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authorKai Koehne <kai.koehne@theqtcompany.com>2015-02-10 16:21:26 +0100
committerKai Koehne <kai.koehne@theqtcompany.com>2015-02-20 10:22:28 +0000
commitd6bca86cad962a0078c2a8111133cff123f1ba0a (patch)
tree0f8cf9863c04675c24efe2bf6b0aa023a56a0f4c /src/libs/installer/keepaliveobject.cpp
parent0ff36e52afb503a99c8fded093d25321a46b3d19 (diff)
Use local sockets for client-server communication
Change-Id: I12bfef671ab31ae9fb8c4bb02776517e7f434d27 Task-number: QTIFW-228 Reviewed-by: Karsten Heimrich <karsten.heimrich@theqtcompany.com>
Diffstat (limited to 'src/libs/installer/keepaliveobject.cpp')
-rw-r--r--src/libs/installer/keepaliveobject.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/libs/installer/keepaliveobject.cpp b/src/libs/installer/keepaliveobject.cpp
index e731a3f48..514ca5a7a 100644
--- a/src/libs/installer/keepaliveobject.cpp
+++ b/src/libs/installer/keepaliveobject.cpp
@@ -38,7 +38,7 @@
#include <QCoreApplication>
#include <QElapsedTimer>
#include <QHostAddress>
-#include <QTcpSocket>
+#include <QLocalSocket>
#include <QTimer>
namespace QInstaller {
@@ -67,12 +67,12 @@ void KeepAliveObject::onTimeout()
{
// Try to connect to the privileged running server. If we succeed the server side
// watchdog gets restarted and the server keeps running for another 30 seconds.
- QTcpSocket socket;
- socket.connectToHost(RemoteClient::instance().address(), RemoteClient::instance().port());
+ QLocalSocket socket;
+ socket.connectToServer(RemoteClient::instance().socketName());
QElapsedTimer stopWatch;
stopWatch.start();
- while ((socket.state() == QAbstractSocket::ConnectingState)
+ while ((socket.state() == QLocalSocket::ConnectingState)
&& (stopWatch.elapsed() < 10000) && (!m_quit)) {
if ((stopWatch.elapsed() % 2500) == 0)
QCoreApplication::processEvents();