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author | Gunnar Sletta <gunnar.sletta@digia.com> | 2013-05-26 20:31:40 +0200 |
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committer | Gunnar Sletta <gunnar.sletta@digia.com> | 2013-05-28 09:29:08 +0200 |
commit | 1837bafc23d252fc7a7e9b86618d6e688063b17f (patch) | |
tree | f7c03c3e1cb5062b6dad1668770e0aeaaa45c4c6 /animators/src/qsgtoplevelanimator.h | |
parent | baaa6d691a1820c80670ee7cfd727fb1c2c7b832 (diff) |
Say hello to Qt.labs.shapes 0.1
The shapes plugin provies three element types.
1. TriangleSet - which encapsulates a set of triangles
including read/save logic to a very basic textual
format. Binary can of course be added later... It
also contains a set of path commands and uses Qt's
triangulator internally to convert a path into
triangles.
2. Polygon - Renders a flat shaded triangle set.
3. MaskedImage - Reads two triangle sets in addition
to an image and splits the image into a opaque and
blended part, making it possible to greatly reduce
the blending needed for drawing large bitmaps which are
largely opaque.
There is also a maskmaker tool in the tools subdirectory
which provides a simple means of generating masks for the
MaskedImage
Change-Id: Ia00f059fb81872e6ca1dca78baf3073c9581acab
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Diffstat (limited to 'animators/src/qsgtoplevelanimator.h')
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