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author | Gunnar Sletta <gunnar.sletta@jollamobile.com> | 2014-03-05 08:33:05 +0100 |
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committer | Gunnar Sletta <gunnar.sletta@jollamobile.com> | 2014-03-06 08:44:14 +0100 |
commit | 488a8184b90801f3987779b5b1b046cf67ba0d4b (patch) | |
tree | 202d150461977ffee30f6aa9f64b3e20c2625672 /customcontext/texture | |
parent | c4dc0ac41b9efa020be99ae604d6a12431d7d8c1 (diff) |
Safeguard program binaries from filling up the filesystem.
Most QML applications will never have this problem as they use a small
amount of shaders and the cache will reach a max of 20-30 shaders.
This is only a safeguard against applications which recompile new shaders
all the time.
Change-Id: If6dbb6da4eff82e2a4e43a9414a45a7bf4ce762a
Reviewed-by: Robin Burchell <robin+qt@viroteck.net>
Diffstat (limited to 'customcontext/texture')
0 files changed, 0 insertions, 0 deletions