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Diffstat (limited to 'animators/src/qsganimatedrotation.cpp')
-rw-r--r-- | animators/src/qsganimatedrotation.cpp | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/animators/src/qsganimatedrotation.cpp b/animators/src/qsganimatedrotation.cpp deleted file mode 100644 index bb72153..0000000 --- a/animators/src/qsganimatedrotation.cpp +++ /dev/null @@ -1,126 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/legal -** -** This file is part of the plugins of %MODULE%. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Digia. For licensing terms and -** conditions see http://qt.digia.com/licensing. For further information -** use the contact form at http://qt.digia.com/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Digia gives you certain additional -** rights. These rights are described in the Digia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qsganimatedrotation.h" -#include "qsganimatedproperty.h" -#include "qsganimatorcontroller.h" -#include <QtGui> - -QSGAnimatedRotation::QSGAnimatedRotation(QSGAnimatorController* controller, QObject* qmlObject) : QSGAnimatedTransform(controller, qmlObject) -{ - m_angle = new QSGAnimatedProperty(m_qmlObject, "angle", 0.0); - m_axisX = new QSGAnimatedProperty(m_qmlObject, "axis.x", 0.0); - m_axisY = new QSGAnimatedProperty(m_qmlObject, "axis.y", 0.0); - m_axisZ = new QSGAnimatedProperty(m_qmlObject, "axis.z", 1.0); - m_originX = new QSGAnimatedProperty(m_qmlObject, "origin.x", 0.0); - m_originY = new QSGAnimatedProperty(m_qmlObject, "origin.y", 0.0); - - // controller takes owneship - controller->registerProperty(m_angle); - controller->registerProperty(m_axisX); - controller->registerProperty(m_axisY); - controller->registerProperty(m_axisZ); - controller->registerProperty(m_originX); - controller->registerProperty(m_originY); - - if (qmlObject) { - setAngle(qmlObject->property("angle")); - setAxis(qmlObject->property("axis")); - setOrigin(qmlObject->property("origin")); - } -} - -void QSGAnimatedRotation::setAngle(QVariant v) -{ - m_angle->setValue(v); -} - -void QSGAnimatedRotation::setAxis(QVariant v) -{ - if (v.isValid() && v.type() == QVariant::Vector3D){ - QVector3D vec = qvariant_cast<QVector3D>(v); - m_axisX->setValue(vec.x()); - m_axisY->setValue(vec.y()); - m_axisZ->setValue(vec.z()); - } -} - -void QSGAnimatedRotation::setAxisX(QVariant v) -{ - m_axisX->setValue(v); -} - -void QSGAnimatedRotation::setAxisY(QVariant v) -{ - m_axisY->setValue(v); -} - -void QSGAnimatedRotation::setAxisZ(QVariant v) -{ - m_axisZ->setValue(v); -} - -void QSGAnimatedRotation::setOrigin(QVariant v) -{ - if (v.isValid() && v.type() == QVariant::Vector3D){ - QVector3D vec = qvariant_cast<QVector3D>(v); - m_originX->setValue(vec.x()); - m_originY->setValue(vec.y()); - } -} - -void QSGAnimatedRotation::setOriginX(QVariant v) -{ - m_originX->setValue(v); -} - -void QSGAnimatedRotation::setOriginY(QVariant v) -{ - m_originY->setValue(v); -} - -void QSGAnimatedRotation::applyTo(QMatrix4x4 &m) -{ - m.translate(m_originX->value().toReal(), m_originY->value().toReal()); - m.rotate(m_angle->value().toReal(), m_axisX->value().toReal(), m_axisY->value().toReal(), m_axisZ->value().toReal()); - m.translate(-m_originX->value().toReal(), -m_originY->value().toReal()); -} - |