diff options
Diffstat (limited to 'examples/tutorial/t14.py')
-rw-r--r--[-rwxr-xr-x] | examples/tutorial/t14.py | 123 |
1 files changed, 89 insertions, 34 deletions
diff --git a/examples/tutorial/t14.py b/examples/tutorial/t14.py index e9287fd..609af40 100755..100644 --- a/examples/tutorial/t14.py +++ b/examples/tutorial/t14.py @@ -1,21 +1,62 @@ #!/usr/bin/env python -# PyQt tutorial 14 +############################################################################# +## +## Copyright (C) 2016 The Qt Company Ltd. +## Contact: http://www.qt.io/licensing/ +## +## This file is part of the PySide examples of the Qt Toolkit. +## +## $QT_BEGIN_LICENSE:BSD$ +## You may use this file under the terms of the BSD license as follows: +## +## "Redistribution and use in source and binary forms, with or without +## modification, are permitted provided that the following conditions are +## met: +## * Redistributions of source code must retain the above copyright +## notice, this list of conditions and the following disclaimer. +## * Redistributions in binary form must reproduce the above copyright +## notice, this list of conditions and the following disclaimer in +## the documentation and/or other materials provided with the +## distribution. +## * Neither the name of The Qt Company Ltd nor the names of its +## contributors may be used to endorse or promote products derived +## from this software without specific prior written permission. +## +## +## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +## +## $QT_END_LICENSE$ +## +############################################################################# + +# PySide2 tutorial 14 import sys import math import random -from PySide2 import QtCore, QtGui +from PySide2 import QtCore, QtGui, QtWidgets -class LCDRange(QtGui.QWidget): +class LCDRange(QtWidgets.QWidget): + valueChanged = QtCore.Signal(int) def __init__(self, text=None, parent=None): - if isinstance(text, QtGui.QWidget): + if isinstance(text, QtWidgets.QWidget): parent = text text = None - QtGui.QWidget.__init__(self, parent) + QtWidgets.QWidget.__init__(self, parent) self.init() @@ -23,20 +64,20 @@ class LCDRange(QtGui.QWidget): self.setText(text) def init(self): - lcd = QtGui.QLCDNumber(2) - self.slider = QtGui.QSlider(QtCore.Qt.Horizontal) + lcd = QtWidgets.QLCDNumber(2) + self.slider = QtWidgets.QSlider(QtCore.Qt.Horizontal) self.slider.setRange(0, 99) self.slider.setValue(0) - self.label = QtGui.QLabel() + self.label = QtWidgets.QLabel() self.label.setAlignment(QtCore.Qt.AlignHCenter | QtCore.Qt.AlignTop) - self.label.setSizePolicy(QtGui.QSizePolicy.Preferred, QtGui.QSizePolicy.Fixed) + self.label.setSizePolicy(QtWidgets.QSizePolicy.Preferred, QtWidgets.QSizePolicy.Fixed) self.connect(self.slider, QtCore.SIGNAL("valueChanged(int)"), lcd, QtCore.SLOT("display(int)")) self.connect(self.slider, QtCore.SIGNAL("valueChanged(int)"), self, QtCore.SIGNAL("valueChanged(int)")) - layout = QtGui.QVBoxLayout() + layout = QtWidgets.QVBoxLayout() layout.addWidget(lcd) layout.addWidget(self.slider) layout.addWidget(self.label) @@ -47,6 +88,7 @@ class LCDRange(QtGui.QWidget): def value(self): return self.slider.value() + @QtCore.Slot(int) def setValue(self, value): self.slider.setValue(value) @@ -66,9 +108,14 @@ class LCDRange(QtGui.QWidget): self.label.setText(text) -class CannonField(QtGui.QWidget): +class CannonField(QtWidgets.QWidget): + angleChanged = QtCore.Signal(int) + forceChanged = QtCore.Signal(int) + hit = QtCore.Signal() + missed = QtCore.Signal() + canShoot = QtCore.Signal(bool) def __init__(self, parent=None): - QtGui.QWidget.__init__(self, parent) + QtWidgets.QWidget.__init__(self, parent) self.currentAngle = 45 self.currentForce = 0 @@ -88,6 +135,7 @@ class CannonField(QtGui.QWidget): def angle(self): return self.currentAngle + @QtCore.Slot(int) def setAngle(self, angle): if angle < 5: angle = 5 @@ -102,6 +150,7 @@ class CannonField(QtGui.QWidget): def force(self): return self.currentForce + @QtCore.Slot(int) def setForce(self, force): if force < 0: force = 0 @@ -110,6 +159,7 @@ class CannonField(QtGui.QWidget): self.currentForce = force; self.emit(QtCore.SIGNAL("forceChanged(int)"), self.currentForce) + @QtCore.Slot() def shoot(self): if self.isShooting(): return @@ -145,6 +195,7 @@ class CannonField(QtGui.QWidget): self.update() self.emit(QtCore.SIGNAL("canShoot(bool)"), True) + @QtCore.Slot() def moveShot(self): region = QtGui.QRegion(self.shotRect()) self.timerCount += 1 @@ -179,7 +230,7 @@ class CannonField(QtGui.QWidget): if pos.y() >= self.height(): pos.setY(self.height() - 1) rad = math.atan((float(self.rect().bottom()) - pos.y()) / pos.x()) - self.setAngle(QtCore.qRound(rad * 180 / 3.14159265)) + self.setAngle(round(rad * 180 / 3.14159265)) def mouseReleaseEvent(self, event): if event.button() == QtCore.Qt.LeftButton: @@ -248,7 +299,7 @@ class CannonField(QtGui.QWidget): y = y0 + vely * time - 0.5 * gravity * time * time result = QtCore.QRect(0, 0, 6, 6) - result.moveCenter(QtCore.QPoint(QtCore.qRound(x), self.height() - 1 - QtCore.qRound(y))) + result.moveCenter(QtCore.QPoint(round(x), self.height() - 1 - round(y))) return result def targetRect(self): @@ -276,15 +327,15 @@ class CannonField(QtGui.QWidget): return QtCore.QSize(400, 300) -class GameBoard(QtGui.QWidget): +class GameBoard(QtWidgets.QWidget): def __init__(self, parent=None): - QtGui.QWidget.__init__(self, parent) + QtWidgets.QWidget.__init__(self, parent) - quit = QtGui.QPushButton("&Quit") + quit = QtWidgets.QPushButton("&Quit") quit.setFont(QtGui.QFont("Times", 18, QtGui.QFont.Bold)) self.connect(quit, QtCore.SIGNAL("clicked()"), - QtGui.qApp, QtCore.SLOT("quit()")) + QtWidgets.qApp, QtCore.SLOT("quit()")) angle = LCDRange("ANGLE") angle.setRange(5, 70) @@ -292,8 +343,8 @@ class GameBoard(QtGui.QWidget): force = LCDRange("FORCE") force.setRange(10, 50) - cannonBox = QtGui.QFrame() - cannonBox.setFrameStyle(QtGui.QFrame.WinPanel | QtGui.QFrame.Sunken) + cannonBox = QtWidgets.QFrame() + cannonBox.setFrameStyle(QtWidgets.QFrame.WinPanel | QtWidgets.QFrame.Sunken) self.cannonField = CannonField() @@ -310,31 +361,31 @@ class