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* pick the standard texture manager by defaultGunnar Sletta2010-12-211-6/+6
* got partial uploader workingGunnar Sletta2010-12-207-146/+428
* Start refactoring texture manager to make way for partial uploader and threadedGunnar Sletta2010-12-205-199/+158
* Fixed the last issue with caching issue...Gunnar Sletta2010-12-161-8/+27
* Merge branch 'master' of scm.dev.nokia.troll.no:research/qt-scene-graphGunnar Sletta2010-12-162-3/+4
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| * Export the XxxxNodeInterface classesPaul Olav Tvete2010-12-152-3/+4
* | tests for mixing upload and requestUploadGunnar Sletta2010-12-161-1/+19
* | some more autotests for texturemanagerGunnar Sletta2010-12-162-2/+51
* | fix texture wrapping which lead to pixel errors on pixmap edgesGunnar Sletta2010-12-153-11/+22
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* Properly initialize the QGLContext to be used.Gunnar Sletta2010-12-151-1/+2
* Revert "disable text until it works..."Gunnar Sletta2010-12-151-1/+0
* disable text until it works...Gunnar Sletta2010-12-151-0/+1
* silence some valgrind warningsGunnar Sletta2010-12-142-3/+7
* Fixed crash when enabling mipmapping on ShaderEffectSource.Kim Motoyoshi Kalland2010-12-131-5/+5
* Added install rule that puts libQtSceneGraph in QTDIR/libThorbjørn Lindeijer2010-12-101-0/+3
* Merge branch 'master' of scm.dev.nokia.troll.no:research/qt-scene-graphGunnar Sletta2010-12-101-0/+4
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| * Compile fix on Windows.Kim Motoyoshi Kalland2010-12-091-0/+4
* | Fix crash in texture manager.Gunnar Sletta2010-12-091-3/+11
* | Don't schedule failed images for uploadGunnar Sletta2010-12-092-12/+15
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* Merge branch 'master' of scm.dev.nokia.troll.no:research/qt-scene-graphGunnar Sletta2010-12-094-39/+144
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| * Creates QxPaintItem's node on componentComplete.Yoann Lopes2010-12-084-68/+111
| * Implemented 'smooth' property for QxPaintItem.Yoann Lopes2010-12-083-7/+69
* | More work on lazy QxImageGunnar Sletta2010-12-093-15/+14
* | initial code for lazy imageGunnar Sletta2010-12-093-21/+58
* | Give a good message to the user about the wrong importGunnar Sletta2010-12-091-4/+7
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* Fixes QxPaintItem to use QSGTexture.Yoann Lopes2010-12-082-9/+15
* Compile fix.Yoann Lopes2010-12-081-1/+1
* More work on async uploadsGunnar Sletta2010-12-082-5/+58
* Asynchronous texture loading on the rendering thread.Gunnar Sletta2010-12-087-21/+153
* cache the QSGTexture, so that we only return one pr QImageGunnar Sletta2010-12-081-1/+32
* Start yet another rewrite of the texture handling...Gunnar Sletta2010-12-0730-272/+530
* Compile fix.Kim Motoyoshi Kalland2010-12-071-1/+3
* Changed the names of shader variables to match Qt3D.Kim Motoyoshi Kalland2010-12-071-16/+16
* Remove QGLTexture2D and QGLTextureUtils from repo.Gunnar Sletta2010-12-0712-1931/+3
* Remove hacks required by bad threading initializationGunnar Sletta2010-12-071-10/+7
* Delete texture when item goes awayGunnar Sletta2010-12-071-0/+5
* Print out which texture manager is being usedGunnar Sletta2010-12-071-0/+5
* Delay starting the thread until after we have initialized the context.Gunnar Sletta2010-12-061-1/+3
* Added command line options to enable standard texture managersGunnar Sletta2010-12-061-2/+12
* initialize after QGLWidget::showEvent(), just to be safe...Gunnar Sletta2010-12-061-3/+1
* set if texture has alpha or not...Gunnar Sletta2010-12-061-0/+1
* Make border images less broken.Gunnar Sletta2010-12-062-78/+78
* fix buildGunnar Sletta2010-12-061-4/+8
* Merge branch 'master' of scm.dev.nokia.troll.no:research/qt-scene-graphGunnar Sletta2010-12-062-9/+42
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| * Implemented multisampled shader effect items.Kim Motoyoshi Kalland2010-12-062-9/+42
* | threaded texture uploader for lighthouse's EglFStexturemanagerGunnar Sletta2010-12-0610-59/+337
* | compile under GLESGunnar Sletta2010-12-061-0/+8
* | clean up texture stateGunnar Sletta2010-12-051-0/+1
* | use the static context until we have a better place to get itGunnar Sletta2010-12-051-2/+2
* | let texturenode operate in source coordinates..Gunnar Sletta2010-12-053-9/+8