blob: 985b0a1c6298e9ac53c181bcbd835aa5aac0534e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
|
#include <QGraphicsItem>
#include <QGraphicsScene>
#include <QPointF>
#include <QTime>
class WebItem;
class WallItem : public QGraphicsItem
{
public:
WallItem(const QPointF &a, const QPointF &b);
QPointF a() const { return m_a; }
QPointF b() const { return m_b; }
QRectF boundingRect() const;
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
QGraphicsProxyWidget *webItem() const
{
return m_webItem;
}
private:
QPointF m_a;
QPointF m_b;
QGraphicsProxyWidget *m_webItem;
};
class MazeScene : public QGraphicsScene
{
Q_OBJECT
public:
MazeScene();
void addWall(const QPointF &a, const QPointF &b);
protected:
void keyPressEvent(QKeyEvent *event);
void keyReleaseEvent(QKeyEvent *event);
bool handleKey(int key, bool pressed);
public slots:
void move();
private:
QVector<WallItem *> m_walls;
QPointF m_cameraPos;
qreal m_cameraAngle;
qreal m_walkingVelocity;
qreal m_turningVelocity;
QTime m_time;
long m_simulationTime;
bool m_dirty;
};
|