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// Enum is too small, won't be checked
enum TooSmall {
FooTooSmall = 1, // Ok
BarTooSmall = 2, // Ok
LalaTooSmall = 4, // Ok
};
enum TEST_FLAGS {
Foo = 1, // Ok
Bar = 2, // Ok
Both = Foo | Bar, // OK
Something = 3 // Warn
};
// Copied from Qt for testing purposes
enum AlignmentFlag {
AlignLeft = 0x0001,
AlignLeading = AlignLeft,
AlignRight = 0x0002,
AlignTrailing = AlignRight,
AlignHCenter = 0x0004,
AlignJustify = 0x0008,
AlignAbsolute = 0x0011, // Warn
AlignHorizontal_Mask = AlignLeft | AlignRight | AlignHCenter | AlignJustify | AlignAbsolute,
AlignTop = 0x0020,
AlignBottom = 0x0040,
AlignVCenter = 0x0080,
AlignBaseline = 0x0100,
// Note that 0x100 will clash with Qt::TextSingleLine = 0x100 due to what the comment above
// this enum declaration states. However, since Qt::AlignBaseline is only used by layouts,
// it doesn't make sense to pass Qt::AlignBaseline to QPainter::drawText(), so there
// shouldn't really be any ambiguity between the two overlapping enum values.
AlignVertical_Mask = AlignTop | AlignBottom | AlignVCenter | AlignBaseline,
AlignCenter = AlignVCenter | AlignHCenter
};
// No Warning here, all consecutive values
enum {
RED = 1,
GREEN = 2,
BLUE = 3,
BLACK = 4,
WHITE = 5,
};
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