diff options
author | Hugo Parente Lima <hugo.pl@gmail.com> | 2010-10-19 17:20:10 -0200 |
---|---|---|
committer | Hugo Parente Lima <hugo.pl@gmail.com> | 2010-10-19 17:20:10 -0200 |
commit | 4a638ed6347ebe82c9093b1bb229f062a703a6a8 (patch) | |
tree | dd8ef83dc3874ecc7d459343d75a08cdd5e37c30 /tests | |
parent | ae942fd5dae9e59cae78a32ed598001bf70e523e (diff) | |
parent | c86a509af1a1a44d449aeb68858e17007e53e12a (diff) |
Merge remote branch 'mainline/1.0'
Conflicts:
CMakeLists.txt
Diffstat (limited to 'tests')
-rw-r--r-- | tests/CMakeLists.txt | 11 | ||||
-rw-r--r-- | tests/pysidetest/CMakeLists.txt | 71 | ||||
-rw-r--r-- | tests/pysidetest/global.h | 2 | ||||
-rw-r--r-- | tests/pysidetest/homonymoussignalandmethod_test.py | 53 | ||||
-rw-r--r-- | tests/pysidetest/pyside_global.h | 1507 | ||||
-rw-r--r-- | tests/pysidetest/symbols.filter | 7 | ||||
-rw-r--r-- | tests/pysidetest/testobject.cpp | 14 | ||||
-rw-r--r-- | tests/pysidetest/testobject.h | 28 | ||||
-rw-r--r-- | tests/pysidetest/typesystem_pysidetest.xml | 6 |
9 files changed, 1694 insertions, 5 deletions
diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt index 4cacd140a..83a5d212b 100644 --- a/tests/CMakeLists.txt +++ b/tests/CMakeLists.txt @@ -6,8 +6,8 @@ else() endif() if(WIN32) - set(TEST_PYTHONPATH "${CMAKE_BINARY_DIR};${CMAKE_SOURCE_DIR}/tests/util") - set(TEST_LIBRARY_PATH "${libpyside_BINARY_DIR};$ENV{PATH}") + set(TEST_PYTHONPATH "${CMAKE_BINARY_DIR};${CMAKE_SOURCE_DIR}/tests/util;${testbinding_BINARY_DIR}") + set(TEST_LIBRARY_PATH "${libpyside_BINARY_DIR};${pysidetest_BINARY_DIR};$ENV{PATH}") set(LIBRARY_PATH_VAR "PATH") string(REPLACE "\\" "/" TEST_PYTHONPATH "${TEST_PYTHONPATH}") string(REPLACE "\\" "/" TEST_LIBRARY_PATH "${TEST_LIBRARY_PATH}") @@ -15,8 +15,8 @@ else() string(REPLACE ";" "\\;" TEST_PYTHONPATH "${TEST_PYTHONPATH}") string(REPLACE ";" "\\;" TEST_LIBRARY_PATH "${TEST_LIBRARY_PATH}") else() - set(TEST_PYTHONPATH "${CMAKE_BINARY_DIR}:${CMAKE_SOURCE_DIR}/tests/util") - set(TEST_LIBRARY_PATH "${libpyside_BINARY_DIR}:$ENV{LD_LIBRARY_PATH}") + set(TEST_PYTHONPATH "${CMAKE_BINARY_DIR}:${CMAKE_SOURCE_DIR}/tests/util:${testbinding_BINARY_DIR}") + set(TEST_LIBRARY_PATH "${libpyside_BINARY_DIR}:${pysidetest_BINARY_DIR}:$ENV{LD_LIBRARY_PATH}") set(LIBRARY_PATH_VAR "LD_LIBRARY_PATH") endif() @@ -35,7 +35,7 @@ else() elseif(${ARGC} EQUAL 2) set(EXPECT_TO_FAIL ${ARGV1}) else() - message(WARNING "Ivalid call of macro PYSIDE_TEST") + message(WARNING "Invalid call of macro PYSIDE_TEST") endif() set(TEST_CMD ${XVFB_EXEC} ${PYTHON_EXECUTABLE} "${CMAKE_CURRENT_SOURCE_DIR}/${ARGV0}") add_test(${TEST_NAME} ${TEST_CMD}) @@ -59,6 +59,7 @@ else() endif () add_subdirectory(signals) + add_subdirectory(pysidetest) TEST_QT_MODULE(QT_QTCORE_FOUND QtCore) TEST_QT_MODULE(QT_QTGUI_FOUND QtGui) TEST_QT_MODULE(QT_QTNETWORK_FOUND QtNetwork) diff --git a/tests/pysidetest/CMakeLists.txt b/tests/pysidetest/CMakeLists.txt new file mode 100644 index 000000000..887a2d57f --- /dev/null +++ b/tests/pysidetest/CMakeLists.txt @@ -0,0 +1,71 @@ +project(pysidetest) +project(testbinding) + +cmake_minimum_required(VERSION 2.6) +find_package(Qt4 4.5.0 REQUIRED) +find_package(PythonLibs REQUIRED) +find_package(PythonInterpWithDebug REQUIRED) +find_package(GeneratorRunner 0.6 REQUIRED) +find_package(Shiboken 0.5 REQUIRED) + + +set(QT_USE_QTCORE 1) +include(${QT_USE_FILE}) +add_definitions(${QT_DEFINITIONS}) +add_definitions(-DQT_SHARED) +add_definitions(-DRXX_ALLOCATOR_INIT_0) + +set(pysidetest_SRC +testobject.cpp +) + +set(pysidetest_MOC_HEADERS +testobject.h +) + +qt4_wrap_cpp(pysidetest_MOC_SRC ${pysidetest_MOC_HEADERS}) + +set(testbinding_SRC +${CMAKE_CURRENT_BINARY_DIR}/testbinding/testobject_wrapper.cpp +${CMAKE_CURRENT_BINARY_DIR}/testbinding/testbinding_module_wrapper.cpp +) + +set(GENERATOR_EXTRA_FLAGS --generatorSet=shiboken --enable-parent-ctor-heuristic --enable-pyside-extensions --enable-return-value-heuristic) +add_custom_command(OUTPUT ${testbinding_SRC} +COMMAND ${GENERATORRUNNER_BINARY} ${GENERATOR_EXTRA_FLAGS} + ${CMAKE_CURRENT_SOURCE_DIR}/global.h + --include-paths=${CMAKE_CURRENT_SOURCE_DIR}:${QT_INCLUDE_DIR}:${QT_QTCORE_INCLUDE_DIR} + --typesystem-paths=${CMAKE_CURRENT_SOURCE_DIR}:${pyside_SOURCE_DIR}:${QtCore_SOURCE_DIR} + --output-directory=${CMAKE_CURRENT_BINARY_DIR} + ${CMAKE_CURRENT_SOURCE_DIR}/typesystem_pysidetest.xml +WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} +COMMENT "Running generator for test binding..." +) + +include_directories(${CMAKE_CURRENT_SOURCE_DIR} + ${CMAKE_CURRENT_BINARY_DIR} + ${QT_INCLUDE_DIR} + ${QT_QTCORE_INCLUDE_DIR} + ${SHIBOKEN_INCLUDE_DIR} + ${QtCore_BINARY_DIR}/PySide/QtCore + ${libpyside_SOURCE_DIR} + ${PYTHON_INCLUDE_PATH}) + +add_library(pysidetest SHARED ${pysidetest_SRC} ${pysidetest_MOC_SRC}) +target_link_libraries(pysidetest ${QT_QTCORE_LIBRARY}) + +add_library(testbinding MODULE ${testbinding_SRC}) +set_property(TARGET testbinding PROPERTY PREFIX "") +target_link_libraries(testbinding + pysidetest + pyside + ${PYTHON_LIBRARIES} + ${SHIBOKEN_LIBRARY} + ${QT_QTCORE_LIBRARY} + ${SBK_PYTHON_LIBRARIES}) + +add_dependencies(testbinding pyside QtCore libpyside pysidetest) + + +PYSIDE_TEST(homonymoussignalandmethod_test.py) + diff --git a/tests/pysidetest/global.h b/tests/pysidetest/global.h new file mode 100644 index 000000000..22d337542 --- /dev/null +++ b/tests/pysidetest/global.h @@ -0,0 +1,2 @@ +#include "pyside_global.h" +#include "testobject.h" diff --git a/tests/pysidetest/homonymoussignalandmethod_test.py b/tests/pysidetest/homonymoussignalandmethod_test.py new file mode 100644 index 000000000..4850c5bc3 --- /dev/null +++ b/tests/pysidetest/homonymoussignalandmethod_test.py @@ -0,0 +1,53 @@ +#!/usr/bin/python + +import unittest +from testbinding import TestObject + +'''Tests the behaviour of homonymous signals and slots.''' + +class HomonymousSignalAndMethodTest(unittest.TestCase): + + def setUp(self): + self.value = 123 + self.called = False + self.obj = TestObject(self.value) + + def tearDown(self): + del self.value + del self.called + del self.obj + + def testIdValueSignalEmission(self): + def callback(idValue): + self.assertEqual(idValue, self.value) + self.obj.idValue.connect(callback) + self.obj.emitIdValueSignal() + + def testStaticMethodDoubleSignalEmission(self): + def callback(): + self.called = True + self.obj.staticMethodDouble.connect(callback) + self.obj.emitStaticMethodDoubleSignal() + self.assert_(self.called) + + def testSignalNotCallable(self): + self.assertRaises(TypeError, self.obj.justASignal) + + def testCallingInstanceMethodWithArguments(self): + self.assertRaises(TypeError, TestObject.idValue, 1) + + def testCallingInstanceMethodWithoutArguments(self): + self.assertRaises(TypeError, TestObject.idValue) + + def testHomonymousSignalAndMethod(self): + self.assertEqual(self.obj.idValue(), self.value) + + def testHomonymousSignalAndStaticMethod(self): + self.assertEqual(TestObject.staticMethodDouble(3), 6) + + def testHomonymousSignalAndStaticMethodFromInstance(self): + self.assertEqual(self.obj.staticMethodDouble(4), 8) + +if __name__ == '__main__': + unittest.main() + diff --git a/tests/pysidetest/pyside_global.h b/tests/pysidetest/pyside_global.h new file mode 100644 index 000000000..660d9fb05 --- /dev/null +++ b/tests/pysidetest/pyside_global.h @@ -0,0 +1,1507 @@ +/**************************************************************************** +** +** Copyright (C) 2009-2010 Nokia Corporation and/or its subsidiary(-ies). +** +** This file is part of the QtCore module of the Qt Toolkit, plus some +** modifications by PySide team. +** +** Commercial Usage +** Licensees holding valid Qt Commercial licenses may use this file in +** accordance with the Qt Commercial License Agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Nokia. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** +****************************************************************************/ + +#undef QT_NO_STL +#undef QT_NO_STL_WCHAR + +#include <QtCore/qnamespace.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +QT_MODULE(Core) + +class QByteArray; + +class QString; + +#ifndef Q_MOC_OUTPUT_REVISION +#define Q_MOC_OUTPUT_REVISION 61 +#endif + +// macro for onaming members +#ifdef METHOD +#undef METHOD +#endif +#ifdef SLOT +#undef SLOT +#endif +#ifdef SIGNAL +#undef SIGNAL +#endif + +Q_CORE_EXPORT const char *qFlagLocation(const char *method); + +#define QTOSTRING_HELPER(s) #s +#define QTOSTRING(s) QTOSTRING_HELPER(s) +#ifndef QT_NO_DEBUG +# define QLOCATION "\0"__FILE__":"QTOSTRING(__LINE__) +# define METHOD(a) qFlagLocation("0"#a QLOCATION) +# define SLOT(a) qFlagLocation("1"#a QLOCATION) +# define SIGNAL(a) qFlagLocation("2"#a QLOCATION) +#else +# define METHOD(a) "0"#a +# define SLOT(a) "1"#a +# define SIGNAL(a) "2"#a +#endif + +#ifdef QT3_SUPPORT +#define METHOD_CODE 0 // member type codes +#define SLOT_CODE 1 +#define SIGNAL_CODE 2 +#endif + +#define QMETHOD_CODE 0 // member type codes +#define QSLOT_CODE 1 +#define QSIGNAL_CODE 2 + +#define Q_ARG(type, data) QArgument<type >(#type, data) +#define Q_RETURN_ARG(type, data) QReturnArgument<type >(#type, data) + +class QObject; +class QMetaMethod; +class QMetaEnum; +class QMetaProperty; +class QMetaClassInfo; + + +class Q_CORE_EXPORT QGenericArgument +{ +public: + inline QGenericArgument(const char *aName = 0, const void *aData = 0) + : _data(aData), _name(aName) {} + inline void *data() const { return const_cast<void *>(_data); } + inline const char *name() const { return _name; } + +private: + const void *_data; + const char *_name; +}; + +class Q_CORE_EXPORT QGenericReturnArgument: