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-rw-r--r--src/network/access/qhttpnetworkconnection.cpp695
1 files changed, 179 insertions, 516 deletions
diff --git a/src/network/access/qhttpnetworkconnection.cpp b/src/network/access/qhttpnetworkconnection.cpp
index bf4109a9d..7b5a6e27e 100644
--- a/src/network/access/qhttpnetworkconnection.cpp
+++ b/src/network/access/qhttpnetworkconnection.cpp
@@ -65,19 +65,37 @@
QT_BEGIN_NAMESPACE
-const int QHttpNetworkConnectionPrivate::channelCount = 6;
+const int QHttpNetworkConnectionPrivate::defaultChannelCount = 6;
+
+// the maximum amount of requests that might be pipelined into a socket
+// from what was suggested, 3 seems to be OK
+const int QHttpNetworkConnectionPrivate::defaultPipelineLength = 3;
+
QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(const QString &hostName, quint16 port, bool encrypt)
: hostName(hostName), port(port), encrypt(encrypt),
+ channelCount(defaultChannelCount),
pendingAuthSignal(false), pendingProxyAuthSignal(false)
#ifndef QT_NO_NETWORKPROXY
, networkProxy(QNetworkProxy::NoProxy)
#endif
+{
+ channels = new QHttpNetworkConnectionChannel[channelCount];
+}
+QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(quint16 channelCount, const QString &hostName, quint16 port, bool encrypt)
+: hostName(hostName), port(port), encrypt(encrypt),
+ channelCount(channelCount),
+ pendingAuthSignal(false), pendingProxyAuthSignal(false)
+#ifndef QT_NO_NETWORKPROXY
+ , networkProxy(QNetworkProxy::NoProxy)
+#endif
{
channels = new QHttpNetworkConnectionChannel[channelCount];
}
+
+
QHttpNetworkConnectionPrivate::~QHttpNetworkConnectionPrivate()
{
for (int i = 0; i < channelCount; ++i) {
@@ -141,17 +159,6 @@ qint64 QHttpNetworkConnectionPrivate::uncompressedBytesAvailableNextBlock(const
return reply.d_func()->responseData.sizeNextBlock();
}
-qint64 QHttpNetworkConnectionPrivate::compressedBytesAvailable(const QHttpNetworkReply &reply) const
-{
- return reply.d_func()->compressedData.size();
-}
-
-void QHttpNetworkConnectionPrivate::eraseData(QHttpNetworkReply *reply)
-{
- reply->d_func()->compressedData.clear();
- reply->d_func()->responseData.clear();
-}
-
void QHttpNetworkConnectionPrivate::prepareRequest(HttpMessagePair &messagePair)
{
QHttpNetworkRequest &request = messagePair.first;
@@ -225,231 +232,8 @@ void QHttpNetworkConnectionPrivate::prepareRequest(HttpMessagePair &messagePair)
reply->d_func()->requestIsPrepared = true;
}
-bool QHttpNetworkConnectionPrivate::ensureConnection(QAbstractSocket *socket)
-{
- // make sure that this socket is in a connected state, if not initiate
- // connection to the host.
- if (socket->state() != QAbstractSocket::ConnectedState) {
- // connect to the host if not already connected.
- int index = indexOf(socket);
- // resend this request after we receive the disconnected signal
- if (socket->state() == QAbstractSocket::ClosingState) {
- channels[index].resendCurrent = true;
- return false;
- }
- channels[index].state = QHttpNetworkConnectionChannel::ConnectingState;
- channels[index].pendingEncrypt = encrypt;
-
- // This workaround is needed since we use QAuthenticator for NTLM authentication. The "phase == Done"
- // is the usual criteria for emitting authentication signals. The "phase" is set to "Done" when the
- // last header for Authorization is generated by the QAuthenticator. Basic & Digest logic does not
- // check the "phase" for generating the Authorization header. NTLM authentication is a two stage
- // process & needs the "phase". To make sure the QAuthenticator uses the current username/password
- // the phase is reset to Start.
- QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(channels[index].authenticator);
- if (priv && priv->phase == QAuthenticatorPrivate::Done)
- priv->phase = QAuthenticatorPrivate::Start;
- priv = QAuthenticatorPrivate::getPrivate(channels[index].proxyAuthenticator);
- if (priv && priv->phase == QAuthenticatorPrivate::Done)
- priv->phase = QAuthenticatorPrivate::Start;
-
- QString connectHost = hostName;
- qint16 connectPort = port;
-
-#ifndef QT_NO_NETWORKPROXY
- // HTTPS always use transparent proxy.
- if (networkProxy.type() != QNetworkProxy::NoProxy && !encrypt) {
- connectHost = networkProxy.hostName();
- connectPort = networkProxy.port();
- }
-#endif
- if (encrypt) {
-#ifndef QT_NO_OPENSSL
- QSslSocket *sslSocket = qobject_cast<QSslSocket*>(socket);
- sslSocket->connectToHostEncrypted(connectHost, connectPort);
- if (channels[index].ignoreAllSslErrors)
- sslSocket->ignoreSslErrors();
- sslSocket->ignoreSslErrors(channels[index].ignoreSslErrorsList);
-#else
- emitReplyError(socket, channels[index].reply, QNetworkReply::ProtocolUnknownError);
-#endif
- } else {
- socket->connectToHost(connectHost, connectPort);
- }
- return false;
- }
- return true;
-}
-
-bool QHttpNetworkConnectionPrivate::sendRequest(QAbstractSocket *socket)
-{
- Q_Q(QHttpNetworkConnection);
- int i = indexOf(socket);
- switch (channels[i].state) {
- case QHttpNetworkConnectionChannel::IdleState: { // write the header
- if (!ensureConnection(socket)) {
- // wait for the connection (and encryption) to be done
- // sendRequest will be called again from either
- // _q_connected or _q_encrypted
- return false;
- }
- channels[i].written = 0; // excluding the header
- channels[i].bytesTotal = 0;
- if (channels[i].reply) {
- channels[i].reply->d_func()->clear();
- channels[i].reply->d_func()->connection = q;
- channels[i].reply->d_func()->autoDecompress = channels[i].request.d->autoDecompress;
- }
- channels[i].state = QHttpNetworkConnectionChannel::WritingState;
- channels[i].pendingEncrypt = false;
- // if the url contains authentication parameters, use the new ones
- // both channels will use the new authentication parameters
- if (!channels[i].request.url().userInfo().isEmpty()) {
- QUrl url = channels[i].request.url();
- QAuthenticator &auth = channels[i].authenticator;
- if (url.userName() != auth.user()
- || (!url.password().isEmpty() && url.password() != auth.password())) {
- auth.setUser(url.userName());
- auth.setPassword(url.password());
- copyCredentials(i, &auth, false);
- }
- // clear the userinfo, since we use the same request for resending
- // userinfo in url can conflict with the one in the authenticator
- url.setUserInfo(QString());
- channels[i].request.setUrl(url);
- }
- createAuthorization(socket, channels[i].request);
-#ifndef QT_NO_NETWORKPROXY
- QByteArray header = QHttpNetworkRequestPrivate::header(channels[i].request,
- (networkProxy.type() != QNetworkProxy::NoProxy));
-#else
- QByteArray header = QHttpNetworkRequestPrivate::header(channels[i].request,
- false);
-#endif
- socket->write(header);
- QNonContiguousByteDevice* uploadByteDevice = channels[i].request.uploadByteDevice();
- if (uploadByteDevice) {
- // connect the signals so this function gets called again
- QObject::connect(uploadByteDevice, SIGNAL(readyRead()), &channels[i], SLOT(_q_uploadDataReadyRead()));
-
- channels[i].bytesTotal = channels[i].request.contentLength();
- } else {
- socket->flush(); // ### Remove this when pipelining is implemented. We want less TCP packets!
