aboutsummaryrefslogtreecommitdiffstats
path: root/examples/graphicsview/elasticnodes.py
blob: bd29b7a8b8729a11d1c04320a5d0c4e895a60bbd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
#!/usr/bin/env python

#############################################################################
##
## Copyright (C) 2006-2006 Trolltech ASA. All rights reserved.
##
## This file is part of the example classes of the Qt Toolkit.
##
## Licensees holding a valid Qt License Agreement may use this file in
## accordance with the rights, responsibilities and obligations
## contained therein.  Please consult your licensing agreement or
## contact sales@trolltech.com if any conditions of this licensing
## agreement are not clear to you.
##
## Further information about Qt licensing is available at:
## http://www.trolltech.com/products/qt/licensing.html or by
## contacting info@trolltech.com.
##
## This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
## WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
##
#############################################################################

import sys
import weakref
import math
from PySide2 import QtCore, QtGui


class Edge(QtGui.QGraphicsItem):
    Pi = math.pi
    TwoPi = 2.0 * Pi

    Type = QtGui.QGraphicsItem.UserType + 2

    def __init__(self, sourceNode, destNode):
        QtGui.QGraphicsItem.__init__(self)

        self.arrowSize = 10.0
        self.sourcePoint = QtCore.QPointF()
        self.destPoint = QtCore.QPointF()
        self.setAcceptedMouseButtons(QtCore.Qt.NoButton)
        self.source = weakref.ref(sourceNode)
        self.dest = weakref.ref(destNode)
        self.source().addEdge(self)
        self.dest().addEdge(self)
        self.adjust()

    def type(self):
        return Edge.Type

    def sourceNode(self):
        return self.source()

    def setSourceNode(self, node):
        self.source = weakref.ref(node)
        self.adjust()

    def destNode(self):
        return self.dest()

    def setDestNode(self, node):
        self.dest = weakref.ref(node)
        self.adjust()

    def adjust(self):
        if not self.source() or not self.dest():
            return

        line = QtCore.QLineF(self.mapFromItem(self.source(), 0, 0), self.mapFromItem(self.dest(), 0, 0))
        length = line.length()

        if length == 0.0:
            return

        edgeOffset = QtCore.QPointF((line.dx() * 10) / length, (line.dy() * 10) / length)

        self.prepareGeometryChange()
        self.sourcePoint = line.p1() + edgeOffset
        self.destPoint = line.p2() - edgeOffset

    def boundingRect(self):
        if not self.source() or not self.dest():
            return QtCore.QRectF()

        penWidth = 1
        extra = (penWidth + self.arrowSize) / 2.0

        return QtCore.QRectF(self.sourcePoint,
                             QtCore.QSizeF(self.destPoint.x() - self.sourcePoint.x(),
                                           self.destPoint.y() - self.sourcePoint.y())).normalized().adjusted(-extra, -extra, extra, extra)

    def paint(self, painter, option, widget):
        if not self.source() or not self.dest():
            return

        # Draw the line itself.
        line = QtCore.QLineF(self.sourcePoint, self.destPoint)

        if line.length() == 0.0:
            return

        painter.setPen(QtGui.QPen(QtCore.Qt.black, 1, QtCore.Qt.SolidLine, QtCore.Qt.RoundCap, QtCore.Qt.RoundJoin))
        painter.drawLine(line)

        # Draw the arrows if there's enough room.
        angle = math.acos(line.dx() / line.length())
        if line.dy() >= 0:
            angle = Edge.TwoPi - angle

        sourceArrowP1 = self.sourcePoint + QtCore.QPointF(math.sin(angle + Edge.Pi / 3) * self.arrowSize,
                                                          math.cos(angle + Edge.Pi / 3) * self.arrowSize)
        sourceArrowP2 = self.sourcePoint + QtCore.QPointF(math.sin(angle + Edge.Pi - Edge.Pi / 3) * self.arrowSize,
                                                          math.cos(angle + Edge.Pi - Edge.Pi / 3) * self.arrowSize);
        destArrowP1 = self.destPoint + QtCore.QPointF(math.sin(angle - Edge.Pi / 3) * self.arrowSize,
                                                      math.cos(angle - Edge.Pi / 3) * self.arrowSize)
        destArrowP2 = self.destPoint + QtCore.QPointF(math.sin(angle - Edge.Pi + Edge.Pi / 3) * self.arrowSize,
                                                      math.cos(angle - Edge.Pi + Edge.Pi / 3) * self.arrowSize)

        painter.setBrush(QtCore.Qt.black)
        painter.drawPolygon(QtGui.QPolygonF([line.p1(), sourceArrowP1, sourceArrowP2]))
        painter.drawPolygon(QtGui.QPolygonF([line.p2(), destArrowP1, destArrowP2]))


class Node(QtGui.QGraphicsItem):
    Type = QtGui.QGraphicsItem.UserType + 1

    def __init__(self, graphWidget):
        QtGui.QGraphicsItem.__init__(self)

        self.graph = weakref.ref(graphWidget)
        self.edgeList = []
        self.newPos = QtCore.QPointF()
        self.setFlag(QtGui.QGraphicsItem.ItemIsMovable)
        self.setFlag(QtGui.QGraphicsItem.ItemSendsGeometryChanges)
        self.setCacheMode(self.DeviceCoordinateCache)
        self.setZValue(-1)

    def type(self):
        return Node.Type

    def addEdge(self, edge):
        self.edgeList.append(weakref.ref(edge))
        edge.adjust()

    def edges(self):
        return self.edgeList

    def calculateForces(self):
        if not self.scene() or self.scene().mouseGrabberItem() is self:
            self.newPos = self.pos()
            return