public QGenericArgument +{ +public: + inline QGenericReturnArgument(const char *aName = 0, void *aData = 0) + : QGenericArgument(aName, aData) + {} +}; + +template <class T> +class QArgument: public QGenericArgument +{ +public: + inline QArgument(const char *aName, const T &aData) + : QGenericArgument(aName, static_cast<const void *>(&aData)) + {} +}; + + +template <typename T> +class QReturnArgument: public QGenericReturnArgument +{ +public: + inline QReturnArgument(const char *aName, T &aData) + : QGenericReturnArgument(aName, static_cast<void *>(&aData)) + {} +}; + +struct Q_CORE_EXPORT QMetaObject +{ + const char *className() const; + const QMetaObject *superClass() const; + + QObject *cast(QObject *obj) const; + +#ifndef QT_NO_TRANSLATION + // ### Qt 4: Merge overloads + QString tr(const char *s, const char *c) const; + QString trUtf8(const char *s, const char *c) const; + QString tr(const char *s, const char *c, int n) const; + QString trUtf8(const char *s, const char *c, int n) const; +#endif // QT_NO_TRANSLATION + + int methodOffset() const; + int enumeratorOffset() const; + int propertyOffset() const; + int classInfoOffset() const; + + int constructorCount() const; + int methodCount() const; + int enumeratorCount() const; + int propertyCount() const; + int classInfoCount() const; + + int indexOfConstructor(const char *constructor) const; + int indexOfMethod(const char *method) const; + int indexOfSignal(const char *signal) const; + int indexOfSlot(const char *slot) const; + int indexOfEnumerator(const char *name) const; + int indexOfProperty(const char *name) const; + int indexOfClassInfo(const char *name) const; + + QMetaMethod constructor(int index) const; + QMetaMethod method(int index) const; + QMetaEnum enumerator(int index) const; + QMetaProperty property(int index) const; + QMetaClassInfo classInfo(int index) const; + QMetaProperty userProperty() const; + + static bool checkConnectArgs(const char *signal, const char *method); + static QByteArray normalizedSignature(const char *method); + static QByteArray normalizedType(const char *type); + + // internal index-based connect + static bool connect(const QObject *sender, int signal_index, + const QObject *receiver, int method_index, + int type = 0, int *types = 0); + // internal index-based disconnect + static bool disconnect(const QObject *sender, int signal_index, + const QObject *receiver, int method_index); + // internal slot-name based connect + static void connectSlotsByName(QObject *o); + + // internal index-based signal activation + static void activate(QObject *sender, int signal_index, void **argv); + static void activate(QObject *sender, int from_signal_index, int to_signal_index, void **argv); + static void activate(QObject *sender, const QMetaObject *, int local_signal_index, void **argv); + static void activate(QObject *sender, const QMetaObject *, int from_local_signal_index, int to_local_signal_index, void **argv); + // internal guarded pointers + static void addGuard(QObject **ptr); + static void removeGuard(QObject **ptr); + static void changeGuard(QObject **ptr, QObject *o); + + static bool invokeMethod(QObject *obj, const char *member, + Qt::ConnectionType, + QGenericReturnArgument ret, + QGenericArgument val0 = QGenericArgument(0), + QGenericArgument val1 = QGenericArgument(), + QGenericArgument val2 = QGenericArgument(), + QGenericArgument val3 = QGenericArgument(), + QGenericArgument val4 = QGenericArgument(), + QGenericArgument val5 = QGenericArgument(), + QGenericArgument val6 = QGenericArgument(), + QGenericArgument val7 = QGenericArgument(), + QGenericArgument val8 = QGenericArgument(), + QGenericArgument val9 = QGenericArgument()); + + static inline bool invokeMethod(QObject *obj, const char *member, + QGenericReturnArgument ret, + QGenericArgument val0 = QGenericArgument(0), + QGenericArgument val1 = QGenericArgument(), + QGenericArgument val2 = QGenericArgument(), + QGenericArgument val3 = QGenericArgument(), + QGenericArgument val4 = QGenericArgument(), + QGenericArgument val5 = QGenericArgument(), + QGenericArgument val6 = QGenericArgument(), + QGenericArgument val7 = QGenericArgument(), + QGenericArgument val8 = QGenericArgument(), + QGenericArgument val9 = QGenericArgument()) + { + return invokeMethod(obj, member, Qt::AutoConnection, ret, val0, val1, val2, val3, + val4, val5, val6, val7, val8, val9); + } + + static inline bool invokeMethod(QObject *obj, const char *member, + Qt::ConnectionType type, + QGenericArgument val0 = QGenericArgument(0), + QGenericArgument val1 = QGenericArgument(), + QGenericArgument val2 = QGenericArgument(), + QGenericArgument val3 = QGenericArgument(), + QGenericArgument val4 = QGenericArgument(), + QGenericArgument val5 = QGenericArgument(), + QGenericArgument val6 = QGenericArgument(), + QGenericArgument val7 = QGenericArgument(), + QGenericArgument val8 = QGenericArgument(), + QGenericArgument val9 = QGenericArgument()) + { + return invokeMethod(obj, member, type, QGenericReturnArgument(), val0, val1, val2, + val3, val4, val5, val6, val7, val8, val9); + } + + static inline bool invokeMethod(QObject *obj, const char *member, + QGenericArgument val0 = QGenericArgument(0), + QGenericArgument val1 = QGenericArgument(), + QGenericArgument val2 = QGenericArgument(), + QGenericArgument val3 = QGenericArgument(), + QGenericArgument val4 = QGenericArgument(), + QGenericArgument val5 = QGenericArgument(), + QGenericArgument val6 = QGenericArgument(), + QGenericArgument val7 = QGenericArgument(), + QGenericArgument val8 = QGenericArgument(), + QGenericArgument val9 = QGenericArgument()) + { + return invokeMethod(obj, member, Qt::AutoConnection, QGenericReturnArgument(), val0, + val1, val2, val3, val4, val5, val6, val7, val8, val9); + } + + QObject *newInstance(QGenericArgument val0 = QGenericArgument(0), + QGenericArgument val1 = QGenericArgument(), + QGenericArgument val2 = QGenericArgument(), + QGenericArgument val3 = QGenericArgument(), + QGenericArgument val4 = QGenericArgument(), + QGenericArgument val5 = QGenericArgument(), + QGenericArgument val6 = QGenericArgument(), + QGenericArgument val7 = QGenericArgument(), + QGenericArgument val8 = QGenericArgument(), + QGenericArgument val9 = QGenericArgument()) const; + + enum Call { + InvokeMetaMethod, + ReadProperty, + WriteProperty, + ResetProperty, + QueryPropertyDesignable, + QueryPropertyScriptable, + QueryPropertyStored, + QueryPropertyEditable, + QueryPropertyUser, + CreateInstance + }; + + int static_metacall(Call, int, void **) const; + +#ifdef QT3_SUPPORT + QT3_SUPPORT const char *superClassName() const; +#endif + + struct { // private data + const QMetaObject *superdata; + const char *stringdata; + const uint *data; + const void *extradata; + } d; +}; + +struct QMetaObjectExtraData +{ + const QMetaObject **objects; + int (*static_metacall)(QMetaObject::Call, int, void **); +}; + +inline const char *QMetaObject::className() const +{ return d.stringdata; } + +inline const QMetaObject *QMetaObject::superClass() const +{ return d.superdata; } + +#ifdef QT3_SUPPORT +inline const char *QMetaObject::superClassName() const +{ return d.superdata ? d.superdata->className() : 0; } +#endif + +QT_END_NAMESPACE + +QT_END_HEADER + +#define qdoc + +#if 1 + #define Q_WS_X11 +#elif 0 + #define Q_WS_MAC +#elif 0 + #define Q_WS_WIN +#endif + +// There are symbols in Qt that exist in Debug but +// not in release +#define QT_NO_DEBUG + +#include <QtCore/QtCore> +#if 0 + #undef qdoc +#endif +#include <QtGui/QtGui> +#if 1 + #include <QtGui/QX11Info> +#endif +#include <QtXml/QtXml> +#include <QtUiTools/QtUiTools> +#include <QtNetwork/QtNetwork> +#include <QtScript/QtScript> +#include <QtScriptTools/QtScriptTools> +#include <QtMultimedia/QtMultimedia> +#include <QtMaemo5/QtMaemo5> +#include <QtDeclarative/QtDeclarative> + +// QT_GUI_LIB must be defined to QSqlRelationalDelegate become visible +#define QT_GUI_LIB +#undef Q_DECLARE_INTERFACE +#include <QtSql/QtSql> +#include <QtSvg/QtSvg> + +#ifndef QT_NO_XMLPATTERNS +# include <QtXmlPatterns/QtXmlPatterns> +#endif + +#ifndef QT_NO_WEBKIT +# include <QtWebKit/QtWebKit> +#endif + +#ifndef QT_NO_TEST +# include <QtTest/QtTest> +#endif + +// Phonon +#include "phonon/pyside_phonon.h" +#include<phonon/abstractaudiooutput.h> +#include<phonon/abstractmediastream.h> +#include<phonon/abstractvideooutput.h> +#include<phonon/addoninterface.h> +#include<phonon/audiooutput.h> +#include<phonon/audiooutputinterface.h> +#include<phonon/backendcapabilities.h> +#include<phonon/backendinterface.h> +#include<phonon/effect.h> +#include<phonon/effectinterface.h> +#include<phonon/effectparameter.h> +#include<phonon/effectwidget.h> +#include<phonon/mediacontroller.h> +#include<phonon/medianode.h> +#include<phonon/mediaobject.h> +#include<phonon/mediaobjectinterface.h> +#include<phonon/mediasource.h> +#include<phonon/objectdescription.h> +#include<phonon/objectdescriptionmodel.h> +#include<phonon/path.h> +#include<phonon/phonon_export.h> +#include<phonon/phonondefs.h> +#include<phonon/phononnamespace.h> +#include<phonon/platformplugin.h> +#include<phonon/seekslider.h> +#include<phonon/streaminterface.h> +#include<phonon/videoplayer.h> +#include<phonon/videowidget.h> +#include<phonon/videowidgetinterface.h> +#include<phonon/volumefadereffect.h> +#include<phonon/volumefaderinterface.h> +#include<phonon/volumeslider.h> + +//QtHelp need be included after QtSql +#include <QtHelp/QtHelp> + +#ifndef QT_NO_OPENGL +#define GL_ACCUM 0x0100 +#define GL_LOAD 0x0101 +#define GL_RETURN 0x0102 +#define GL_MULT 0x0103 +#define GL_ADD 0x0104 + +/* AlphaFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 + +/* AttribMask */ +#define GL_CURRENT_BIT 0x00000001 +#define GL_POINT_BIT 0x00000002 +#define GL_LINE_BIT 0x00000004 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_FOG_BIT 0x00000080 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_ENABLE_BIT 0x00002000 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_HINT_BIT 0x00008000 +#define GL_EVAL_BIT 0x00010000 +#define GL_LIST_BIT 0x00020000 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_ALL_ATTRIB_BITS 0x000fffff + +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 +#define GL_QUADS 0x0007 +#define GL_QUAD_STRIP 0x0008 +#define GL_POLYGON 0x0009 + +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 + +/* BlendingFactorSrc */ +/* GL_ZERO */ +/* GL_ONE */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* GL_SRC_ALPHA */ +/* GL_ONE_MINUS_SRC_ALPHA */ +/* GL_DST_ALPHA */ +/* GL_ONE_MINUS_DST_ALPHA */ + +/* Boolean */ +#define GL_TRUE 1 +#define GL_FALSE 0 + +/* ClearBufferMask */ +/* GL_COLOR_BUFFER_BIT */ +/* GL_ACCUM_BUFFER_BIT */ +/* GL_STENCIL_BUFFER_BIT */ +/* GL_DEPTH_BUFFER_BIT */ + +/* ClientArrayType */ +/* GL_VERTEX_ARRAY */ +/* GL_NORMAL_ARRAY */ +/* GL_COLOR_ARRAY */ +/* GL_INDEX_ARRAY */ +/* GL_TEXTURE_COORD_ARRAY */ +/* GL_EDGE_FLAG_ARRAY */ + +/* ClipPlaneName */ +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 + +/* ColorMaterialFace */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_FRONT_AND_BACK */ + +/* ColorMaterialParameter */ +/* GL_AMBIENT */ +/* GL_DIFFUSE */ +/* GL_SPECULAR */ +/* GL_EMISSION */ +/* GL_AMBIENT_AND_DIFFUSE */ + +/* ColorPointerType */ +/* GL_BYTE */ +/* GL_UNSIGNED_BYTE */ +/* GL_SHORT */ +/* GL_UNSIGNED_SHORT */ +/* GL_INT */ +/* GL_UNSIGNED_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* CullFaceMode */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_FRONT_AND_BACK */ + +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_2_BYTES 0x1407 +#define GL_3_BYTES 0x1408 +#define GL_4_BYTES 0x1409 +#define GL_DOUBLE 0x140A + +/* DepthFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* DrawBufferMode */ +#define GL_NONE 0 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_LEFT 0x0406 +#define GL_RIGHT 0x0407 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C + +/* Enable */ +/* GL_FOG */ +/* GL_LIGHTING */ +/* GL_TEXTURE_1D */ +/* GL_TEXTURE_2D */ +/* GL_LINE_STIPPLE */ +/* GL_POLYGON_STIPPLE */ +/* GL_CULL_FACE */ +/* GL_ALPHA_TEST */ +/* GL_BLEND */ +/* GL_INDEX_LOGIC_OP */ +/* GL_COLOR_LOGIC_OP */ +/* GL_DITHER */ +/* GL_STENCIL_TEST */ +/* GL_DEPTH_TEST */ +/* GL_CLIP_PLANE0 */ +/* GL_CLIP_PLANE1 */ +/* GL_CLIP_PLANE2 */ +/* GL_CLIP_PLANE3 */ +/* GL_CLIP_PLANE4 */ +/* GL_CLIP_PLANE5 */ +/* GL_LIGHT0 */ +/* GL_LIGHT1 */ +/* GL_LIGHT2 */ +/* GL_LIGHT3 */ +/* GL_LIGHT4 */ +/* GL_LIGHT5 */ +/* GL_LIGHT6 */ +/* GL_LIGHT7 */ +/* GL_TEXTURE_GEN_S */ +/* GL_TEXTURE_GEN_T */ +/* GL_TEXTURE_GEN_R */ +/* GL_TEXTURE_GEN_Q */ +/* GL_MAP1_VERTEX_3 */ +/* GL_MAP1_VERTEX_4 */ +/* GL_MAP1_COLOR_4 */ +/* GL_MAP1_INDEX */ +/* GL_MAP1_NORMAL */ +/* GL_MAP1_TEXTURE_COORD_1 */ +/* GL_MAP1_TEXTURE_COORD_2 */ +/* GL_MAP1_TEXTURE_COORD_3 */ +/* GL_MAP1_TEXTURE_COORD_4 */ +/* GL_MAP2_VERTEX_3 */ +/* GL_MAP2_VERTEX_4 */ +/* GL_MAP2_COLOR_4 */ +/* GL_MAP2_INDEX */ +/* GL_MAP2_NORMAL */ +/* GL_MAP2_TEXTURE_COORD_1 */ +/* GL_MAP2_TEXTURE_COORD_2 */ +/* GL_MAP2_TEXTURE_COORD_3 */ +/* GL_MAP2_TEXTURE_COORD_4 */ +/* GL_POINT_SMOOTH */ +/* GL_LINE_SMOOTH */ +/* GL_POLYGON_SMOOTH */ +/* GL_SCISSOR_TEST */ +/* GL_COLOR_MATERIAL */ +/* GL_NORMALIZE */ +/* GL_AUTO_NORMAL */ +/* GL_VERTEX_ARRAY */ +/* GL_NORMAL_ARRAY */ +/* GL_COLOR_ARRAY */ +/* GL_INDEX_ARRAY */ +/* GL_TEXTURE_COORD_ARRAY */ +/* GL_EDGE_FLAG_ARRAY */ +/* GL_POLYGON_OFFSET_POINT */ +/* GL_POLYGON_OFFSET_LINE */ +/* GL_POLYGON_OFFSET_FILL */ + +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 + +/* FeedBackMode */ +#define GL_2D 0x0600 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_4D_COLOR_TEXTURE 0x0604 + +/* FeedBackToken */ +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_POINT_TOKEN 0x0701 +#define GL_LINE_TOKEN 0x0702 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_LINE_RESET_TOKEN 0x0707 + +/* FogMode */ +/* GL_LINEAR */ +#define GL_EXP 0x0800 +#define GL_EXP2 0x0801 + + +/* FogParameter */ +/* GL_FOG_COLOR */ +/* GL_FOG_DENSITY */ +/* GL_FOG_END */ +/* GL_FOG_INDEX */ +/* GL_FOG_MODE */ +/* GL_FOG_START */ + +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 + +/* GetMapTarget */ +#define GL_COEFF 0x0A00 +#define GL_ORDER 0x0A01 +#define GL_DOMAIN 0x0A02 + +/* GetPixelMap */ +/* GL_PIXEL_MAP_I_TO_I */ +/* GL_PIXEL_MAP_S_TO_S */ +/* GL_PIXEL_MAP_I_TO_R */ +/* GL_PIXEL_MAP_I_TO_G */ +/* GL_PIXEL_MAP_I_TO_B */ +/* GL_PIXEL_MAP_I_TO_A */ +/* GL_PIXEL_MAP_R_TO_R */ +/* GL_PIXEL_MAP_G_TO_G */ +/* GL_PIXEL_MAP_B_TO_B */ +/* GL_PIXEL_MAP_A_TO_A */ + +/* GetPointerTarget */ +/* GL_VERTEX_ARRAY_POINTER */ +/* GL_NORMAL_ARRAY_POINTER */ +/* GL_COLOR_ARRAY_POINTER */ +/* GL_INDEX_ARRAY_POINTER */ +/* GL_TEXTURE_COORD_ARRAY_POINTER */ +/* GL_EDGE_FLAG_ARRAY_POINTER */ + +/* GetTarget */ +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LIST_MODE 0x0B30 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_INDEX 0x0B33 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_EDGE_FLAG 0x0B43 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_SHADE_MODEL 0x0B54 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_FOG 0x0B60 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_NORMALIZE 0x0BA1 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_DITHER 0x0BD0 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND 0x0BE2 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_AUX_BUFFERS 0x0C00 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_READ_BUFFER 0x0C02 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_INDEX_MODE 0x0C30 +#define GL_RGBA_MODE 0x0C31 +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_STEREO 0x0C33 +#define GL_RENDER_MODE 0x0C40 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_FOG_HINT 0x0C54 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_STENCIL 0x0D11 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_RED_SCALE 0x0D14 +#define GL_RED_BIAS 0x0D15 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GREEN_BIAS 0x0D19 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BLUE_BIAS 0x0D1B +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_BIAS 0x0D1F +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_INDEX_BITS 0x0D51 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +/* GL_TEXTURE_BINDING_1D */ +/* GL_TEXTURE_BINDING_2D */ +/* GL_VERTEX_ARRAY */ +/* GL_NORMAL_ARRAY */ +/* GL_COLOR_ARRAY */ +/* GL_INDEX_ARRAY */ +/* GL_TEXTURE_COORD_ARRAY */ +/* GL_EDGE_FLAG_ARRAY */ +/* GL_VERTEX_ARRAY_SIZE */ +/* GL_VERTEX_ARRAY_TYPE */ +/* GL_VERTEX_ARRAY_STRIDE */ +/* GL_NORMAL_ARRAY_TYPE */ +/* GL_NORMAL_ARRAY_STRIDE */ +/* GL_COLOR_ARRAY_SIZE */ +/* GL_COLOR_ARRAY_TYPE */ +/* GL_COLOR_ARRAY_STRIDE */ +/* GL_INDEX_ARRAY_TYPE */ +/* GL_INDEX_ARRAY_STRIDE */ +/* GL_TEXTURE_COORD_ARRAY_SIZE */ +/* GL_TEXTURE_COORD_ARRAY_TYPE */ +/* GL_TEXTURE_COORD_ARRAY_STRIDE */ +/* GL_EDGE_FLAG_ARRAY_STRIDE */ +/* GL_POLYGON_OFFSET_FACTOR */ +/* GL_POLYGON_OFFSET_UNITS */ + +/* GetTextureParameter */ +/* GL_TEXTURE_MAG_FILTER */ +/* GL_TEXTURE_MIN_FILTER */ +/* GL_TEXTURE_WRAP_S */ +/* GL_TEXTURE_WRAP_T */ +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BORDER 0x1005 +/* GL_TEXTURE_RED_SIZE */ +/* GL_TEXTURE_GREEN_SIZE */ +/* GL_TEXTURE_BLUE_SIZE */ +/* GL_TEXTURE_ALPHA_SIZE */ +/* GL_TEXTURE_LUMINANCE_SIZE */ +/* GL_TEXTURE_INTENSITY_SIZE */ +/* GL_TEXTURE_PRIORITY */ +/* GL_TEXTURE_RESIDENT */ + +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +/* HintTarget */ +/* GL_PERSPECTIVE_CORRECTION_HINT */ +/* GL_POINT_SMOOTH_HINT */ +/* GL_LINE_SMOOTH_HINT */ +/* GL_POLYGON_SMOOTH_HINT */ +/* GL_FOG_HINT */ +/* GL_PHONG_HINT */ + +/* IndexPointerType */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* LightModelParameter */ +/* GL_LIGHT_MODEL_AMBIENT */ +/* GL_LIGHT_MODEL_LOCAL_VIEWER */ +/* GL_LIGHT_MODEL_TWO_SIDE */ + +/* LightName */ +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 + +/* LightParameter */ +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 + +/* InterleavedArrays */ +/* GL_V2F */ +/* GL_V3F */ +/* GL_C4UB_V2F */ +/* GL_C4UB_V3F */ +/* GL_C3F_V3F */ +/* GL_N3F_V3F */ +/* GL_C4F_N3F_V3F */ +/* GL_T2F_V3F */ +/* GL_T4F_V4F */ +/* GL_T2F_C4UB_V3F */ +/* GL_T2F_C3F_V3F */ +/* GL_T2F_N3F_V3F */ +/* GL_T2F_C4F_N3F_V3F */ +/* GL_T4F_C4F_N3F_V4F */ + +/* ListMode */ +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 + +/* ListNameType */ +/* GL_BYTE */ +/* GL_UNSIGNED_BYTE */ +/* GL_SHORT */ +/* GL_UNSIGNED_SHORT */ +/* GL_INT */ +/* GL_UNSIGNED_INT */ +/* GL_FLOAT */ +/* GL_2_BYTES */ +/* GL_3_BYTES */ +/* GL_4_BYTES */ + +/* LogicOp */ +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F + +/* MapTarget */ +/* GL_MAP1_COLOR_4 */ +/* GL_MAP1_INDEX */ +/* GL_MAP1_NORMAL */ +/* GL_MAP1_TEXTURE_COORD_1 */ +/* GL_MAP1_TEXTURE_COORD_2 */ +/* GL_MAP1_TEXTURE_COORD_3 */ +/* GL_MAP1_TEXTURE_COORD_4 */ +/* GL_MAP1_VERTEX_3 */ +/* GL_MAP1_VERTEX_4 */ +/* GL_MAP2_COLOR_4 */ +/* GL_MAP2_INDEX */ +/* GL_MAP2_NORMAL */ +/* GL_MAP2_TEXTURE_COORD_1 */ +/* GL_MAP2_TEXTURE_COORD_2 */ +/* GL_MAP2_TEXTURE_COORD_3 */ +/* GL_MAP2_TEXTURE_COORD_4 */ +/* GL_MAP2_VERTEX_3 */ +/* GL_MAP2_VERTEX_4 */ + +/* MaterialFace */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_FRONT_AND_BACK */ + +/* MaterialParameter */ +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_COLOR_INDEXES 0x1603 +/* GL_AMBIENT */ +/* GL_DIFFUSE */ +/* GL_SPECULAR */ + +/* MatrixMode */ +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 + +/* MeshMode1 */ +/* GL_POINT */ +/* GL_LINE */ + +/* MeshMode2 */ +/* GL_POINT */ +/* GL_LINE */ +/* GL_FILL */ + +/* NormalPointerType */ +/* GL_BYTE */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* PixelCopyType */ +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 + +/* PixelFormat */ +#define GL_COLOR_INDEX 0x1900 +#define GL_STENCIL_INDEX 0x1901 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_RED 0x1903 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A + +/* PixelMap */ +/* GL_PIXEL_MAP_I_TO_I */ +/* GL_PIXEL_MAP_S_TO_S */ +/* GL_PIXEL_MAP_I_TO_R */ +/* GL_PIXEL_MAP_I_TO_G */ +/* GL_PIXEL_MAP_I_TO_B */ +/* GL_PIXEL_MAP_I_TO_A */ +/* GL_PIXEL_MAP_R_TO_R */ +/* GL_PIXEL_MAP_G_TO_G */ +/* GL_PIXEL_MAP_B_TO_B */ +/* GL_PIXEL_MAP_A_TO_A */ + +/* PixelStore */ +/* GL_UNPACK_SWAP_BYTES */ +/* GL_UNPACK_LSB_FIRST */ +/* GL_UNPACK_ROW_LENGTH */ +/* GL_UNPACK_SKIP_ROWS */ +/* GL_UNPACK_SKIP_PIXELS */ +/* GL_UNPACK_ALIGNMENT */ +/* GL_PACK_SWAP_BYTES */ +/* GL_PACK_LSB_FIRST */ +/* GL_PACK_ROW_LENGTH */ +/* GL_PACK_SKIP_ROWS */ +/* GL_PACK_SKIP_PIXELS */ +/* GL_PACK_ALIGNMENT */ + +/* PixelTransfer */ +/* GL_MAP_COLOR */ +/* GL_MAP_STENCIL */ +/* GL_INDEX_SHIFT */ +/* GL_INDEX_OFFSET */ +/* GL_RED_SCALE */ +/* GL_RED_BIAS */ +/* GL_GREEN_SCALE */ +/* GL_GREEN_BIAS */ +/* GL_BLUE_SCALE */ +/* GL_BLUE_BIAS */ +/* GL_ALPHA_SCALE */ +/* GL_ALPHA_BIAS */ +/* GL_DEPTH_SCALE */ +/* GL_DEPTH_BIAS */ + +/* PixelType */ +#define GL_BITMAP 0x1A00 +/* GL_BYTE */ +/* GL_UNSIGNED_BYTE */ +/* GL_SHORT */ +/* GL_UNSIGNED_SHORT */ +/* GL_INT */ +/* GL_UNSIGNED_INT */ +/* GL_FLOAT */ + +/* PolygonMode */ +#define GL_POINT 0x1B00 +#define GL_LINE 0x1B01 +#define GL_FILL 0x1B02 + +/* ReadBufferMode */ +/* GL_FRONT_LEFT */ +/* GL_FRONT_RIGHT */ +/* GL_BACK_LEFT */ +/* GL_BACK_RIGHT */ +/* GL_FRONT */ +/* GL_BACK */ +/* GL_LEFT */ +/* GL_RIGHT */ +/* GL_AUX0 */ +/* GL_AUX1 */ +/* GL_AUX2 */ +/* GL_AUX3 */ + +/* RenderingMode */ +#define GL_RENDER 0x1C00 +#define GL_FEEDBACK 0x1C01 +#define GL_SELECT 0x1C02 + +/* ShadingModel */ +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 + + +/* StencilFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* StencilOp */ +/* GL_ZERO */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +/* GL_INVERT */ + +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +/* TextureCoordName */ +#define GL_S 0x2000 +#define GL_T 0x2001 +#define GL_R 0x2002 +#define GL_Q 0x2003 + +/* TexCoordPointerType */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* TextureEnvMode */ +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +/* GL_BLEND */ +/* GL_REPLACE */ + +/* TextureEnvParameter */ +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 + +/* TextureEnvTarget */ +#define GL_TEXTURE_ENV 0x2300 + +/* TextureGenMode */ +#define GL_EYE_LINEAR 0x2400 +#define GL_OBJECT_LINEAR 0x2401 +#define GL_SPHERE_MAP 0x2402 + +/* TextureGenParameter */ +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_OBJECT_PLANE 0x2501 +#define GL_EYE_PLANE 0x2502 + +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 + +/* TextureMinFilter */ +/* GL_NEAREST */ +/* GL_LINEAR */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 + +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +/* GL_TEXTURE_BORDER_COLOR */ +/* GL_TEXTURE_PRIORITY */ + +/* TextureTarget */ +/* GL_TEXTURE_1D */ +/* GL_TEXTURE_2D */ +/* GL_PROXY_TEXTURE_1D */ +/* GL_PROXY_TEXTURE_2D */ + +/* TextureWrapMode */ +#define GL_CLAMP 0x2900 +#define GL_REPEAT 0x2901 + +/* VertexPointerType */ +/* GL_SHORT */ +/* GL_INT */ +/* GL_FLOAT */ +/* GL_DOUBLE */ + +/* ClientAttribMask */ +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff + +/* polygon_offset */ +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_FILL 0x8037 + +/* texture */ +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_R3_G3_B2 0x2A10 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB8 0x8051 +#define GL_RGB10 0x8052 +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGBA2 0x8055 +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_2D 0x8064 + +/* texture_object */ +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_2D 0x8069 + +/* vertex_array */ +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_INDEX_ARRAY 0x8077 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_C3F_V3F 0x2A24 +#define GL_N3F_V3F 0x2A25 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_V4F 0x2A28 +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T4F_C4F_N3F_V4F 0x2A2D + +/* Extensions */ +#define GL_EXT_vertex_array 1 +#define GL_EXT_bgra 1 +#define GL_EXT_paletted_texture 1 +#define GL_WIN_swap_hint 