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authorGunnar Sletta <gunnar.sletta@nokia.com>2010-12-20 13:20:47 +0100
committerGunnar Sletta <gunnar.sletta@nokia.com>2010-12-20 13:20:47 +0100
commite9365b6bb7c73ba5e696581e13ff47a204502014 (patch)
tree32c9c42b0f67fb53dc03d2d175344fbb99e6a874 /TODO
parent06fce604c9843f622838308b1e51233671ab65ce (diff)
Start refactoring texture manager to make way for partial uploader and threaded
Simple texture manager now works according to spec
Diffstat (limited to 'TODO')
-rw-r--r--TODO4
1 files changed, 3 insertions, 1 deletions
diff --git a/TODO b/TODO
index bfcecc9..23cb6dd 100644
--- a/TODO
+++ b/TODO
@@ -77,6 +77,8 @@
- Use source to grab static image of subtree for later use
- Feed arbitrary texture values into shader effects?
- Adaptation layer plugin infrastructure?
+ - Outstanding bugs:
+ - Vsync driver never pauses
- TextureManager:
- In base class:
@@ -91,4 +93,4 @@
- default: partial in-thread upload
- mac: fast all sync uploads
- dumb:
-
+ - add tests for that createTexture does indeed return something...