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* Only toggle to a QGLWidget if not using an OpenGL based graphics system.Samuel Rødal2010-09-021-0/+5
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* Relicensing as BSDDonald Carr2010-05-061-21/+32
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* Implemented hidden surface removal for projected items.Samuel Rødal2009-10-091-1/+10
| | | | | This speeds things up a bit by not painting walls / items that are completely hidden behind other walls.
* Port to Qt 4.6 etc...Samuel Rødal2009-10-011-5/+15
| | | | | | | | | Ported to use Qt 4.6's matrix and vector classes, as well as using QGLShaderProgram to make the OpenGL rendering code work both on desktop OpenGL and OpenGL ES 2.0 (the desktop version requires GLEW atm). Also added auto-walk toggler to improve navigation on a touchscreen device.
* Disable SmoothPixmapTransform when not using OpenGL, and cache camera matrices.Samuel Rødal2008-12-151-7/+24
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* Implement mouse looking when clicking and dragging with right mouse button.Samuel Rødal2008-12-041-1/+5
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* Only show web views when load has finished.Samuel Rødal2008-12-011-0/+1
| | | | Also make model item redraw correctly when OpenGL is disabled.
* Update license headers.Samuel Rødal2008-12-011-0/+23
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* Add OpenGL model renderer and improve update/visibility handling for ↵Samuel Rødal2008-11-301-6/+10
| | | | increased performance.
* Split into more source files.Samuel Rødal2008-11-301-66/+5
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* Add camera class and pitching.Samuel Rødal2008-11-291-6/+30
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* Improved scaling and lighting.Samuel Rødal2008-11-291-2/+26
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* Scale mediaplayer volume by distance.Samuel Rødal2008-11-281-0/+3
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* Better resizing of widgets.Samuel Rødal2008-11-281-0/+1
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* Add some fun presets.Samuel Rødal2008-11-281-0/+1
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* Add scripting.Samuel Rødal2008-11-281-2/+50
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* Walking animation.Samuel Rødal2008-11-271-1/+11
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* Strafing and proper sprite based soldier poses.Samuel Rødal2008-11-271-0/+2
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* Collision detection.Samuel Rødal2008-11-271-1/+6
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* Add soldier item.Samuel Rødal2008-11-271-9/+34
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* Infinite recursion trick.Samuel Rødal2008-11-271-0/+3
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* Add floor and ceiling tiles.Samuel Rødal2008-11-271-0/+3
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* Add door.Samuel Rødal2008-11-271-0/+11
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* New textures, clean up code a bit.Samuel Rødal2008-11-261-3/+12
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* Add walking motion.Samuel Rødal2008-11-261-0/+1
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* Wall shadows and ceiling/floor colors.Samuel Rødal2008-11-261-0/+4
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* Add renderer toggle.Samuel Rødal2008-11-261-5/+6
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* Initial import.Samuel Rødal2008-11-261-0/+58