diff options
author | Alexandru Croitor <alexandru.croitor@qt.io> | 2018-05-08 14:15:57 +0200 |
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committer | Alexandru Croitor <alexandru.croitor@qt.io> | 2018-05-16 09:11:43 +0000 |
commit | 15273fe0fe52569013dd4811bf9ed770ce7fb287 (patch) | |
tree | f58eab1b18998592f8f9dd541232b58253529aad /examples/samplebinding/README.md | |
parent | 9d9144b2b44677d2862e389b7a83900ee3e8e44c (diff) |
Add an example that demonstrates bindings to a custom C++ library
A CMake project is included that builds two shared libraries:
1) libuniverse - a hypothetical C++ library for which bindings
need to be created.
2) Universe - a Python module containing bindings to the above
library.
The example showcases the following concepts:
* primitive type bindings (bool, std::string)
* types with object and value semantics
(pass by pointer VS pass by copy)
* inheritance and overriding virtual methods
* ownership of heap-allocated C++ objects
* constructors with default parameters
* general structure of CMakeLists.txt file for generating bindings
Task-number: PYSIDE-597
Change-Id: I7b0f203e2844e815aa611af3de2b50a9aa9b5bfc
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Diffstat (limited to 'examples/samplebinding/README.md')
-rw-r--r-- | examples/samplebinding/README.md | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/examples/samplebinding/README.md b/examples/samplebinding/README.md new file mode 100644 index 000000000..85e96ddbe --- /dev/null +++ b/examples/samplebinding/README.md @@ -0,0 +1,223 @@ +# Sample bindings example + +This example showcases how to generate Python bindings for a +non-Qt C++ library. + +The example defines a CMake project that builds two libraries: +* `libuniverse` - a sample library with two C++ classes. +* `Universe` - the generated Python extension module that contains + bindings to the library above. + +The project file is structured in such a way that a user can copy-paste +in into their own project, and be able to build it with a minimal amount +of modifications. + +## Description + +The libuniverse library declares two classes: `Icecream` and `Truck`. + +`Icecream` objects have a flavor, and an accessor for returning the +flavor. + +`Truck` instances store a vector of `Icecream` objects, and have various +methods for adding new flavors, printing available flavors, delivering +icecream, etc. + +From a C++ perspective, `Icecream` instances are treated as +**object types** (pointer semantics) because the class declares virtual +methods. + +In contrast `Truck` does not define virtual methods and is treated as +a **value type** (copy semantics). + +Because `Truck` is a value type and it stores a vector of `Icecream` +pointers, the rule of three has to be taken into account (implement the +copy constructor, assignment operator, destructor). + +And due to `Icecream` objects being copyable, the type has to define an +implementation of the *clone()* method, to avoid type slicing issues. + +Both of these types and their methods will be exposed to Python by +generating CPython code. The code is generated by **shiboken** and +placed in separate ".cpp" files named after each C++ type. The code is +then compiled and linked into a shared library. The shared library is a +CPython extension module, which is loaded by the Python interpreter. + +Beacuse the C++ language has different semantics to Python, shiboken +needs help in figuring out how to generate the bindings code. This is +done by specifying a special XML file called a typesystem file. + +In the typesystem file you specify things like: + * which C++ primitive types should have bindings (int, bool, float) + * which C++ classes should have bindings (Icecream) and what kind of + semantics (value / object) + * Ownership rules (who deletes the C++ objects, C++ or Python) + * Code injection (for various special cases that shiboken doesn't know + about) + * Package name (name of package as imported from Python) + +In this example we declare `bool` and `std::string` as primitive types, +`Icecream` as an object type, `Truck` as a value type, +and the `clone()` and `addIcecreamFlavor(Icecream*)` need additional +info about who owns the parameter objects when passing them across +language boundaries (in this case C++ will delete the objects). + +After shiboken generates the C++ code and CMake makes an extension +module from the code, the types can be accessed in Python simply by +importing them using the original C++ names. + +``` +from Universe import Icecream, Truck +``` + +Constructing C++ wrapped objects is the same as in Python +``` +icecream = Icecream("vanilla") +truck = Truck() +``` + + +And actual C++ constructors are mapped to the Python `__init__` method. +``` +class VanillaChocolateIcecream(Icecream): + def __init__(self, flavor=""): + super(VanillaChocolateIcecream, self).