diff options
author | Samuel Rødal <sroedal@trolltech.com> | 2009-10-01 18:28:48 +0200 |
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committer | Samuel Rødal <sroedal@trolltech.com> | 2009-10-01 18:31:27 +0200 |
commit | 180996ae0031c3eb47079d5d9a11e32c81f91faa (patch) | |
tree | 48e4b04e37313bc2bdde48906af9b59272033314 /qt3d.pro | |
parent | 6dc84d85ea7d16057e6d298ee439f926414e765b (diff) |
Port to Qt 4.6 etc...
Ported to use Qt 4.6's matrix and vector classes, as well as using
QGLShaderProgram to make the OpenGL rendering code work both on desktop
OpenGL and OpenGL ES 2.0 (the desktop version requires GLEW atm).
Also added auto-walk toggler to improve navigation on a touchscreen
device.
Diffstat (limited to 'qt3d.pro')
-rw-r--r-- | qt3d.pro | 11 |
1 files changed, 7 insertions, 4 deletions
@@ -11,7 +11,10 @@ QMAKE_CXXFLAGS += -g QT += webkit script -contains(QT_CONFIG, opengl):QT += opengl +contains(QT_CONFIG, opengl):{ +QT += opengl +unix:!contains(QT_CONFIG, opengles2): LIBS += -lGLEW +} contains(QT_CONFIG, phonon):{ DEPENDPATH += mediaplayer @@ -33,9 +36,9 @@ DEPLOYMENT_PLUGIN += phonon_ds9 phonon_waveout } # Input -HEADERS += entity.h mazescene.h matrix4x4.h scriptwidget.h -SOURCES += main.cpp entity.cpp mazescene.cpp matrix4x4.cpp scriptwidget.cpp +HEADERS += entity.h mazescene.h scriptwidget.h +SOURCES += main.cpp entity.cpp mazescene.cpp scriptwidget.cpp # From modelviewer -HEADERS += modelitem.h point3d.h model.h +HEADERS += modelitem.h model.h SOURCES += model.cpp modelitem.cpp |