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+/**
+* Runtime benchmarking
+* (C) 2008 Jack Lloyd
+*
+* Distributed under the terms of the Botan license
+*/
+
+#ifndef BOTAN_RUNTIME_BENCHMARK_H__
+#define BOTAN_RUNTIME_BENCHMARK_H__
+
+#include <botan/algo_factory.h>
+#include <botan/timer.h>
+#include <botan/rng.h>
+#include <map>
+#include <string>
+
+/**
+* Choose some sort of default timer implementation to use, since some
+* (like hardware tick counters and current Win32 timer) are not
+* reliable for benchmarking.
+*/
+#if defined(BOTAN_HAS_TIMER_POSIX)
+ #include <botan/tm_posix.h>
+#elif defined(BOTAN_HAS_TIMER_UNIX)
+ #include <botan/tm_unix.h>
+#endif
+
+namespace Botan {
+
+#if defined(BOTAN_HAS_TIMER_POSIX)
+ typedef POSIX_Timer Default_Benchmark_Timer;
+#elif defined(BOTAN_HAS_TIMER_UNIX)
+ typedef Unix_Timer Default_Benchmark_Timer;
+#else
+ /* I have not had good success using clock(), the results seem
+ * pretty bogus, but as a last resort it works.
+ */
+ typedef ANSI_Clock_Timer Default_Benchmark_Timer;
+#endif
+
+/**
+* Algorithm benchmark
+* @param name the name of the algorithm to test (cipher, hash, or MAC)
+* @param milliseconds total time for the benchmark to run
+* @param timer the timer to use
+* @param rng the rng to use to generate random inputs
+* @param af the algorithm factory used to create objects
+* @return results a map from provider to speed in mebibytes per second
+*/
+std::map<std::string, double>
+algorithm_benchmark(const std::string& name,
+ u32bit milliseconds,
+ Timer& timer,
+ RandomNumberGenerator& rng,
+ Algorithm_Factory& af);
+
+}
+
+#endif