- channels[i].state = QHttpNetworkConnectionChannel::WaitingState;
- break;
- }
- // write the initial chunk together with the headers
- // fall through
- }
- case QHttpNetworkConnectionChannel::WritingState:
- {
- // write the data
- QNonContiguousByteDevice* uploadByteDevice = channels[i].request.uploadByteDevice();
- if (!uploadByteDevice || channels[i].bytesTotal == channels[i].written) {
- if (uploadByteDevice)
- emit channels[i].reply->dataSendProgress(channels[i].written, channels[i].bytesTotal);
- channels[i].state = QHttpNetworkConnectionChannel::WaitingState; // now wait for response
- sendRequest(socket);
- break;
- }
-
- // only feed the QTcpSocket buffer when there is less than 32 kB in it
- const qint64 socketBufferFill = 32*1024;
- const qint64 socketWriteMaxSize = 16*1024;
-
-
-#ifndef QT_NO_OPENSSL
- QSslSocket *sslSocket = qobject_cast<QSslSocket*>(socket);
- // if it is really an ssl socket, check more than just bytesToWrite()
- while ((socket->bytesToWrite() + (sslSocket ? sslSocket->encryptedBytesToWrite() : 0))
- <= socketBufferFill && channels[i].bytesTotal != channels[i].written)
-#else
- while (socket->bytesToWrite() <= socketBufferFill
- && channels[i].bytesTotal != channels[i].written)
-#endif
- {
- // get pointer to upload data
- qint64 currentReadSize;
- qint64 desiredReadSize = qMin(socketWriteMaxSize, channels[i].bytesTotal - channels[i].written);
- const char *readPointer = uploadByteDevice->readPointer(desiredReadSize, currentReadSize);
-
- if (currentReadSize == -1) {
- // premature eof happened
- emitReplyError(socket, channels[i].reply, QNetworkReply::UnknownNetworkError);
- return false;
- break;
- } else if (readPointer == 0 || currentReadSize == 0) {
- // nothing to read currently, break the loop
- break;
- } else {
- qint64 currentWriteSize = socket->write(readPointer, currentReadSize);
- if (currentWriteSize == -1 || currentWriteSize != currentReadSize) {
- // socket broke down
- emitReplyError(socket, channels[i].reply, QNetworkReply::UnknownNetworkError);
- return false;
- } else {
- channels[i].written += currentWriteSize;
- uploadByteDevice->advanceReadPointer(currentWriteSize);
-
- emit channels[i].reply->dataSendProgress(channels[i].written, channels[i].bytesTotal);
-
- if (channels[i].written == channels[i].bytesTotal) {
- // make sure this function is called once again
- channels[i].state = QHttpNetworkConnectionChannel::WaitingState;
- sendRequest(socket);
- break;
- }
- }
- }
- }
- break;
- }
-
- case QHttpNetworkConnectionChannel::WaitingState:
- {
- QNonContiguousByteDevice* uploadByteDevice = channels[i].request.uploadByteDevice();
- if (uploadByteDevice) {
- QObject::disconnect(uploadByteDevice, SIGNAL(readyRead()), &channels[i], SLOT(_q_uploadDataReadyRead()));
- }
- // ensure we try to receive a reply in all cases, even if _q_readyRead_ hat not been called
- // this is needed if the sends an reply before we have finished sending the request. In that
- // case receiveReply had been called before but ignored the server reply
- receiveReply(socket, channels[i].reply);
- break;
- }
- case QHttpNetworkConnectionChannel::ReadingState:
- case QHttpNetworkConnectionChannel::Wait4AuthState:
- // ignore _q_bytesWritten in these states
- // fall through
- default:
- break;
- }
- return true;
-}
-
-bool QHttpNetworkConnectionPrivate::shouldEmitSignals(QHttpNetworkReply *reply)
-{
- // for 401 & 407 don't emit the data signals. Content along with these
- // responses are send only if the authentication fails.
