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-rw-r--r--lib/CodeGen/PatternInit.cpp93
1 files changed, 93 insertions, 0 deletions
diff --git a/lib/CodeGen/PatternInit.cpp b/lib/CodeGen/PatternInit.cpp
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+++ b/lib/CodeGen/PatternInit.cpp
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+//===--- PatternInit.cpp - Pattern Initialization -------------------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "PatternInit.h"
+#include "CodeGenModule.h"
+#include "llvm/IR/Constant.h"
+#include "llvm/IR/Type.h"
+
+llvm::Constant *clang::CodeGen::initializationPatternFor(CodeGenModule &CGM,
+ llvm::Type *Ty) {
+ // The following value is a guaranteed unmappable pointer value and has a
+ // repeated byte-pattern which makes it easier to synthesize. We use it for
+ // pointers as well as integers so that aggregates are likely to be
+ // initialized with this repeated value.
+ constexpr uint64_t LargeValue = 0xAAAAAAAAAAAAAAAAull;
+ // For 32-bit platforms it's a bit trickier because, across systems, only the
+ // zero page can reasonably be expected to be unmapped, and even then we need
+ // a very low address. We use a smaller value, and that value sadly doesn't
+ // have a repeated byte-pattern. We don't use it for integers.
+ constexpr uint32_t SmallValue = 0x000000AA;
+ // Floating-point values are initialized as NaNs because they propagate. Using
+ // a repeated byte pattern means that it will be easier to initialize
+ // all-floating-point aggregates and arrays with memset. Further, aggregates
+ // which mix integral and a few floats might also initialize with memset
+ // followed by a handful of stores for the floats. Using fairly unique NaNs
+ // also means they'll be easier to distinguish in a crash.
+ constexpr bool NegativeNaN = true;
+ constexpr uint64_t NaNPayload = 0xFFFFFFFFFFFFFFFFull;
+ if (Ty->isIntOrIntVectorTy()) {
+ unsigned BitWidth = cast<llvm::IntegerType>(
+ Ty->isVectorTy() ? Ty->getVectorElementType() : Ty)
+ ->getBitWidth();
+ if (BitWidth <= 64)
+ return llvm::ConstantInt::get(Ty, LargeValue);
+ return llvm::ConstantInt::get(
+ Ty, llvm::APInt::getSplat(BitWidth, llvm::APInt(64, LargeValue)));
+ }
+ if (Ty->isPtrOrPtrVectorTy()) {
+ auto *PtrTy = cast<llvm::PointerType>(
+ Ty->isVectorTy() ? Ty->getVectorElementType() : Ty);
+ unsigned PtrWidth = CGM.getContext().getTargetInfo().getPointerWidth(
+ PtrTy->getAddressSpace());
+ llvm::Type *IntTy = llvm::IntegerType::get(CGM.getLLVMContext(), PtrWidth);
+ uint64_t IntValue;
+ switch (PtrWidth) {
+ default:
+ llvm_unreachable("pattern initialization of unsupported pointer width");
+ case 64:
+ IntValue = LargeValue;
+ break;
+ case 32:
+ IntValue = SmallValue;
+ break;
+ }
+ auto *Int = llvm::ConstantInt::get(IntTy, IntValue);
+ return llvm::ConstantExpr::getIntToPtr(Int, PtrTy);
+ }
+ if (Ty->isFPOrFPVectorTy()) {
+ unsigned BitWidth = llvm::APFloat::semanticsSizeInBits(
+ (Ty->isVectorTy() ? Ty->getVectorElementType() : Ty)
+ ->getFltSemantics());
+ llvm::APInt Payload(64, NaNPayload);
+ if (BitWidth >= 64)
+ Payload = llvm::APInt::getSplat(BitWidth, Payload);
+ return llvm::ConstantFP::getQNaN(Ty, NegativeNaN, &Payload);
+ }
+ if (Ty->isArrayTy()) {
+ // Note: this doesn't touch tail padding (at the end of an object, before
+ // the next array object). It is instead handled by replaceUndef.
+ auto *ArrTy = cast<llvm::ArrayType>(Ty);
+ llvm::SmallVector<llvm::Constant *, 8> Element(
+ ArrTy->getNumElements(),
+ initializationPatternFor(CGM, ArrTy->getElementType()));
+ return llvm::ConstantArray::get(ArrTy, Element);
+ }
+
+ // Note: this doesn't touch struct padding. It will initialize as much union
+ // padding as is required for the largest type in the union. Padding is
+ // instead handled by replaceUndef. Stores to structs with volatile members
+ // don't have a volatile qualifier when initialized according to C++. This is
+ // fine because stack-based volatiles don't really have volatile semantics
+ // anyways, and the initialization shouldn't be observable.
+ auto *StructTy = cast<llvm::StructType>(Ty);
+ llvm::SmallVector<llvm::Constant *, 8> Struct(StructTy->getNumElements());
+ for (unsigned El = 0; El != Struct.size(); ++El)
+ Struct[El] = initializationPatternFor(CGM, StructTy->getElementType(El));
+ return llvm::ConstantStruct::get(StructTy, Struct);
+}