summaryrefslogtreecommitdiffstats
path: root/tests
diff options
context:
space:
mode:
authorkh <karsten.heimrich@theqtcompany.com>2014-11-27 14:10:15 +0100
committerKai Koehne <kai.koehne@theqtcompany.com>2014-12-02 13:28:59 +0100
commitcd9782fd09420af12c5127468bdcb214efc633fe (patch)
tree1f6f6ca6295f4fdc1d00f9daffa7f167540c0c3c /tests
parent2e05d089af226f798cbae3f44ff9d131bf682024 (diff)
Remove occurrences of QHostAddress.
The overload of QAbstractSocket::connectToHost() did convert to QHostAddress back to QString to call the other connect version. Change-Id: Idd4089fd92cfd9b103786395a455d0a18abc2c4a Reviewed-by: Niels Weber <niels.weber@theqtcompany.com> Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Diffstat (limited to 'tests')
-rw-r--r--tests/auto/installer/clientserver/tst_clientserver.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/tests/auto/installer/clientserver/tst_clientserver.cpp b/tests/auto/installer/clientserver/tst_clientserver.cpp
index 1c135c0b5..a0652bcdd 100644
--- a/tests/auto/installer/clientserver/tst_clientserver.cpp
+++ b/tests/auto/installer/clientserver/tst_clientserver.cpp
@@ -39,7 +39,6 @@
#include <remotefileengine.h>
#include <remoteserver.h>
-#include <QHostAddress>
#include <QSettings>
#include <QTcpSocket>
#include <QTemporaryFile>
@@ -66,8 +65,7 @@ private slots:
server.start();
QTcpSocket socket;
- socket.connectToHost(QHostAddress(QLatin1String(Protocol::DefaultHostAddress)),
- Protocol::DefaultPort);
+ socket.connectToHost(QLatin1String(Protocol::DefaultHostAddress), Protocol::DefaultPort);
QVERIFY2(socket.waitForConnected(), "Could not connect to server.");
QCOMPARE(socket.state() == QAbstractSocket::ConnectedState, true);
@@ -103,7 +101,7 @@ private slots:
server.start();
QTcpSocket socket;
- socket.connectToHost(QHostAddress(QLatin1String(Protocol::DefaultHostAddress)), port);
+ socket.connectToHost(QLatin1String(Protocol::DefaultHostAddress), port);
QVERIFY2(socket.waitForConnected(), "Could not connect to server.");
QCOMPARE(socket.state() == QAbstractSocket::ConnectedState, true);