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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "tapandholdgesture.h"
+
+#include <QtGui/qevent.h>
+
+// #define TAPANDHOLD_USING_MOUSE
+
+/*!
+ \class TapAndHoldGesture
+ \since 4.6
+
+ \brief The TapAndHoldGesture class represents a Tap-and-Hold gesture,
+ providing additional information.
+*/
+
+const int TapAndHoldGesture::iterationCount = 40;
+const int TapAndHoldGesture::iterationTimeout = 50;
+
+/*!
+ Creates a new Tap and Hold gesture handler object and marks it as a child
+ of \a parent.
+
+ On some platforms like Windows there is a system-wide tap and hold gesture
+ that cannot be overriden, hence the gesture might never trigger and default
+ context menu will be shown instead.
+*/
+TapAndHoldGesture::TapAndHoldGesture(QWidget *parent)
+ : QGesture(parent), iteration(0)
+{
+}
+
+/*! \internal */
+bool TapAndHoldGesture::filterEvent(QEvent *event)
+{
+ if (!event->spontaneous())
+ return false;
+ const QTouchEvent *ev = static_cast<const QTouchEvent*>(event);
+ switch (event->type()) {
+ case QEvent::TouchBegin: {
+ if (timer.isActive())
+ timer.stop();
+ timer.start(TapAndHoldGesture::iterationTimeout, this);
+ const QPoint p = ev->touchPoints().at(0).pos().toPoint();
+ position = p;
+ break;
+ }
+ case QEvent::TouchUpdate:
+ if (ev->touchPoints().size() == 1) {
+ const QPoint startPos = ev->touchPoints().at(0).startPos().toPoint();
+ const QPoint pos = ev->touchPoints().at(0).pos().toPoint();
+ if ((startPos - pos).manhattanLength() > 15)
+ reset();
+ } else {
+ reset();
+ }
+ break;
+ case QEvent::TouchEnd:
+ reset();
+ break;
+#ifdef TAPANDHOLD_USING_MOUSE
+ case QEvent::MouseButtonPress: {
+ if (timer.isActive())
+ timer.stop();
+ timer.start(TapAndHoldGesture::iterationTimeout, this);
+ const QPoint p = static_cast<QMouseEvent*>(event)->pos();
+ position = startPosition = p;
+ break;
+ }
+ case QEvent::MouseMove: {
+ const QPoint startPos = startPosition;
+ const QPoint pos = static_cast<QMouseEvent*>(event)->pos();
+ if ((startPos - pos).manhattanLength() > 15)
+ reset();
+ break;
+ }
+ case QEvent::MouseButtonRelease:
+ reset();
+ break;
+#endif // TAPANDHOLD_USING_MOUSE
+ default:
+ break;
+ }
+ return false;
+}
+
+/*! \internal */
+void TapAndHoldGesture::timerEvent(QTimerEvent *event)
+{
+ if (event->timerId() != timer.timerId())
+ return;
+ if (iteration == TapAndHoldGesture::iterationCount) {
+ timer.stop();
+ updateState(Qt::GestureFinished);
+ } else {
+ updateState(Qt::GestureUpdated);
+ }
+ ++iteration;
+}
+
+/*! \internal */
+//! [tapandhold-reset]
+void TapAndHoldGesture::reset()
+{
+ timer.stop();
+ iteration = 0;
+ position = startPosition = QPoint();
+ updateState(Qt::NoGesture);
+}
+//! [tapandhold-reset]
+
+/*!
+ \property TapAndHoldGesture::pos
+
+ \brief The position of the gesture.
+*/
+QPoint TapAndHoldGesture::pos() const
+{
+ return position;
+}