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+/****************************************************************************
+**
+** Copyright (C) 2022 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt for Python examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick
+
+GamePage {
+ id: measurePage
+
+ errorMessage: deviceHandler.error
+ infoMessage: deviceHandler.info
+
+ property real __timeCounter: 0;
+ property real __maxTimeCount: 60
+ property string relaxText: qsTr("Relax!\nWhen you are ready, press Start. You have %1s time to increase heartrate so much as possible.\nGood luck!").arg(__maxTimeCount)
+
+ function close()
+ {
+ deviceHandler.stopMeasurement();
+ deviceHandler.disconnectService();
+ app.prevPage();
+ }
+
+ function start()
+ {
+ if (!deviceHandler.measuring) {
+ __timeCounter = 0;
+ deviceHandler.startMeasurement()
+ }
+ }
+
+ function stop()
+ {
+ if (deviceHandler.measuring) {
+ deviceHandler.stopMeasurement()
+ }
+
+ app.showPage("Stats.qml")
+ }
+
+ Timer {
+ id: measureTimer
+ interval: 1000
+ running: deviceHandler.measuring
+ repeat: true
+ onTriggered: {
+ __timeCounter++;
+ if (__timeCounter >= __maxTimeCount)
+ measurePage.stop()
+ }
+ }
+
+ Column {
+ anchors.centerIn: parent
+ spacing: GameSettings.fieldHeight * 0.5
+
+ Rectangle {
+ id: circle
+ anchors.horizontalCenter: parent.horizontalCenter
+ width: Math.min(measurePage.width, measurePage.height-GameSettings.fieldHeight*4) - 2*GameSettings.fieldMargin
+ height: width
+ radius: width*0.5
+ color: GameSettings.viewColor
+
+ Text {
+ id: hintText
+ anchors.centerIn: parent
+ anchors.verticalCenterOffset: -parent.height*0.1
+ horizontalAlignment: Text.AlignHCenter
+ verticalAlignment: Text.AlignVCenter
+ width: parent.width * 0.8
+ height: parent.height * 0.6
+ wrapMode: Text.WordWrap
+ text: measurePage.relaxText
+ visible: !deviceHandler.measuring
+ color: GameSettings.textColor
+ fontSizeMode: Text.Fit
+ minimumPixelSize: 10
+ font.pixelSize: GameSettings.mediumFontSize
+ }
+
+ Text {
+ id: text
+ anchors.centerIn: parent
+ anchors.verticalCenterOffset: -parent.height*0.15
+ font.pixelSize: parent.width * 0.45
+ text: deviceHandler.hr
+ visible: deviceHandler.measuring
+ color: GameSettings.textColor
+ }
+
+ Item {
+ id: minMaxContainer
+ anchors.horizontalCenter: parent.horizontalCenter
+ width: parent.width*0.7
+ height: parent.height * 0.15
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: parent.height*0.16
+ visible: deviceHandler.measuring
+
+ Text {
+ anchors.left: parent.left
+ anchors.verticalCenter: parent.verticalCenter
+ text: deviceHandler.minHR
+ color: GameSettings.textColor
+ font.pixelSize: GameSettings.hugeFontSize
+
+ Text {
+ anchors.left: parent.left
+ anchors.bottom: parent.top
+ font.pixelSize: parent.font.pixelSize*0.8
+ color: parent.color
+ text: "MIN"
+ }
+ }
+
+ Text {
+ anchors.right: parent.right
+ anchors.verticalCenter: parent.verticalCenter
+ text: deviceHandler.maxHR
+ color: GameSettings.textColor
+ font.pixelSize: GameSettings.hugeFontSize
+
+ Text {
+ anchors.right: parent.right
+ anchors.bottom: parent.top
+ font.pixelSize: parent.font.pixelSize*0.8
+ color: parent.color
+ text: "MAX"
+ }
+ }
+ }
+
+ Image {
+ id: heart
+ anchors.horizontalCenter: minMaxContainer.horizontalCenter
+ anchors.verticalCenter: minMaxContainer.bottom
+ width: parent.width * 0.2
+ height: width
+ source: "images/heart.png"
+ smooth: true
+ antialiasing: true
+
+ SequentialAnimation{
+ id: heartAnim
+ running: deviceHandler.alive
+ loops: Animation.Infinite
+ alwaysRunToEnd: true
+ PropertyAnimation { target: heart; property: "scale"; to: 1.2; duration: 500; easing.type: Easing.InQuad }
+ PropertyAnimation { target: heart; property: "scale"; to: 1.0; duration: 500; easing.type: Easing.OutQuad }
+ }
+ }
+ }
+
+ Rectangle {
+ id: timeSlider
+ color: GameSettings.viewColor
+ anchors.horizontalCenter: parent.horizontalCenter
+ width: circle.width
+ height: GameSettings.fieldHeight
+ radius: GameSettings.buttonRadius
+
+ Rectangle {
+ height: parent.height
+ radius: parent.radius
+ color: GameSettings.sliderColor
+ width: Math.min(1.0,__timeCounter / __maxTimeCount) * parent.width
+ }
+
+ Text {
+ anchors.centerIn: parent
+ color: "gray"
+ text: (__maxTimeCount - __timeCounter).toFixed(0) + " s"
+ font.pixelSize: GameSettings.bigFontSize
+ }
+ }
+ }
+
+ GameButton {
+ id: startButton
+ anchors.horizontalCenter: parent.horizontalCenter
+ anchors.bottom: parent.bottom
+ anchors.bottomMargin: GameSettings.fieldMargin
+ width: circle.width
+ height: GameSettings.fieldHeight
+ enabled: !deviceHandler.measuring
+ radius: GameSettings.buttonRadius
+
+ onClicked: start()
+
+ Text {
+ anchors.centerIn: parent
+ font.pixelSize: GameSettings.tinyFontSize
+ text: qsTr("START")
+ color: startButton.enabled ? GameSettings.textColor : GameSettings.disabledTextColor
+ }
+ }
+}