Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Compile on Mac OS X | Gunnar Sletta | 2010-05-21 | 1 | -1/+1 |
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* | Relicensing as BSD | Donald Carr | 2010-05-06 | 1 | -21/+32 |
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* | Port to Qt 4.6 etc... | Samuel Rødal | 2009-10-01 | 1 | -52/+57 |
| | | | | | | | | | Ported to use Qt 4.6's matrix and vector classes, as well as using QGLShaderProgram to make the OpenGL rendering code work both on desktop OpenGL and OpenGL ES 2.0 (the desktop version requires GLEW atm). Also added auto-walk toggler to improve navigation on a touchscreen device. | ||||
* | Speed up QPainter model rendering a bit, and prevent clipping bugs when ↵ | Samuel Rødal | 2008-12-12 | 1 | -8/+21 |
| | | | | transforming wireframe lines. | ||||
* | Compile without OpenGL. | Samuel Rødal | 2008-12-12 | 1 | -0/+8 |
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* | Update license headers. | Samuel Rødal | 2008-12-01 | 1 | -6/+7 |
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* | Add OpenGL model renderer and improve update/visibility handling for ↵ | Samuel Rødal | 2008-11-30 | 1 | -0/+167 |
increased performance. |