        # Sum up all forces pushing this item away.
        xvel = 0.0
        yvel = 0.0
        for item in self.scene().items():
            if not isinstance(item, Node):
                continue

            line = QtCore.QLineF(self.mapFromItem(item, 0, 0), QtCore.QPointF(0, 0))
            dx = line.dx()
            dy = line.dy()
            l = 2.0 * (dx * dx + dy * dy)
            if l > 0:
                xvel += (dx * 150.0) / l
                yvel += (dy * 150.0) / l

        # Now subtract all forces pulling items together.
        weight = (len(self.edgeList) + 1) * 10.0
        for edge in self.edgeList:
            if edge().sourceNode() is self:
                pos = self.mapFromItem(edge().destNode(), 0, 0)
            else:
                pos = self.mapFromItem(edge().sourceNode(), 0, 0)
            xvel += pos.x() / weight
            yvel += pos.y() / weight

        if QtCore.qAbs(xvel) < 0.1 and QtCore.qAbs(yvel) < 0.1:
            xvel = yvel = 0.0

        sceneRect = self.scene().sceneRect()
        self.newPos = self.pos() + QtCore.QPointF(xvel, yvel)
        self.newPos.setX(min(max(self.newPos.x(), sceneRect.left() + 10), sceneRect.right() - 10))
        self.newPos.setY(min(max(self.newPos.y(), sceneRect.top() + 10), sceneRect.bottom() - 10))

    def advance(self):
        if self.newPos == self.pos():
            return False

        self.setPos(self.newPos)
        return True

    def boundingRect(self):
        adjust = 2.0
        return QtCore.QRectF(-10 - adjust, -10 - adjust,
                             23 + adjust, 23 + adjust)

    def shape(self):
        path = QtGui.QPainterPath()
        path.addEllipse(-10, -10, 20, 20)
        return path

    def paint(self, painter, option, widget):
        painter.setPen(QtCore.Qt.NoPen)
        painter.setBrush(QtCore.Qt.darkGray)
        painter.drawEllipse(-7, -7, 20, 20)

        gradient = QtGui.QRadialGradient(-3, -3, 10)
        if option.state & QtGui.QStyle.State_Sunken:
            gradient.setCenter(3, 3)
            gradient.setFocalPoint(3, 3)
            gradient.setColorAt(1, QtGui.QColor(QtCore.Qt.yellow).lighter(120))
            gradient.setColorAt(0, QtGui.QColor(QtCore.Qt.darkYellow).lighter(120))
        else:
            gradient.setColorAt(0, QtCore.Qt.yellow)
            gradient.setColorAt(1, QtCore.Qt.darkYellow)

        painter.setBrush(QtGui.QBrush(gradient))
        painter.setPen(QtGui.QPen(QtCore.Qt.black, 0))
        painter.drawEllipse(-10, -10, 20, 20)

    def itemChange(self, change, value):
        if change == QtGui.QGraphicsItem.ItemPositionChange:
            for edge in self.edgeList:
                edge().adjust()
            self.graph().itemMoved()

        return QtGui.QGraphicsItem.itemChange(self, change, value)

    def mousePressEvent(self, event):
        self.update()
        QtGui.QGraphicsItem.mousePressEvent(self, event)

    def mouseReleaseEvent(self, event):
        self.update()
        QtGui.QGraphicsItem.mouseReleaseEvent(self, event)


class GraphWidget(QtGui.QGraphicsView):
    def __init__(self):
        QtGui.QGraphicsView.__init__(self)

        self.timerId = 0

        scene = QtGui.QGraphicsScene(self)
        scene.setItemIndexMethod(QtGui.QGraphicsScene.NoIndex)
        scene.setSceneRect(-200, -200, 400, 400)
        self.setScene(scene)
        self.setCacheMode(QtGui.QGraphicsView.CacheBackground)
        self.setRenderHint(QtGui.QPainter.Antialiasing)
        self.setTransformationAnchor(QtGui.QGraphicsView.AnchorUnderMouse)
        self.setResizeAnchor(QtGui.QGraphicsView.AnchorViewCenter)