- return (reply && reply->d_func()->statusCode != 401 && reply->d_func()->statusCode != 407);
-}
-
-bool QHttpNetworkConnectionPrivate::expectContent(QHttpNetworkReply *reply)
-{
- // check whether we can expect content after the headers (rfc 2616, sec4.4)
- if (!reply)
- return false;
- if ((reply->d_func()->statusCode >= 100 && reply->d_func()->statusCode < 200)
- || reply->d_func()->statusCode == 204 || reply->d_func()->statusCode == 304)
- return false;
- if (reply->d_func()->request.operation() == QHttpNetworkRequest::Head)
- return !shouldEmitSignals(reply);
- if (reply->d_func()->contentLength() == 0)
- return false;
- return true;
-}
void QHttpNetworkConnectionPrivate::emitReplyError(QAbstractSocket *socket,
QHttpNetworkReply *reply,
@@ -462,271 +246,13 @@ void QHttpNetworkConnectionPrivate::emitReplyError(QAbstractSocket *socket,
emit reply->finishedWithError(errorCode, reply->d_func()->errorString);
int i = indexOf(socket);
// remove the corrupt data if any
- eraseData(channels[i].reply);
- closeChannel(i);
+ reply->d_func()->eraseData();
+ channels[i].close();
// send the next request
QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection);
}
}
-#ifndef QT_NO_COMPRESS
-bool QHttpNetworkConnectionPrivate::expand(QAbstractSocket *socket, QHttpNetworkReply *reply, bool dataComplete)
-{
- Q_ASSERT(socket);
- Q_ASSERT(reply);
-
- qint64 total = compressedBytesAvailable(*reply);
- if (total >= CHUNK || dataComplete) {
- int i = indexOf(socket);
- // uncompress the data
- QByteArray content, inflated;
- content = reply->d_func()->compressedData;
- reply->d_func()->compressedData.clear();
-
- int ret = Z_OK;
- if (content.size())
- ret = reply->d_func()->gunzipBodyPartially(content, inflated);
- int retCheck = (dataComplete) ? Z_STREAM_END : Z_OK;
- if (ret >= retCheck) {
- if (inflated.size()) {
- reply->d_func()->totalProgress += inflated.size();
- reply->d_func()->appendUncompressedReplyData(inflated);
- if (shouldEmitSignals(reply)) {
- // important: At the point of this readyRead(), inflated must be cleared,
- // else implicit sharing will trigger memcpy when the user is reading data!
- emit reply->readyRead();
- // make sure that the reply is valid
- if (channels[i].reply != reply)
- return true;
- emit reply->dataReadProgress(reply->d_func()->totalProgress, 0);
- // make sure that the reply is valid
- if (channels[i].reply != reply)
- return true;
-
- }
- }
- } else {
- emitReplyError(socket, reply, QNetworkReply::ProtocolFailure);
- return false;
- }
- }
- return true;
-}
-#endif
-
-void QHttpNetworkConnectionPrivate::receiveReply(QAbstractSocket *socket, QHttpNetworkReply *reply)
-{
- Q_ASSERT(socket);
-
- Q_Q(QHttpNetworkConnection);
- qint64 bytes = 0;
- QAbstractSocket::SocketState state = socket->state();
- int i = indexOf(socket);
-
- // connection might be closed to signal the end of data
- if (state == QAbstractSocket::UnconnectedState) {
- if (!socket->bytesAvailable()) {
- if (reply && reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) {
- reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState;
- channels[i].state = QHttpNetworkConnectionChannel::IdleState;
- allDone(socket, reply);
- } else {
- // try to reconnect/resend before sending an error.
