diff options
author | Cristian Maureira-Fredes <Cristian.Maureira-Fredes@qt.io> | 2021-02-05 10:07:19 +0100 |
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committer | Cristian Maureira-Fredes <Cristian.Maureira-Fredes@qt.io> | 2021-02-09 22:01:33 +0100 |
commit | cc22cec1e61906408ba696fd6b5243c14b4a7f77 (patch) | |
tree | d105a1e7bff1231c8f19b4f00627ebb6a04ff19a /examples/3d/simple3d/simple3d.py | |
parent | 95df729709f6b460479c0a374e46ea4af629a0bb (diff) |
examples: directory structure
When generating the gallery automatically, the structure
of the examples was not the same for all the modules.
This reorganization was made under the following assumption:
An example requires:
- its own directory,
- a '.pyproject' file,
- one or more '.py' files,
- extra files (likes images, .rc, .ui, etc)
Even for cases when subdirectories are made to depict categories, like
'widgets/state-machine/...', one directory is required per example.
There should not be '.pyproject' files for categories,
except for the general 'examples.pyproject' to open all of them.
Task-number: PYSIDE-1490
Change-Id: Ie690773c816a248016dbebaad90fbb1d1c2aeea5
Reviewed-by: Cristian Maureira-Fredes <cristian.maureira-fredes@qt.io>
(cherry picked from commit 33743aeb2be37d166bcc3291a98dd22026871cef)
Diffstat (limited to 'examples/3d/simple3d/simple3d.py')
-rw-r--r-- | examples/3d/simple3d/simple3d.py | 162 |
1 files changed, 162 insertions, 0 deletions
diff --git a/examples/3d/simple3d/simple3d.py b/examples/3d/simple3d/simple3d.py new file mode 100644 index 000000000..3c6ff3bf6 --- /dev/null +++ b/examples/3d/simple3d/simple3d.py @@ -0,0 +1,162 @@ + +############################################################################# +## +## Copyright (C) 2018 The Qt Company Ltd. +## Contact: http://www.qt.io/licensing/ +## +## This file is part of the Qt for Python examples of the Qt Toolkit. +## +## $QT_BEGIN_LICENSE:BSD$ +## You may use this file under the terms of the BSD license as follows: +## +## "Redistribution and use in source and binary forms, with or without +## modification, are permitted provided that the following conditions are +## met: +## * Redistributions of source code must retain the above copyright +## notice, this list of conditions and the following disclaimer. +## * Redistributions in binary form must reproduce the above copyright +## notice, this list of conditions and the following disclaimer in +## the documentation and/or other materials provided with the +## distribution. +## * Neither the name of The Qt Company Ltd nor the names of its +## contributors may be used to endorse or promote products derived +## from this software without specific prior written permission. +## +## +## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +## +## $QT_END_LICENSE$ +## +############################################################################# + +"""PySide6 port of the qt3d/simple-cpp example from Qt v5.x""" + +import sys +from PySide6.QtCore import(Property, QObject, QPropertyAnimation, Signal) +from PySide6.QtGui import (QGuiApplication, QMatrix4x4, QQuaternion, QVector3D) +from PySide6.Qt3DCore import (Qt3DCore) +from PySide6.Qt3DExtras import (Qt3DExtras) + +class OrbitTransformController(QObject): + def __init__(self, parent): + super(OrbitTransformController, self).__init__(parent) + self._target = None + self._matrix = QMatrix4x4() + self._radius = 1 + self._angle = 0 + + def setTarget(self, t): + self._target = t + + def getTarget(self): + return self._target + + def setRadius(self, radius): + if self._radius != radius: + self._radius = radius + self.updateMatrix() + self.radiusChanged.emit() + + def getRadius(self): + return self._radius + + def setAngle(self, angle): + if self._angle != angle: + self._angle = angle + self.updateMatrix() + self.angleChanged.emit() + + def getAngle(self): + return self._angle + + def updateMatrix(self): + self._matrix.setToIdentity() + self._matrix.rotate(self._angle, QVector3D(0, 1, 0)) + self._matrix.translate(self._radius, 0, 0) + if self._target is not None: + self._target.setMatrix(self._matrix) + + angleChanged = Signal() + radiusChanged = Signal() + angle = Property(float, getAngle, setAngle, notify=angleChanged) + radius = Property(float, getRadius, setRadius, notify=radiusChanged) + +class Window(Qt3DExtras.Qt3DWindow): + def __init__(self): + super(Window, self).__init__() + + # Camera + self.camera().lens().setPerspectiveProjection(45, 16 / 9, 0.1, 1000) + self.camera().setPosition(QVector3D(0, 0, 40)) + self.camera().setViewCenter(QVector3D(0, 0, 0)) + + # For camera controls + self.createScene() + self.camController = Qt3DExtras.QOrbitCameraController(self.rootEntity) + self.camController.setLinearSpeed(50) + self.camController.setLookSpeed(180) + self.camController.setCamera(self.camera()) + + self.setRootEntity(self.rootEntity) + + def createScene(self): + # Root entity + self.rootEntity = Qt3DCore.QEntity() + + # Material + self.material = Qt3DExtras.QPhongMaterial(self.rootEntity) + + # Torus + self.torusEntity = Qt3DCore.QEntity(self.rootEntity) + self.torusMesh = Qt3DExtras.QTorusMesh() + self.torusMesh.setRadius(5) + self.torusMesh.setMinorRadius(1) + self.torusMesh.setRings(100) + self.torusMesh.setSlices(20) + + self.torusTransform = Qt3DCore.QTransform() + self.torusTransform.setScale3D(QVector3D(1.5, 1, 0.5)) + self.torusTransform.setRotation(QQuaternion.fromAxisAndAngle(QVector3D(1, 0, 0), 45)) + + self.torusEntity.addComponent(self.torusMesh) + self.torusEntity.addComponent(self.torusTransform) + self.torusEntity.addComponent(self.material) + + # Sphere + self.sphereEntity = Qt3DCore.QEntity(self.rootEntity) + self.sphereMesh = Qt3DExtras.QSphereMesh() + self.sphereMesh.setRadius(3) + + self.sphereTransform = Qt3DCore.QTransform() + self.controller = OrbitTransformController(self.sphereTransform) + self.controller.setTarget(self.sphereTransform) + self.controller.setRadius(20) + + self.sphereRotateTransformAnimation = QPropertyAnimation(self.sphereTransform) + self.sphereRotateTransformAnimation.setTargetObject(self.controller) + self.sphereRotateTransformAnimation.setPropertyName(b"angle") + self.sphereRotateTransformAnimation.setStartValue(0) + self.sphereRotateTransformAnimation.setEndValue(360) + self.sphereRotateTransformAnimation.setDuration(10000) + self.sphereRotateTransformAnimation.setLoopCount(-1) + self.sphereRotateTransformAnimation.start() + + self.sphereEntity.addComponent(self.sphereMesh) + self.sphereEntity.addComponent(self.sphereTransform) + self.sphereEntity.addComponent(self.material) + +if __name__ == '__main__': + app = QGuiApplication(sys.argv) + view = Window() + view.show() + sys.exit(app.exec_()) |