        node1 = Node(self)
        node2 = Node(self)
        node3 = Node(self)
        node4 = Node(self)
        self.centerNode = Node(self)
        node6 = Node(self)
        node7 = Node(self)
        node8 = Node(self)
        node9 = Node(self)
        scene.addItem(node1)
        scene.addItem(node2)
        scene.addItem(node3)
        scene.addItem(node4)
        scene.addItem(self.centerNode)
        scene.addItem(node6)
        scene.addItem(node7)
        scene.addItem(node8)
        scene.addItem(node9)
        scene.addItem(Edge(node1, node2))
        scene.addItem(Edge(node2, node3))
        scene.addItem(Edge(node2, self.centerNode))
        scene.addItem(Edge(node3, node6))
        scene.addItem(Edge(node4, node1))
        scene.addItem(Edge(node4, self.centerNode))
        scene.addItem(Edge(self.centerNode, node6))
        scene.addItem(Edge(self.centerNode, node8))
        scene.addItem(Edge(node6, node9))
        scene.addItem(Edge(node7, node4))
        scene.addItem(Edge(node8, node7))
        scene.addItem(Edge(node9, node8))

        node1.setPos(-50, -50)
        node2.setPos(0, -50)
        node3.setPos(50, -50)
        node4.setPos(-50, 0)
        self.centerNode.setPos(0, 0)
        node6.setPos(50, 0)
        node7.setPos(-50, 50)
        node8.setPos(0, 50)
        node9.setPos(50, 50)

        self.scale(0.8, 0.8)
        self.setMinimumSize(400, 400)
        self.setWindowTitle(self.tr("Elastic Nodes"))

    def itemMoved(self):
        if not self.timerId:
            self.timerId = self.startTimer(1000 / 25)

    def keyPressEvent(self, event):
        key = event.key()

        if key == QtCore.Qt.Key_Up:
            self.centerNode.moveBy(0, -20)
        elif key == QtCore.Qt.Key_Down:
            self.centerNode.moveBy(0, 20)
        elif key == QtCore.Qt.Key_Left:
            self.centerNode.moveBy(-20, 0)
        elif key == QtCore.Qt.Key_Right:
            self.centerNode.moveBy(20, 0)
        elif key == QtCore.Qt.Key_Plus:
            self.scaleView(1.2)
        elif key == QtCore.Qt.Key_Minus:
            self.scaleView(1 / 1.2)
        elif key == QtCore.Qt.Key_Space or key == QtCore.Qt.Key_Enter:
            for item in self.scene().items():
                if isinstance(item, Node):
                    item.setPos(-150 + QtCore.qrand() % 300, -150 + QtCore.qrand() % 300)
        else:
            QtGui.QGraphicsView.keyPressEvent(self, event)


    def timerEvent(self, event):
        nodes = [item for item in self.scene().items() if isinstance(item, Node)]

        for node in nodes:
            node.calculateForces()

        itemsMoved = False
        for node in nodes:
            if node.advance():
                itemsMoved = True

        if not itemsMoved:
            self.killTimer(self.timerId)
            self.timerId = 0

    def wheelEvent(self, event):
        self.scaleView(math.pow(2.0, -event.delta() / 240.0))

    def drawBackground(self, painter, rect):
        # Shadow.
        sceneRect = self.sceneRect()
        rightShadow = QtCore.QRectF(sceneRect.right(), sceneRect.top() + 5, 5, sceneRect.height())
        bottomShadow = QtCore.QRectF(sceneRect.left() + 5, sceneRect.bottom(), sceneRect.width(), 5)
        if rightShadow.intersects(rect) or rightShadow.contains(rect):
	        painter.fillRect(rightShadow, QtCore.Qt.darkGray)
        if bottomShadow.intersects(rect) or bottomShadow.contains(rect):
	        painter.fillRect(bottomShadow, QtCore.Qt.darkGray)

        # Fill.
        gradient = QtGui.QLinearGradient(sceneRect.topLeft(), sceneRect.bottomRight())
        gradient.setColorAt(0, QtCore.Qt.white)
        gradient.setColorAt(1, QtCore.Qt.lightGray)
        painter.fillRect(rect.intersect(sceneRect), QtGui.QBrush(gradient))
        painter.setBrush(QtCore.Qt.NoBrush)
        painter.drawRect(sceneRect)

        # Text.
        textRect = QtCore.QRectF(sceneRect.left() + 4, sceneRect.top() + 4,
                                 sceneRect.width() - 4, sceneRect.height() - 4)
        message = self.tr("Click and drag the nodes around, and zoom with the "
                          "mouse wheel or the '+' and '-' keys")

        font = painter.font()
        font.setBold(True)
        font.setPointSize(14)
        painter.setFont(font)
        painter.setPen(QtCore.Qt.lightGray)
        painter.drawText(textRect.translated(2, 2), message)
        painter.setPen(QtCore.Qt.black)
        painter.drawText(textRect, message)

    def scaleView(self, scaleFactor):
        factor = self.matrix().scale(scaleFactor, scaleFactor).mapRect(QtCore.QRectF(0, 0, 1, 1)).width()

        if factor < 0.07 or factor > 100:
            return

        self.scale(scaleFactor, scaleFactor)


if __name__ == "__main__":
    app = QtGui.QApplication(sys.argv)
    QtCore.qsrand(QtCore.QTime(0,0,0).secsTo(QtCore.QTime.currentTime()))

    widget = GraphWidget()
    widget.show()

    sys.exit(app.exec_())