- if (channels[i].reconnectAttempts-- > 0) {
- resendCurrentRequest(socket);
- } else if (reply) {
- reply->d_func()->errorString = errorDetail(QNetworkReply::RemoteHostClosedError, socket);
- emit reply->finishedWithError(QNetworkReply::RemoteHostClosedError, reply->d_func()->errorString);
- QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection);
- }
- }
- }
- }
-
- // read loop for the response
- while (socket->bytesAvailable()) {
- QHttpNetworkReplyPrivate::ReplyState state = reply ? reply->d_func()->state : QHttpNetworkReplyPrivate::AllDoneState;
- switch (state) {
- case QHttpNetworkReplyPrivate::NothingDoneState:
- case QHttpNetworkReplyPrivate::ReadingStatusState: {
- qint64 statusBytes = reply->d_func()->readStatus(socket);
- if (statusBytes == -1) {
- // error reading the status, close the socket and emit error
- socket->close();
- reply->d_func()->errorString = errorDetail(QNetworkReply::ProtocolFailure, socket);
- emit reply->finishedWithError(QNetworkReply::ProtocolFailure, reply->d_func()->errorString);
- QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection);
- break;
- }
- bytes += statusBytes;
- channels[i].lastStatus = reply->d_func()->statusCode;
- break;
- }
- case QHttpNetworkReplyPrivate::ReadingHeaderState:
- bytes += reply->d_func()->readHeader(socket);
- if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) {
- if (reply->d_func()->isGzipped() && reply->d_func()->autoDecompress) {
- // remove the Content-Length from header
- reply->d_func()->removeAutoDecompressHeader();
- } else {
- reply->d_func()->autoDecompress = false;
- }
- if (reply && reply->d_func()->statusCode == 100) {
- reply->d_func()->state = QHttpNetworkReplyPrivate::ReadingStatusState;
- break; // ignore
- }
- if (shouldEmitSignals(reply))
- emit reply->headerChanged();
- if (!expectContent(reply)) {
- reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState;
- channels[i].state = QHttpNetworkConnectionChannel::IdleState;
- allDone(socket, reply);
- return;
- }
- }
- break;
- case QHttpNetworkReplyPrivate::ReadingDataState: {
- if (!reply->d_func()->isChunked() && !reply->d_func()->autoDecompress
- && reply->d_func()->bodyLength > 0) {
- // bulk files like images should fulfill these properties and
- // we can therefore save on memory copying
- bytes = reply->d_func()->readBodyFast(socket, &reply->d_func()->responseData);
- reply->d_func()->totalProgress += bytes;
- if (shouldEmitSignals(reply)) {
- emit reply->readyRead();
- // make sure that the reply is valid
- if (channels[i].reply != reply)
- return;
- emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength);
- // make sure that the reply is valid
- if (channels[i].reply != reply)
- return;
- }
- }
- else
- {
- // use the traditional slower reading (for compressed encoding, chunked encoding,
- // no content-length etc)
- QByteDataBuffer byteDatas;
- bytes = reply->d_func()->readBody(socket, &byteDatas);
- if (bytes) {
- if (reply->d_func()->autoDecompress)
- reply->d_func()->appendCompressedReplyData(byteDatas);
- else
- reply->d_func()->appendUncompressedReplyData(byteDatas);
-
- if (!reply->d_func()->autoDecompress) {
- reply->d_func()->totalProgress += bytes;
- if (shouldEmitSignals(reply)) {
- // important: At the point of this readyRead(), the byteDatas list must be empty,
- // else implicit sharing will trigger memcpy when the user is reading data!
- emit reply->readyRead();
- // make sure that the reply is valid
- if (channels[i].reply != reply)
- return;
- emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength);
- // make sure that the reply is valid
- if (channels[i].reply != reply)
- return;
- }
- }
-#ifndef QT_NO_COMPRESS
- else if (!expand(socket, reply, false)) { // expand a chunk if possible
- return; // ### expand failed
- }
-#endif
- }
- }
- if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState)
- break;
- // everything done, fall through
- }
- case QHttpNetworkReplyPrivate::AllDoneState:
- channels[i].state = QHttpNetworkConnectionChannel::IdleState;
- allDone(socket, reply);
- break;
- default:
- break;
- }
- }
-}
-
-void QHttpNetworkConnectionPrivate::allDone(QAbstractSocket *socket, QHttpNetworkReply *reply)
-{
-#ifndef QT_NO_COMPRESS
- // expand the whole data.
- if (expectContent(reply) && reply->d_func()->autoDecompress && !reply->d_func()->streamEnd)
- expand(socket, reply, true); // ### if expand returns false, its an error
-#endif
- // while handling 401 & 407, we might reset the status code, so save this.
- bool emitFinished = shouldEmitSignals(reply);
- handleStatus(socket, reply);
- // ### at this point there should be no more data on the socket
- // close if server requested
- int i = indexOf(socket);
- if (reply->d_func()->connectionCloseEnabled())
- closeChannel(i);
- // queue the finished signal, this is required since we might send new requests from
- // slot connected to it. The socket will not fire readyRead signal, if we are already
- // in the slot connected to readyRead
- if (emitFinished)
- QMetaObject::invokeMethod(reply, "finished", Qt::QueuedConnection);
- // reset the reconnection attempts after we receive a complete reply.