1 +#define GL_WIN_draw_range_elements 1 +// #define GL_WIN_phong_shading 1 +// #define GL_WIN_specular_fog 1 + +/* EXT_vertex_array */ +#define GL_VERTEX_ARRAY_EXT 0x8074 +#define GL_NORMAL_ARRAY_EXT 0x8075 +#define GL_COLOR_ARRAY_EXT 0x8076 +#define GL_INDEX_ARRAY_EXT 0x8077 +#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 +#define GL_EDGE_FLAG_ARRAY_EXT 0x8079 +#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A +#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B +#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C +#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D +#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E +#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F +#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 +#define GL_COLOR_ARRAY_SIZE_EXT 0x8081 +#define GL_COLOR_ARRAY_TYPE_EXT 0x8082 +#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 +#define GL_COLOR_ARRAY_COUNT_EXT 0x8084 +#define GL_INDEX_ARRAY_TYPE_EXT 0x8085 +#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 +#define GL_INDEX_ARRAY_COUNT_EXT 0x8087 +#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A +#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B +#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C +#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D +#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E +#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F +#define GL_COLOR_ARRAY_POINTER_EXT 0x8090 +#define GL_INDEX_ARRAY_POINTER_EXT 0x8091 +#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 +#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 +#define GL_DOUBLE_EXT GL_DOUBLE + +/* EXT_bgra */ +#define GL_BGR_EXT 0x80E0 +#define GL_BGRA_EXT 0x80E1 + +/* EXT_paletted_texture */ + +/* These must match the GL_COLOR_TABLE_*_SGI enumerants */ +#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 +#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 +#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA +#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB +#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC +#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD +#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE +#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF + +#define GL_COLOR_INDEX1_EXT 0x80E2 +#define GL_COLOR_INDEX2_EXT 0x80E3 +#define GL_COLOR_INDEX4_EXT 0x80E4 +#define GL_COLOR_INDEX8_EXT 0x80E5 +#define GL_COLOR_INDEX12_EXT 0x80E6 +#define GL_COLOR_INDEX16_EXT 0x80E7 + +/* WIN_draw_range_elements */ +#define GL_MAX_ELEMENTS_VERTICES_WIN 0x80E8 +#define GL_MAX_ELEMENTS_INDICES_WIN 0x80E9 + +/* WIN_phong_shading */ +#define GL_PHONG_WIN 0x80EA +#define GL_PHONG_HINT_WIN 0x80EB + +/* WIN_specular_fog */ +#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC + +/* For compatibility with OpenGL v1.0 */ +#define GL_LOGIC_OP GL_INDEX_LOGIC_OP +#define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT +#include <QtOpenGL/QtOpenGL> +#endif // QT_NO_OPENGL + diff --git a/tests/pysidetest/symbols.filter b/tests/pysidetest/symbols.filter new file mode 100644 index 000000000..af6c744dd --- /dev/null +++ b/tests/pysidetest/symbols.filter @@ -0,0 +1,7 @@ +{ +local: +_ZSt*; +_ZNSt*; +_ZNSs*; +_ZNKSt*; +}; diff --git a/tests/pysidetest/testobject.cpp b/tests/pysidetest/testobject.cpp new file mode 100644 index 000000000..717c4e3cd --- /dev/null +++ b/tests/pysidetest/testobject.cpp @@ -0,0 +1,14 @@ +#include "testobject.h" + +void +TestObject::emitIdValueSignal() +{ + emit idValue(m_idValue); +} + +void +TestObject::emitStaticMethodDoubleSignal() +{ + emit staticMethodDouble(); +} + diff --git a/tests/pysidetest/testobject.h b/tests/pysidetest/testobject.h new file mode 100644 index 000000000..ef0266199 --- /dev/null +++ b/tests/pysidetest/testobject.h @@ -0,0 +1,28 @@ +#ifndef TESTOBJECT_H +#define TESTOBJECT_H + +#include <QObject> +#include "pysidemacros.h" + +class PYSIDE_API TestObject : public QObject +{ + Q_OBJECT +public: + TestObject(int idValue, QObject* parent = 0) : QObject(parent), m_idValue(idValue) {} + int idValue() const { return m_idValue; } + static int staticMethodDouble(int value) { return value * 2; } + + void emitIdValueSignal(); + void emitStaticMethodDoubleSignal(); + +signals: + void idValue(int newValue); + void justASignal(); + void staticMethodDouble(); + +private: + int m_idValue; +}; + +#endif // TESTOBJECT_H + diff --git a/tests/pysidetest/typesystem_pysidetest.xml b/tests/pysidetest/typesystem_pysidetest.xml new file mode 100644 index 000000000..a96636262 --- /dev/null +++ b/tests/pysidetest/typesystem_pysidetest.xml @@ -0,0 +1,6 @@ +<?xml version="1.0"?> +<typesystem package="testbinding"> + <load-typesystem name="typesystem_core.xml" generate="no" /> + <object-type name="TestObject" /> +</typesystem> + |