__init__(flavor) +``` + + +C++ methods can be accessed as regular Python methods using the C++ +names +``` +truck.addIcecreamFlavor(icecream) +``` + + +Inheritance works as with regular Python classes, and virtual C++ +methods can be overridden simply by definining a method with the same +name as in the C++ class. +``` +class VanillaChocolateIcecream(Icecream): + # ... + def getFlavor(self): + return "vanilla sprinked with chocolate" + +``` + + +The `main.py` script demonstrates usages of these types. + +The CMake project file contains many comments explaining all the build +rules for those interested in the build process. + +## Building the project + +This example can only be built using **CMake**. +The following requirements need to be met: + +* A PySide2 package is installed into the current active Python + environment (system or virtualenv) +* A new enough version of CMake (**3.1+**). + +For Windows you will also need: +* a Visual Studio environment to be active in your terminal +* Correct visual studio architecture chosen (32 vs 64 bit) +* Make sure that your Python intepreter and bindings project build + configuration is the same (all Release, which is more likely, + or all Debug). + +The build uses the `pyside2_config.py` file to configure the project +using the current PySide2/Shiboken2 installation. + +### Using CMake + +You can build and run this example by executing the following commands +(slightly adapted to your file system layout) in a terminal: + +On macOS/Linux: +```bash +cd ~/pyside-setup/examples/samplebinding +mkdir build +cd build +cmake -H.. -B. -G "Unix Makefiles" -DCMAKE_BUILD_TYPE=Release +make +make install +python ../main.py +``` + +On Windows: +```bash +cd C:\pyside-setup\examples\samplebinding +mkdir build +cd build +cmake -H.. -B. -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release +# or if you have jom available +# cmake -H.. -B. -G "NMake Makefiles JOM" -DCMAKE_BUILD_TYPE=Release +nmake # or jom +nmake install # or jom install +python ..\main.py +``` + +#### Windows troubleshooting + +It is possible that **CMake** can pick up the wrong compiler +for a different architecture, but it can be addressed explicitly +using the -G option: + +```bash +cmake -H.. -B. -G "Visual Studio 14 Win64" +``` + +If the `-G "Visual Studio 14 Win64"` option is used, a `sln` file +will be generated, and can be used with `MSBuild` +instead of `nmake/jom`. +The easiest way to both build and install in this case, is to use +the cmake executable: + +```bash +cmake --build . --target install --config Release +``` + +Note that using the "NMake Makefiles JOM" generator is preferred to +the MSBuild one, because the MSBuild one generates configs for both +Debug and Release, and this might lead to building errors if you +accidentally build the wrong config at least once. + +## Virtualenv Support + +If the python application is started from a terminal with an activated +python virtual environment, that environment's packages will be used for +the python module import process. +In this case, make sure that the bindings were built while the +`virtualenv` was active, so that the build system picks up the correct +python shared library and PySide2 / shiboken package. + +## Linux Shared Libraries Notes + +For this example's purpose, we link against the absolute path of the +dependent shared library `libshiboken` because the +installation of the library is done via a wheel, and there is +no clean solution to include symbolic links in a wheel package +(so that passing -lshiboken to the linker would work). + +## Windows Notes + +The build config of the bindings (Debug or Release) should match +the PySide2 build config, otherwise the application will not properly +work. + +In practice this means the only supported configurations are: + +1. release config build of the bindings + + PySide2 `setup.py` without `--debug` flag + `python.exe` for the + PySide2 build process + `python36.dll` for the linked in shared + library. +2. debug config build of the application + + PySide2 `setup.py` **with** `--debug` flag + `python_d.exe` for the + PySide2 build process + `python36_d.dll` for the linked in shared + library. + +This is necessary because all the shared libraries in question have to +link to the same C++ runtime library (`msvcrt.dll` or `msvcrtd.dll`). +To make the example as self-contained as possible, the shared libraries +in use (`pyside2.dll`, `shiboken2.dll`) are hard-linked into the build +folder of the application. |