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path: root/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
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* Update contact URL in license headers.Jason McDonald2009-08-121-1/+1
* Fixed uploading of glyphs to the glyph cache in the GL2 engine.Kim Motoyoshi Kalland2009-08-111-5/+15
* Optimized single-rect clip case in OpenGL 2 paint engine.Samuel Rødal2009-07-291-17/+77
* Use texture_from_pixmap on X11 & avoid copiesTom Cooksey2009-07-221-4/+18
* Fixed opacity bug in the GL2 paint engine.Kim Motoyoshi Kalland2009-07-211-0/+1
* Fixed gradient bug in the GL2 paint engine.Kim Motoyoshi Kalland2009-07-211-3/+3
* Fixed crash in the GL2 engine's texture glyph cache.Kim Motoyoshi Kalland2009-07-211-4/+12
* Used QGLContextResource for the gradient cache in the GL2 paint engine.Kim Motoyoshi Kalland2009-07-211-4/+1
* Fixed GL2 engine shader manager to work with more than one context.Kim Motoyoshi Kalland2009-07-211-9/+2
* Fixed text rendering with the GL2 paint engine.Kim Motoyoshi Kalland2009-07-161-2/+5
* Moved uniform enum to QGLEngineShaderManager.Kim Motoyoshi Kalland2009-07-031-39/+22
* Made QPainter / OpenGL intermixing in hellogl_es2 work properly again.Samuel Rødal2009-07-011-0/+5
* Fixed cleanup of glyph cache textures in the GL 2 engine.Trond Kjernåsen2009-07-011-3/+26
* Fixed some regressions in the OpenGL pixmap backend.Samuel Rødal2009-06-291-3/+5
* Fixed missing restoration of state after a sync in the GL 2 engine.Samuel Rødal2009-06-251-2/+10
* Reduced number of state changes/uniform location queries in GL2 engine.Samuel Rødal2009-06-241-38/+77
* Use QTransform more efficiently.Bjørn Erik Nilsen2009-06-181-2/+1
* Merge license header changes from 4.5Volker Hilsheimer2009-06-161-2/+2
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| * Update license headers as requested by the marketing department.Jason McDonald2009-06-161-2/+2
| * Fixed a crash in the GL 2 paintengine when drawing text.Trond Kjernåsen2009-05-291-0/+3
| * Long live Qt 4.5!Lars Knoll2009-03-231-0/+1278
* Enabled switching multisampling on/off in GL2 engine on desktop.Samuel Rødal2009-06-151-0/+14
* Fixed bitmap drawing in GL 2 engine when not using GL pixmap backend.Samuel Rødal2009-06-121-2/+4
* Fixed off-by-one color bug in GL 2 paint engine.Samuel Rødal2009-06-121-5/+5
* Fixed incorrect rendering of bitmap/pattern brushes in GL 2 engine.Samuel Rødal2009-06-121-5/+21
* Optimized stencil buffer clearing in GL 2 paint engine.Samuel Rødal2009-06-091-41/+9
* Improved clipping in GL2 paint engine.Samuel Rødal2009-06-091-161/+213
* Implemented QGLTextureGlyphCache to avoid wasting glyph cache memory.Samuel Rødal2009-06-031-27/+171
* Made GL2 engine default for QGLWidget, and added GL2 sync() functionSamuel Rødal2009-05-291-0/+37
* Fixed bug in GL graphics system when painting to pixmaps.Samuel Rødal2009-05-281-0/+3
* Fixed incorrect handling of composition modes in GL2 paint engine.Samuel Rødal2009-05-281-21/+10
* Compile fix with namespaces.hjk2009-05-281-1/+6
* Moved QGL2PaintEngineExPrivate into GL2 paint engine header file.Samuel Rødal2009-05-281-91/+0
* Make QGLWidgets have the same background colour as QWidgetsTom Cooksey2009-05-271-15/+8
* Make WA_TranslucentBackground work on QGLWidget for X11Tom Cooksey2009-05-271-0/+10
* Avoided expensive image upload for GL pixmap backend for QPixmap::fill.Samuel Rødal2009-05-271-1/+7
* Fixed bugs in GL2 paint engine when several engines are active.Samuel Rødal2009-05-271-29/+17
* Fixed broken system clip handling in GL2 paint engine.Samuel Rødal2009-05-251-0/+11
* Make QtOpenGL compile on OpenGL ES 1.1 againTom Cooksey2009-05-141-2/+2
* Enabled compilation of both GL and GL2 paint engine.Samuel Rødal2009-05-131-11/+11
* Big GL Extension CleanupTom Cooksey2009-05-061-2/+3
* Make useCorrectShaderProg() return a bool againTom Cooksey2009-04-221-3/+1
* Merge branch 'master' into gl2engine-new-shadersSamuel Rødal2009-04-221-43/+135
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| * Prevent copy back from FBO when initializing render FBO from texture.Samuel Rødal2009-04-201-1/+1
| * Smudgy text in GL2 paint engine when drawing on non-integer offsets.Samuel Rødal2009-04-171-21/+39
| * Correctly handle using GL pixmaps that still have an active engine.Samuel Rødal2009-04-171-2/+45
| * Use FBOs as pixmap backend in GL graphics system.Samuel Rødal2009-04-161-1/+37
| * GL2: Avoid expensive updateDepthClip() every time setState() is calledSamuel Rødal2009-04-161-16/+14
* | Make text rendering work again on the GL2 engineTom Cooksey2009-04-211-41/+44
* | Refactor opacity handling & make drawImage/drawPixmap work againTom Cooksey2009-04-201-70/+69