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authorGunnar Sletta <gunnar.sletta@nokia.com>2010-12-02 18:50:20 +0100
committerGunnar Sletta <gunnar.sletta@nokia.com>2010-12-02 18:50:20 +0100
commit76ef7e6153baa670fec22e7f25fc96992d0dc94b (patch)
treebf6907d7fd0279b0fa4a08f574cb7308d40c335d
parent8184918371035047cea1d42e949d6b5573ef1af5 (diff)
Remove redundant makeCurrent().
Its not the job of the renderer to make the context current... Its anyway kind of pointless to make the current context current :)
-rw-r--r--src/scenegraph/coreapi/qmlrenderer.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/scenegraph/coreapi/qmlrenderer.cpp b/src/scenegraph/coreapi/qmlrenderer.cpp
index 9cc878a..683e107 100644
--- a/src/scenegraph/coreapi/qmlrenderer.cpp
+++ b/src/scenegraph/coreapi/qmlrenderer.cpp
@@ -157,9 +157,6 @@ void QMLRenderer::render()
}
#endif
- const QGLContext *ctx = QGLContext::currentContext();
- const_cast<QGLContext *>(ctx)->makeCurrent();
-
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
glDisable(GL_BLEND);