- // in case of failures, each channel will attempt two reconnects before emitting error.
- channels[i].reconnectAttempts = 2;
-}
-
-void QHttpNetworkConnectionPrivate::handleStatus(QAbstractSocket *socket, QHttpNetworkReply *reply)
-{
- Q_ASSERT(socket);
- Q_ASSERT(reply);
-
- Q_Q(QHttpNetworkConnection);
-
- int statusCode = reply->statusCode();
- bool resend = false;
-
- switch (statusCode) {
- case 401:
- case 407:
- if (handleAuthenticateChallenge(socket, reply, (statusCode == 407), resend)) {
- if (resend) {
- int i = indexOf(socket);
-
- QNonContiguousByteDevice* uploadByteDevice = channels[i].request.uploadByteDevice();
- if (uploadByteDevice) {
- if (uploadByteDevice->reset()) {
- channels[i].written = 0;
- } else {
- emitReplyError(socket, reply, QNetworkReply::ContentReSendError);
- break;
- }
- }
-
- eraseData(reply);
-
- // also use async _q_startNextRequest so we dont break with closed
- // proxy or server connections..
- channels[i].resendCurrent = true;
- QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection);
- }
- } else {
- int i = indexOf(socket);
- emit channels[i].reply->headerChanged();
- emit channels[i].reply->readyRead();
- QNetworkReply::NetworkError errorCode = (statusCode == 407)
- ? QNetworkReply::ProxyAuthenticationRequiredError
- : QNetworkReply::AuthenticationRequiredError;
- reply->d_func()->errorString = errorDetail(errorCode, socket);
- emit q->error(errorCode, reply->d_func()->errorString);
- emit channels[i].reply->finished();
- }
- break;
- default:
- QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection);
- }
-}
-
void QHttpNetworkConnectionPrivate::copyCredentials(int fromChannel, QAuthenticator *auth, bool isProxy)
{
Q_ASSERT(auth);
@@ -749,6 +275,7 @@ void QHttpNetworkConnectionPrivate::copyCredentials(int fromChannel, QAuthentica
}
+// handles the authentication for one channel and eventually re-starts the other channels
bool QHttpNetworkConnectionPrivate::handleAuthenticateChallenge(QAbstractSocket *socket, QHttpNetworkReply *reply,
bool isProxy, bool &resend)
{
@@ -788,8 +315,8 @@ bool QHttpNetworkConnectionPrivate::handleAuthenticateChallenge(QAbstractSocket
if (priv->phase == QAuthenticatorPrivate::Done) {
if ((isProxy && pendingProxyAuthSignal) ||(!isProxy && pendingAuthSignal)) {
// drop the request
- eraseData(channels[i].reply);
- closeChannel(i);
+ reply->d_func()->eraseData();
+ channels[i].close();
channels[i].lastStatus = 0;
channels[i].state = QHttpNetworkConnectionChannel::Wait4AuthState;
return false;
@@ -894,7 +421,24 @@ QHttpNetworkReply* QHttpNetworkConnectionPrivate::queueRequest(const QHttpNetwor
return reply;
}
-void QHttpNetworkConnectionPrivate::unqueueAndSendRequest(QAbstractSocket *socket)
+void QHttpNetworkConnectionPrivate::requeueRequest(const HttpMessagePair &pair)
+{
+ Q_Q(QHttpNetworkConnection);
+
+ QHttpNetworkRequest request = pair.first;
+ switch (request.priority()) {
+ case QHttpNetworkRequest::HighPriority:
+ highPriorityQueue.prepend(pair);
+ break;
+ case QHttpNetworkRequest::NormalPriority:
+ case QHttpNetworkRequest::LowPriority:
+ lowPriorityQueue.prepend(pair);
+ break;
+ }
+ QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection);
+}
+
+void QHttpNetworkConnectionPrivate::dequeueAndSendRequest(QAbstractSocket *socket)
{
Q_ASSERT(socket);
@@ -908,8 +452,9 @@ void QHttpNetworkConnectionPrivate::unqueueAndSendRequest(QAbstractSocket *socke
channels[i].request = messagePair.first;
channels[i].reply = messagePair.second;
- sendRequest(socket);
+ // remove before sendRequest! else we might pipeline the same request again
highPriorityQueue.removeAt(j);
+ channels[i].sendRequest();
return;
}
}