GameBoard(QtGui.QWidget): self.connect(self.cannonField, QtCore.SIGNAL("hit()"), self.hit) self.connect(self.cannonField, QtCore.SIGNAL("missed()"), self.missed) - shoot = QtGui.QPushButton("&Shoot") + shoot = QtWidgets.QPushButton("&Shoot") shoot.setFont(QtGui.QFont("Times", 18, QtGui.QFont.Bold)) self.connect(shoot, QtCore.SIGNAL("clicked()"), self.fire) self.connect(self.cannonField, QtCore.SIGNAL("canShoot(bool)"), shoot, QtCore.SLOT("setEnabled(bool)")) - restart = QtGui.QPushButton("&New Game") + restart = QtWidgets.QPushButton("&New Game") restart.setFont(QtGui.QFont("Times", 18, QtGui.QFont.Bold)) self.connect(restart, QtCore.SIGNAL("clicked()"), self.newGame) - self.hits = QtGui.QLCDNumber(2) - self.shotsLeft = QtGui.QLCDNumber(2) - hitsLabel = QtGui.QLabel("HITS") - shotsLeftLabel = QtGui.QLabel("SHOTS LEFT") + self.hits = QtWidgets.QLCDNumber(2) + self.shotsLeft = QtWidgets.QLCDNumber(2) + hitsLabel = QtWidgets.QLabel("HITS") + shotsLeftLabel = QtWidgets.QLabel("SHOTS LEFT") - QtGui.QShortcut(QtGui.QKeySequence(QtCore.Qt.Key_Enter), + QtWidgets.QShortcut(QtGui.QKeySequence(QtCore.Qt.Key_Enter), self, self.fire) - QtGui.QShortcut(QtGui.QKeySequence(QtCore.Qt.Key_Return), + QtWidgets.QShortcut(QtGui.QKeySequence(QtCore.Qt.Key_Return), self, self.fire) - QtGui.QShortcut(QtGui.QKeySequence(QtCore.Qt.CTRL + QtCore.Qt.Key_Q), + QtWidgets.QShortcut(QtGui.QKeySequence(QtCore.Qt.CTRL + QtCore.Qt.Key_Q), self, QtCore.SLOT("close()")) - topLayout = QtGui.QHBoxLayout() + topLayout = QtWidgets.QHBoxLayout() topLayout.addWidget(shoot) topLayout.addWidget(self.hits) topLayout.addWidget(hitsLabel) @@ -343,15 +394,15 @@ class GameBoard(QtGui.QWidget): topLayout.addStretch(1) topLayout.addWidget(restart) - leftLayout = QtGui.QVBoxLayout() + leftLayout = QtWidgets.QVBoxLayout() leftLayout.addWidget(angle) leftLayout.addWidget(force) - cannonLayout = QtGui.QVBoxLayout() + cannonLayout = QtWidgets.QVBoxLayout() cannonLayout.addWidget(self.cannonField) cannonBox.setLayout(cannonLayout) - gridLayout = QtGui.QGridLayout() + gridLayout = QtWidgets.QGridLayout() gridLayout.addWidget(quit, 0, 0) gridLayout.addLayout(topLayout, 0, 1) gridLayout.addLayout(leftLayout, 1, 0) @@ -365,12 +416,14 @@ class GameBoard(QtGui.QWidget): self.newGame() + @QtCore.Slot() def fire(self): if self.cannonField.gameOver() or self.cannonField.isShooting(): return self.shotsLeft.display(self.shotsLeft.intValue() - 1) self.cannonField.shoot() + @QtCore.Slot() def hit(self): self.hits.display(self.hits.intValue() + 1) if self.shotsLeft.intValue() == 0: @@ -378,10 +431,12 @@ class GameBoard(QtGui.QWidget): else: self.cannonField.newTarget() + @QtCore.Slot() def missed(self): if self.shotsLeft.intValue() == 0: self.cannonField.setGameOver() + @QtCore.Slot() def newGame(self): self.shotsLeft.display(15) self.hits.display(0) @@ -389,7 +444,7 @@ class GameBoard(QtGui.QWidget): self.cannonField.newTarget() -app = QtGui.QApplication(sys.argv) +app = QtWidgets.QApplication(sys.argv) board = GameBoard() board.setGeometry(100, 100, 500, 355) board.show() |