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authorKatja Marttila <katja.marttila@qt.io>2022-12-13 09:04:55 +0200
committerKatja Marttila <katja.marttila@qt.io>2022-12-13 09:08:15 +0200
commitc02d33db5723b7605dc953de078c26d54f284d5e (patch)
tree2aa841ad0ac416bf9baed474e90c75abd6fc67f9 /src/libs/installer/componentmodel.cpp
parent662110e1594788ddc54ec379d61776e1bdd82670 (diff)
parentb7929635dcdbd01135c04e0a7ffc8fa29d647d4d (diff)
Merge remote-tracking branch 'origin/4.5' into master
Diffstat (limited to 'src/libs/installer/componentmodel.cpp')
-rw-r--r--src/libs/installer/componentmodel.cpp38
1 files changed, 12 insertions, 26 deletions
diff --git a/src/libs/installer/componentmodel.cpp b/src/libs/installer/componentmodel.cpp
index 8407e5f2d..873175937 100644
--- a/src/libs/installer/componentmodel.cpp
+++ b/src/libs/installer/componentmodel.cpp
@@ -60,14 +60,7 @@ namespace QInstaller {
*/
/*!
- \fn void QInstaller::ComponentModel::componentsCheckStateChanged(const QList<QModelIndex> &indexes)
-
- This signal is emitted whenever the checked state of components are changed. The \a indexes value
- indicates the QModelIndexes representation of the components as seen from the model.
-*/
-
-/*!
- \fn void QInstaller::ComponentModel::modelCheckStateChanged(QInstaller::ComponentModel::ModelState state)
+ \fn void QInstaller::ComponentModel::checkStateChanged(QInstaller::ComponentModel::ModelState state)
This signal is emitted whenever the checked state of a model is changed after all state
calculations have taken place. The \a state is a combination of \c ModelStateFlag values
@@ -240,7 +233,6 @@ QVariant ComponentModel::data(const QModelIndex &index, int role) const
/*!
Sets the \a role data for the item at \a index to \a value. Returns true if successful;
otherwise returns false. The dataChanged() signal is emitted if the data was successfully set.
- The componentsCheckStateChanged() signal is emitted in addition if the checked state of the item is set.
*/
bool ComponentModel::setData(const QModelIndex &index, const QVariant &value, int role)
{
@@ -262,13 +254,10 @@ bool ComponentModel::setData(const QModelIndex &index, const QVariant &value, in
const Qt::CheckState oldValue = component->checkState();
newValue = (oldValue == Qt::Checked) ? Qt::Unchecked : Qt::Checked;
}
- const QList<QModelIndex> changed = updateCheckedState(nodes << component, newValue);
- foreach (const QModelIndex &changedIndex, changed) {
+ const QSet<QModelIndex> changed = updateCheckedState(nodes << component, newValue);
+ foreach (const QModelIndex &changedIndex, changed)
emit dataChanged(changedIndex, changedIndex);
- }
- updateModelState();
- if (changed.count() > 0)
- emit componentsCheckStateChanged(changed);
+ updateAndEmitModelState(); // update the internal state
} else {
component->setData(value, role);
emit dataChanged(index, index);
@@ -448,8 +437,7 @@ void ComponentModel::setCheckedState(QInstaller::ComponentModel::ModelStateFlag
default:
break;
}
- updateModelState();
- emit modelCheckStateChanged(m_modelState);
+ updateAndEmitModelState(); // update the internal state
}
@@ -487,11 +475,10 @@ void ComponentModel::postModelReset()
}
m_currentCheckedState = m_initialCheckedState;
- updateModelState(); // update the internal state
- emit modelCheckStateChanged(m_modelState);
+ updateAndEmitModelState(); // update the internal state
}
-void ComponentModel::updateModelState()
+void ComponentModel::updateAndEmitModelState()
{
if (m_rootComponentList.isEmpty()) {
m_modelState = ComponentModel::Empty;
@@ -510,6 +497,8 @@ void ComponentModel::updateModelState()
m_modelState |= ComponentModel::AllChecked;
m_modelState &= ~ComponentModel::PartiallyChecked;
}
+
+ emit checkStateChanged(m_modelState);
}
void ComponentModel::collectComponents(Component *const component, const QModelIndex &parent) const
@@ -553,7 +542,7 @@ static Qt::CheckState verifyPartiallyChecked(Component *component)
} // namespace ComponentModelPrivate
-QList<QModelIndex> ComponentModel::updateCheckedState(const ComponentSet &components, const Qt::CheckState state)
+QSet<QModelIndex> ComponentModel::updateCheckedState(const ComponentSet &components, const Qt::CheckState state)
{
// get all parent nodes for the components we're going to update
QMultiMap<QString, Component *> sortedNodesMap;
@@ -564,7 +553,7 @@ QList<QModelIndex> ComponentModel::updateCheckedState(const ComponentSet &compon
}
}
- QList<QModelIndex> changed;
+ QSet<QModelIndex> changed;
const ComponentList sortedNodes = sortedNodesMap.values();
// we can start in descending order to check node and tri-state nodes properly
for (int i = sortedNodes.count(); i > 0; i--) {
@@ -586,10 +575,7 @@ QList<QModelIndex> ComponentModel::updateCheckedState(const ComponentSet &compon
continue;
node->setCheckState(newState);
- QModelIndex index = indexFromComponentName(node->treeName());
- //Prepend to the list so that install order is correct (parent first)
- if (!changed.contains(index))
- changed.prepend(indexFromComponentName(node->treeName()));
+ changed.insert(indexFromComponentName(node->treeName()));
m_currentCheckedState[Qt::Checked].remove(node);
m_currentCheckedState[Qt::Unchecked].remove(node);