@@ -921,28 +466,113 @@ void QHttpNetworkConnectionPrivate::unqueueAndSendRequest(QAbstractSocket *socke
prepareRequest(messagePair);
channels[i].request = messagePair.first;
channels[i].reply = messagePair.second;
- sendRequest(socket);
+ // remove before sendRequest! else we might pipeline the same request again
lowPriorityQueue.removeAt(j);
+ channels[i].sendRequest();
return;
}
}
}
-void QHttpNetworkConnectionPrivate::closeChannel(int channel)
+// this is called from _q_startNextRequest and when a request has been sent down a socket from the channel
+void QHttpNetworkConnectionPrivate::fillPipeline(QAbstractSocket *socket)
{
- channels[channel].close();
+ // return fast if there is nothing to pipeline
+ if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty())
+ return;
+
+ int i = indexOf(socket);
+
+ bool highPriorityQueueProcessingDone = false;
+ bool lowPriorityQueueProcessingDone = false;
+
+ while (!highPriorityQueueProcessingDone && !lowPriorityQueueProcessingDone) {
+ // this loop runs once per request we intend to pipeline in.
+
+ if (channels[i].pipeliningSupported != QHttpNetworkConnectionChannel::PipeliningProbablySupported)
+ return;
+
+ // the current request that is in must already support pipelining
+ if (!channels[i].request.isPipeliningAllowed())
+ return;
+
+ // the current request must be a idempotent (right now we only check GET)
+ if (channels[i].request.operation() != QHttpNetworkRequest::Get)
+ return;
+
+ // check if socket is connected
+ if (socket->state() != QAbstractSocket::ConnectedState)
+ return;
+
+ // check for resendCurrent
+ if (channels[i].resendCurrent)
+ return;
+
+ // we do not like authentication stuff
+ // ### make sure to be OK with this in later releases
+ if (!channels[i].authenticator.isNull() || !channels[i].authenticator.user().isEmpty())
+ return;
+ if (!channels[i].proxyAuthenticator.isNull() || !channels[i].proxyAuthenticator.user().isEmpty())
+ return;
+
+ // check for pipeline length
+ if (channels[i].alreadyPipelinedRequests.length() >= defaultPipelineLength)
+ return;
+
+ // must be in ReadingState or WaitingState
+ if (! (channels[i].state == QHttpNetworkConnectionChannel::WaitingState
+ || channels[i].state == QHttpNetworkConnectionChannel::ReadingState))
+ return;
+
+ highPriorityQueueProcessingDone = fillPipeline(highPriorityQueue, channels[i]);
+ // not finished with highPriorityQueue? then loop again
+ if (!highPriorityQueueProcessingDone)
+ continue;
+ // highPriorityQueue was processed, now deal with the lowPriorityQueue
+ lowPriorityQueueProcessingDone = fillPipeline(lowPriorityQueue, channels[i]);
+ }
}
-void QHttpNetworkConnectionPrivate::resendCurrentRequest(QAbstractSocket *socket)
+// returns true when the processing of a queue has been done
+bool QHttpNetworkConnectionPrivate::fillPipeline(QList<HttpMessagePair> &queue, QHttpNetworkConnectionChannel &channel)
{
- Q_Q(QHttpNetworkConnection);
- Q_ASSERT(socket);
- int i = indexOf(socket);
- closeChannel(i);
- channels[i].resendCurrent = true;
- QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection);
+ if (queue.isEmpty())
+ return true;
+
+ for (int i = 0; i < queue.length(); i++) {
+ HttpMessagePair messagePair = queue.at(i);
+ const QHttpNetworkRequest &request = messagePair.first;
+
+ // we currently do not support pipelining if HTTP authentication is used
+ if (!request.url().userInfo().isEmpty())
+ continue;
+
+ // take only GET requests
+ if (request.operation() != QHttpNetworkRequest::Get)
+ continue;
+
+ if (!request.isPipeliningAllowed())
+ continue;
+
+ // remove it from the queue
+ queue.takeAt(i);
+ // we modify the queue we iterate over here, but since we return from the function
+ // afterwards this is fine.
