summaryrefslogtreecommitdiffstats
path: root/src/core/socketlauncher.cpp
blob: dd7be2d3ea5733931e06a4290c9d7b47a08a694d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include <QDebug>
#include <signal.h>

#include "socketlauncher.h"
#include "launcherclient.h"
#include "remoteprotocol.h"

QT_BEGIN_NAMESPACE_PROCESSMANAGER

/*!
  \class SocketLauncher
  \brief The SocketLauncher class accepts incoming socket connections and starts processes.

  The SocketLauncher class accepts incoming socket connections and starts and stops
  processes based on JSON-formatted messages.  Each connection gets its own set of
  processes.  When a connection is dropped, all processes associated with that connection
  are killed.
 */

/*!
  Construct a SocketLauncher with optional \a parent.
  The socket launcher opens a JsonServer object.
 */
SocketLauncher::SocketLauncher(QObject *parent)
    : ProcessBackendManager(parent)
{
    m_server  = new QtAddOn::JsonStream::JsonServer(this);

    connect(m_server, SIGNAL(messageReceived(const QString&, const QJsonObject&)),
            SLOT(messageReceived(const QString&, const QJsonObject&)));
    connect(m_server, SIGNAL(connectionAdded(const QString&)),
            SLOT(connectionAdded(const QString&)));
    connect(m_server, SIGNAL(connectionRemoved(const QString&)),
            SLOT(connectionRemoved(const QString&)));

    setIdleDelegate(0);  // Clear the idle delegate and get this from the master
}

/*!
  Listen to TCP socket connections on \a port.
  The optional \a authority object is used to authenticate incoming connections.
  Return true if the port can be used.
*/
bool SocketLauncher::listen(int port, QtAddOn::JsonStream::JsonAuthority *authority)
{
    return m_server->listen(port, authority);
}

/*!
  Listen to Unix local socket connections on \a socketname.
  The optional \a authority object is used to authenticate incoming connections.
  Return true if the server can be started.
*/
bool SocketLauncher::listen(const QString& socketname, QtAddOn::JsonStream::JsonAuthority *authority)
{
    return m_server->listen(socketname, authority);
}

/*!
  Return the internal JsonServer object.
 */

QtAddOn::JsonStream::JsonServer * SocketLauncher::server() const
{
    return m_server;
}

/*!
 \internal
*/
void SocketLauncher::connectionAdded(const QString& identifier)
{
    LauncherClient *client = new LauncherClient(this);
    connect(client, SIGNAL(send(const QJsonObject&)), SLOT(send(const QJsonObject&)));
    m_idToClient.insert(identifier, client);
    m_clientToId.insert(client, identifier);

    // Send our current idle request and internal process list
    if (!idleDelegate()) {
        QJsonObject object;
        object.insert(RemoteProtocol::remote(), RemoteProtocol::idlecpurequested());
        object.insert(RemoteProtocol::request(), idleCpuRequest());
        sendToClient(object, client);
    }

    QJsonObject object;
    object.insert(RemoteProtocol::remote(), RemoteProtocol::internalprocesses());
    object.insert(RemoteProtocol::processes(), pidListToArray(internalProcesses()));
    sendToClient(object, client);
}

/*!
 \internal
*/
void SocketLauncher::connectionRemoved(const QString& identifier)
{
    LauncherClient *client = m_idToClient.take(identifier);
    if (client) {
        m_clientToId.take(client);
        delete client;
    }
}

/*!
  \internal

  We override this function to send our idle cpu request back to the
  originator.  This is a little odd, in that we send the idle cpu
  request back to all connected clients.  Hopefully only one will
  respond.

  We only send the idlecpurequest message if we don't have an idle delegate
 */

void SocketLauncher::handleIdleCpuRequest()
{
    if (!idleDelegate()) {
        QJsonObject object;
        object.insert(RemoteProtocol::remote(), RemoteProtocol::idlecpurequested());
        object.insert(RemoteProtocol::request(), idleCpuRequest());
        m_server->broadcast(object);
    }
}

/*!
  \internal

  We override this function to send our updated list of internal
  processes to all clients
*/

void SocketLauncher::handleInternalProcessChange()
{
    QJsonObject object;
    object.insert(RemoteProtocol::remote(), RemoteProtocol::internalprocesses());
    object.insert(RemoteProtocol::processes(), pidListToArray(internalProcesses()));
    m_server->broadcast(object);
}

/*!
 \internal
*/

void SocketLauncher::messageReceived(const QString& identifier, const QJsonObject& message)
{
    QString remote = message.value(RemoteProtocol::remote()).toString();
    if (remote == RemoteProtocol::halt())
        qDebug() << Q_FUNC_INFO << "Received halt request; ignoring";
    else if ( remote == RemoteProtocol::memory() )
        setMemoryRestricted(message.value(RemoteProtocol::restricted()).toBool());
    else if ( remote == RemoteProtocol::idlecpuavailable() ) {
        if (!idleDelegate())
            idleCpuAvailable();
    }
    else {
        LauncherClient *client = m_idToClient.value(identifier);
        if (client)
            client->receive(message);
    }
}

/*!
 \internal

 This function should only be called from a signal raised in LauncherClient
*/
void SocketLauncher::send(const QJsonObject& message)
{
    sendToClient(message, qobject_cast<LauncherClient *>(sender()));
}

/*!
  \internal
 */

void SocketLauncher::sendToClient(const QJsonObject& message, LauncherClient *client)
{
    Q_ASSERT(client);
    Q_ASSERT(m_server);
    m_server->send(m_clientToId.value(client), message);
}


#include "moc_socketlauncher.cpp"

QT_END_NAMESPACE_PROCESSMANAGER