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-rw-r--r--sources/pyside2/PySide2/QtOpenGL/typesystem_opengl.xml27
1 files changed, 9 insertions, 18 deletions
diff --git a/sources/pyside2/PySide2/QtOpenGL/typesystem_opengl.xml b/sources/pyside2/PySide2/QtOpenGL/typesystem_opengl.xml
index ea5c24cd3..d04d2f674 100644
--- a/sources/pyside2/PySide2/QtOpenGL/typesystem_opengl.xml
+++ b/sources/pyside2/PySide2/QtOpenGL/typesystem_opengl.xml
@@ -59,16 +59,16 @@
<rejection class="QGLColormap::QGLColormapData"/>
<rejection class="QGLContext" field-name="currentCtx"/>
- <rejection class="^QGL.*$" argument-type="^GLboolean( const)?\*$"/>
- <rejection class="^QGL.*$" argument-type="^GLchar( const)?\*$"/>
- <rejection class="^QGL.*$" argument-type="GLchar *const const*"/>
- <rejection class="^QGL.*$" argument-type="^GLenum( const)?\*$"/>
- <rejection class="^QGL.*$" argument-type="^GLfloat( const)?\*$"/>
- <rejection class="^QGL.*$" argument-type="^GLfloat( const)?\[.*$"/>
- <rejection class="^QGL.*$" argument-type="^GLdouble( const)?\*$"/>
+ <rejection class="^QGL.*$" argument-type="^(const )?GLboolean ?\*$"/>
+ <rejection class="^QGL.*$" argument-type="^(const )?GLchar ?\*$"/>
+ <rejection class="^QGL.*$" argument-type="^(const )?GLchar ?\*const"/>
+ <rejection class="^QGL.*$" argument-type="^(const )?GLenum ?\*$"/>
+ <rejection class="^QGL.*$" argument-type="^(const )?GLfloat ?\*$"/>
+ <rejection class="^QGL.*$" argument-type="^(const )?GLfloat ?\[.*$"/>
+ <rejection class="^QGL.*$" argument-type="^(const )?GLdouble ?\*$"/>
<rejection class="^QGL.*$" argument-type="GLintptr"/>
- <rejection class="^QGL.*$" argument-type="^GLint64( const)?\*$"/>
- <rejection class="^QGL.*$" argument-type="^GLsizei( const)?\*$"/>
+ <rejection class="^QGL.*$" argument-type="^(const )?GLint64 ?\*$"/>
+ <rejection class="^QGL.*$" argument-type="^(const )?GLsizei ?\*$"/>
<namespace-type name="QGL">
<enum-type name="FormatOption" flags="FormatOptions" force-integer="yes"/>
@@ -683,16 +683,7 @@
</inject-code>
</modify-function>
- <!-- ### TODO: must evaluate if anything other than removal should be done. -->
- <modify-function signature="setAttributeArray(int,const GLfloat*,int,int)" remove="all" />
- <modify-function signature="setAttributeArray(const char*,const GLfloat*,int,int)" remove="all" />
- <modify-function signature="setUniformValueArray(int,const GLfloat*,int,int)" remove="all" />
- <modify-function signature="setUniformValueArray(const char*,const GLfloat*,int,int)" remove="all" />
- <!-- ### -->
-
<!-- ### Use QMatrixZxY overloads -->
- <modify-function signature="setAttributeValue(int,const GLfloat*,int,int)" remove="all" />
- <modify-function signature="setAttributeValue(const char*,const GLfloat*,int,int)" remove="all" />
<modify-function signature="setAttributeArray(int,GLenum,const void*,int,int)" remove="all" since="4.7" />
<modify-function signature="setAttributeArray(const char*,GLenum,const void*,int,int)" remove="all" since="4.7" />
<!-- ### -->