+
+ // actually send it
+ if (!messagePair.second->d_func()->requestIsPrepared)
+ prepareRequest(messagePair);
+ channel.pipelineInto(messagePair);
+
+ // return false because we processed something and need to process again
+ return false;
+ }
+
+ // return true, the queue has been processed and not changed
+ return true;
}
+
QString QHttpNetworkConnectionPrivate::errorDetail(QNetworkReply::NetworkError errorCode, QAbstractSocket* socket)
{
Q_ASSERT(socket);
@@ -994,7 +624,7 @@ void QHttpNetworkConnectionPrivate::removeReply(QHttpNetworkReply *reply)
if (channels[i].reply == reply) {
channels[i].reply = 0;
if (reply->d_func()->connectionCloseEnabled())
- closeChannel(i);
+ channels[i].close();
QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection);
return;
}
@@ -1033,7 +663,7 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest()
channels[i].resendCurrent = false;
channels[i].state = QHttpNetworkConnectionChannel::IdleState;
if (channels[i].reply)
- sendRequest(channels[i].socket);
+ channels[i].sendRequest();
}
}
QAbstractSocket *socket = 0;
@@ -1045,20 +675,33 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest()
break;
}
}
- if (!socket)
- return; // this will be called after finishing current request.
- unqueueAndSendRequest(socket);
+
+ // this socket is free,
+ if (socket)
+ dequeueAndSendRequest(socket);
+
+ // try to push more into all sockets
+ // ### FIXME we should move this to the beginning of the function
+ // as soon as QtWebkit is properly using the pipelining
+ // (e.g. not for XMLHttpRequest or the first page load)
+ // ### FIXME we should also divide the requests more even
+ // on the connected sockets
+ //tryToFillPipeline(socket);
+ // return fast if there is nothing to pipeline
+ if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty())
+ return;
+ for (int j = 0; j < channelCount; j++)
+ fillPipeline(channels[j].socket);
}
void QHttpNetworkConnectionPrivate::_q_restartAuthPendingRequests()
{
// send the request using the idle socket
for (int i = 0 ; i < channelCount; ++i) {
- QAbstractSocket *socket = channels[i].socket;
if (channels[i].state == QHttpNetworkConnectionChannel::Wait4AuthState) {
channels[i].state = QHttpNetworkConnectionChannel::IdleState;
if (channels[i].reply)
- sendRequest(socket);
+ channels[i].sendRequest();
}
}
}
@@ -1071,6 +714,13 @@ QHttpNetworkConnection::QHttpNetworkConnection(const QString &hostName, quint16
d->init();
}
+QHttpNetworkConnection::QHttpNetworkConnection(quint16 connectionCount, const QString &hostName, quint16 port, bool encrypt, QObject *parent)
+ : QObject(*(new QHttpNetworkConnectionPrivate(connectionCount, hostName, port, encrypt)), parent)
+{
+ Q_D(QHttpNetworkConnection);
+ d->init();
+}
+
QHttpNetworkConnection::~QHttpNetworkConnection()
{
}
@@ -1217,6 +867,19 @@ void QHttpNetworkConnection::ignoreSslErrors(const QList<QSslError> &errors, int
#endif //QT_NO_OPENSSL
+#ifndef QT_NO_NETWORKPROXY
+// only called from QHttpNetworkConnectionChannel::_q_proxyAuthenticationRequired, not
+// from QHttpNetworkConnectionChannel::handleAuthenticationChallenge
+// e.g. it is for SOCKS proxies which require authentication.
+void QHttpNetworkConnectionPrivate::emitProxyAuthenticationRequired(const QHttpNetworkConnectionChannel *chan, const QNetworkProxy &proxy, QAuthenticator* auth)
+{
+ Q_Q(QHttpNetworkConnection);
+ emit q->proxyAuthenticationRequired(proxy, auth, q);
+ int i = indexOf(chan->socket);
+ copyCredentials(i, auth, true);
+}
+#endif
+
QT_END_NAMESPACE