diff options
author | Friedemann Kleint <Friedemann.Kleint@qt.io> | 2021-11-22 08:29:32 +0100 |
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committer | Friedemann Kleint <Friedemann.Kleint@qt.io> | 2021-11-22 10:39:04 +0100 |
commit | e137bd71d7e876b43a7d7c25d36677492df00a56 (patch) | |
tree | f53502eb91e05e11229ad4df839f4daa3869d9ca /sources | |
parent | 73febcf2cce14d3fa90db82b61f868960722fd02 (diff) |
PySide2: Add QSGRendererInterface
Task-number: PYSIDE-1716
Change-Id: I72564490469f5b2801ee5a11dd99c7cf08da1b81
Reviewed-by: Christian Tismer <tismer@stackless.com>
Diffstat (limited to 'sources')
-rw-r--r-- | sources/pyside2/PySide2/QtQuick/CMakeLists.txt | 1 | ||||
-rw-r--r-- | sources/pyside2/PySide2/QtQuick/typesystem_quick.xml | 7 |
2 files changed, 8 insertions, 0 deletions
diff --git a/sources/pyside2/PySide2/QtQuick/CMakeLists.txt b/sources/pyside2/PySide2/QtQuick/CMakeLists.txt index 0f453c90e..a500f3bcd 100644 --- a/sources/pyside2/PySide2/QtQuick/CMakeLists.txt +++ b/sources/pyside2/PySide2/QtQuick/CMakeLists.txt @@ -40,6 +40,7 @@ ${QtQuick_GEN_DIR}/qsgopacitynode_wrapper.cpp #${QtQuick_GEN_DIR}/qsgopaquetexturematerial_wrapper.cpp #${QtQuick_GEN_DIR}/qsgsimplematerial_wrapper.cpp #${QtQuick_GEN_DIR}/qsgsimplematerialshader_wrapper.cpp +${QtQuick_GEN_DIR}/qsgrendererinterface_wrapper.cpp ${QtQuick_GEN_DIR}/qsgsimplerectnode_wrapper.cpp ${QtQuick_GEN_DIR}/qsgsimpletexturenode_wrapper.cpp ${QtQuick_GEN_DIR}/qsgtexture_wrapper.cpp diff --git a/sources/pyside2/PySide2/QtQuick/typesystem_quick.xml b/sources/pyside2/PySide2/QtQuick/typesystem_quick.xml index 223eff773..4f6d9086c 100644 --- a/sources/pyside2/PySide2/QtQuick/typesystem_quick.xml +++ b/sources/pyside2/PySide2/QtQuick/typesystem_quick.xml @@ -150,6 +150,13 @@ <object-type name="QSGOpacityNode"/> <!-- <object-type name="QSGOpaqueTextureMaterial"/> --> <object-type name="QSGSimpleRectNode"/> + <object-type name="QSGRendererInterface"> + <enum-type name="GraphicsApi"/> + <enum-type name="Resource"/> + <enum-type name="ShaderType"/> + <enum-type name="ShaderCompilationType" flags="ShaderCompilationTypes"/> + <enum-type name="ShaderSourceType" flags="ShaderSourceTypes"/> + </object-type> <object-type name="QSGSimpleTextureNode"> <enum-type name="TextureCoordinatesTransformFlag" flags="TextureCoordinatesTransformMode"/> </object-type> |