIZE = Memory_Block::block_size();
+
+ Mutex_Holder lock(mutex);
+
+ if(n <= BITMAP_SIZE * BLOCK_SIZE)
+ {
+ const u32bit block_no = round_up(n, BLOCK_SIZE) / BLOCK_SIZE;
+
+ byte* mem = allocate_blocks(block_no);
+ if(mem)
+ return mem;
+
+ get_more_core(BOTAN_MEM_POOL_CHUNK_SIZE);
+
+ mem = allocate_blocks(block_no);
+ if(mem)
+ return mem;
+
+ throw Memory_Exhaustion();
+ }
+
+ void* new_buf = alloc_block(n);
+ if(new_buf)
+ return new_buf;
+
+ throw Memory_Exhaustion();
+ }
+
+/*
+* Deallocation
+*/
+void Pooling_Allocator::deallocate(void* ptr, u32bit n)
+ {
+ const u32bit BITMAP_SIZE = Memory_Block::bitmap_size();
+ const u32bit BLOCK_SIZE = Memory_Block::block_size();
+
+ if(ptr == 0 || n == 0)
+ return;
+
+ Mutex_Holder lock(mutex);
+
+ if(n > BITMAP_SIZE * BLOCK_SIZE)
+ dealloc_block(ptr, n);
+ else
+ {
+ const u32bit block_no = round_up(n, BLOCK_SIZE) / BLOCK_SIZE;
+
+ std::vector<Memory_Block>::iterator i =
+ std::lower_bound(blocks.begin(), blocks.end(), Memory_Block(ptr));
+
+ if(i == blocks.end() || !i->contains(ptr, block_no))
+ throw Invalid_State("Pointer released to the wrong allocator");
+
+ i->free(ptr, block_no);
+ }
+ }
+
+/*
+* Try to get some memory from an existing block
+*/
+byte* Pooling_Allocator::allocate_blocks(u32bit n)
+ {
+ if(blocks.empty())
+ return 0;
+
+ std::vector<Memory_Block>::iterator i = last_used;
+
+ do
+ {
+ byte* mem = i->alloc(n);
+ if(mem)
+ {
+ last_used = i;
+ return mem;
+ }
+
+ ++i;
+ if(i == blocks.end())
+ i = blocks.begin();
+ }
+ while(i != last_used);
+
+ return 0;
+ }
+
+/*
+* Allocate more memory for the pool
+*/
+void Pooling_Allocator::get_more_core(u32bit in_bytes)
+ {
+ const u32bit BITMAP_SIZE = Memory_Block::bitmap_size();
+ const u32bit BLOCK_SIZE = Memory_Block::block_size();
+
+ const u32bit TOTAL_BLOCK_SIZE = BLOCK_SIZE * BITMAP_SIZE;
+
+ // upper bound on allocation is 1 MiB
+ in_bytes = std::min<u32bit>(in_bytes, 1024 * 1024);
+
+ const u32bit in_blocks = round_up(in_bytes, BLOCK_SIZE) / TOTAL_BLOCK_SIZE;
+ const u32bit to_allocate = in_blocks * TOTAL_BLOCK_SIZE;
+
+ void* ptr = alloc_block(to_allocate);
+ if(ptr == 0)
+ throw Memory_Exhaustion();
+
+ allocated.push_back(std::make_pair(ptr, to_allocate));
+
+ for(u32bit j = 0; j != in_blocks; ++j)
+ {
+ byte* byte_ptr = static_cast<byte*>(ptr);
+ blocks.push_back(Memory_Block(byte_ptr + j * TOTAL_BLOCK_SIZE));
+ }
+
+ std::sort(blocks.begin(), blocks.end());
+ last_used = std::lower_bound(blocks.begin(), blocks.end(),
+ Memory_Block(ptr));
+ }
+
+}