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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (C) 2011 Kläralvdalens Datakonsult AB, a KDAB Group company.
**
** Contact: Kläralvdalens Datakonsult AB (info@kdab.com)
**
**
** GNU Lesser General Public License Usage
**
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this file.
** Please review the following information to ensure the GNU Lesser General
** Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** Other Usage
**
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
** If you have questions regarding the use of this file, please contact
** Nokia at info@qt.nokia.com.
**
**************************************************************************/

#ifndef SCRIPTING_H
#define SCRIPTING_H

#include "scripting_global.h"

#include <extensionsystem/iplugin.h>

/**
    \mainpage

    <h1>Overall design</h1>

    \li It all starts in \ref Scripting::Internal::ScriptingPlugin which is executed by Qt Creator at startup.
    \li The script runner registers a locator action called <b>rs</b> - see \ref Scripting::Internal::RunScriptLocatorFilter
    \li The ground work of finding scripts, registering shortcuts and starting their execution is done in \ref Scripting::Internal::ScriptManager
    \li \ref Scripting::Internal::ScriptRunner contains the JavaScript engine and register the objects available in the scripts

    <h1>Objects available in the scripts</h1>

    \li <b>console</b> accesses an instance of \ref Scripting::Internal::Console
    \code console.log("Hello world")\endcode

    \li <b>editors</b> accesses an instance of \ref Scripting::Internal::Editors.
    \code editors.current().selectAll()\endcode
*/

namespace Scripting {
namespace Internal {

class ScriptManager;

class ScriptingPlugin : public ExtensionSystem::IPlugin
{
    Q_OBJECT

public:
    ScriptingPlugin();
    ~ScriptingPlugin();

    bool initialize(const QStringList &arguments, QString *errorString);
    void extensionsInitialized();
    ShutdownFlag aboutToShutdown();

private:
    ScriptManager *m_scriptManager;
};

} // namespace Internal
} // namespace Scripting

#endif // SCRIPTING_H