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* Compile on Mac OS XGunnar Sletta2010-05-211-1/+1
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* Relicensing as BSDDonald Carr2010-05-061-21/+32
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* Port to Qt 4.6 etc...Samuel Rødal2009-10-011-52/+57
| | | | | | | | | Ported to use Qt 4.6's matrix and vector classes, as well as using QGLShaderProgram to make the OpenGL rendering code work both on desktop OpenGL and OpenGL ES 2.0 (the desktop version requires GLEW atm). Also added auto-walk toggler to improve navigation on a touchscreen device.
* Speed up QPainter model rendering a bit, and prevent clipping bugs when ↵Samuel Rødal2008-12-121-8/+21
| | | | transforming wireframe lines.
* Compile without OpenGL.Samuel Rødal2008-12-121-0/+8
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* Update license headers.Samuel Rødal2008-12-011-6/+7
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* Add OpenGL model renderer and improve update/visibility handling for ↵Samuel Rødal2008-11-301-0/+167
increased performance.