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-rw-r--r--sources/shiboken2/doc/typesystem_manipulating_objects.rst125
1 files changed, 123 insertions, 2 deletions
diff --git a/sources/shiboken2/doc/typesystem_manipulating_objects.rst b/sources/shiboken2/doc/typesystem_manipulating_objects.rst
index c04a4fa27..d87b816a3 100644
--- a/sources/shiboken2/doc/typesystem_manipulating_objects.rst
+++ b/sources/shiboken2/doc/typesystem_manipulating_objects.rst
@@ -36,7 +36,8 @@ inject-code
The ``class`` attribute specifies which module of the generated code that
- will be affected by the code injection. The ``class`` attribute accepts the
+ will be affected by the code injection
+ (see :ref:`codegenerationterminology`). The ``class`` attribute accepts the
following values:
* native: The c++ code
@@ -62,6 +63,8 @@ inject-code
will be extracted.
+ For a detailed description, see :ref:`codeinjectionsemantics`.
+
modify-field
^^^^^^^^^^^^
@@ -103,6 +106,7 @@ modify-function
access="public | private | protected"
allow-thread="true | auto | false"
exception-handling="off | auto-off | auto-on | on"
+ overload-number="number"
rename="..." />
</object-type>
@@ -119,6 +123,7 @@ modify-function
lengthy I/O operations or similar. It has performance costs, though.
The value ``auto`` means that it will be turned off for functions for which
it is deemed to be safe, for example, simple getters.
+ The attribute defaults to ``false``.
The ``exception-handling`` attribute specifies whether to generate exception
handling code (nest the function call into try / catch statements). It accepts
@@ -131,6 +136,47 @@ modify-function
declares ``noexcept``
* yes, true: Always generate exception handling code
+ The optional ``overload-number`` attribute specifies the position of the
+ overload when checking arguments. Typically, when a number of overloads
+ exists, as for in example in Qt:
+
+ .. code-block:: c++
+
+ void QPainter::drawLine(QPointF, QPointF);
+ void QPainter::drawLine(QPoint, QPoint);
+
+ they will be reordered such that the check for matching arguments for the
+ one taking a ``QPoint`` is done first. This is to avoid a potentially
+ costly implicit conversion from ``QPoint`` to ``QPointF`` when using the
+ 2nd overload. There are cases though in which this is not desired;
+ most prominently when a class inherits from a container and overloads exist
+ for both types as is the case for the ``QPolygon`` class:
+
+ .. code-block:: c++
+
+ class QPolygon : public QList<QPoint> {};
+
+ void QPainter::drawPolygon(QPolygon);
+ void QPainter::drawPolygon(QList<QPoint>);
+
+ By default, the overload taking a ``QList`` will be checked first, trying
+ to avoid constructing a ``QPolygon`` from ``QList``. The type check for a
+ list of points will succeed for a parameter of type ``QPolygon``, too,
+ since it inherits ``QList``. This presents a problem since the sequence
+ type check is costly due to it checking that each container element is a
+ ``QPoint``. It is thus preferable to check for the ``QPolygon`` overload
+ first. This is achieved by specifying numbers as follows:
+
+ .. code-block:: xml
+
+ <object-type name="QPainter">
+ <modify-function signature="drawPolygon(QPolygon)" overload-number="0"/>
+ <modify-function signature="drawPolygon(QList&lt;QPoint&gt;)" overload-number="1"/>
+ </object-type>
+
+ Numbers should be given for all overloads; otherwise, the order will be in
+ declaration order.
+
The ``remove``, ``access`` and ``rename`` attributes are *optional* attributes
for added convenience; they serve the same purpose as the deprecated tags :ref:`remove`, :ref:`access` and :ref:`rename`.
@@ -160,7 +206,7 @@ add-function
Within the signature, names for the function parameters can be specified by
enclosing them within the delimiter *@*:
- .. code-block:: c++
+ .. code-block::
void foo(int @parameter1@,float)
@@ -187,3 +233,78 @@ conversion-rule
.. note:: You can also use the conversion-rule node to specify :ref:`how the conversion of a single function argument should be done in a function <conversion-rule>`.
The ``file`` and ``snippet`` attributes are also supported (see :ref:`inject-code` nodes).
+
+
+property
+^^^^^^^^
+
+ The ``property`` element allows you to specify properties consisting of
+ a type and getter and setter functions.
+
+ It may appear as a child of a complex type such as ``object-type`` or
+ ``value-type``.
+
+ If the PySide2 extension is not present, code will be generated using the
+ ``PyGetSetDef`` struct, similar to what is generated for fields.
+
+ If the PySide2 extension is present, those properties complement the
+ properties obtained from the ``Q_PROPERTY`` macro in Qt-based code.
+ The properties will be handled in ``libpyside`` unless code generation
+ is forced.
+
+ .. code-block:: xml
+
+ <property name="..." type="..." get="..." set="..." " generate-getsetdef="yes | no" since="..."/>
+
+ The ``name`` attribute specifies the name of the property, the ``type``
+ attribute specifies the C++ type and the ``get`` attribute specifies the
+ name of the accessor function.
+
+ The optional ``set`` attribute specifies name of the setter function.
+
+ The optional ``generate-getsetdef`` attribute specifies whether to generate
+ code for if the PySide2 extension is present (indicating this property is not
+ handled by libpyside). It defaults to *no*.
+
+ The optional ``since`` attribute specifies the API version when this
+ property appears.
+
+ For a typical C++ class, like:
+
+ .. code-block:: c++
+
+ class Test {
+ public:
+ int getValue() const;
+ void setValue();
+ };
+
+ ``value`` can then be specified to be a property:
+
+ .. code-block:: xml
+
+ <value-type name="Test">
+ <property name="value" type="int" get="getValue" set="setValue"/>
+
+ With that, a more pythonic style can be used:
+
+ .. code-block:: python
+
+ test = Test()
+ test.value = 42
+
+ For Qt classes (with the PySide2 extension present), additional setters
+ and getters that do not appear as ``Q_PROPERTY``, can be specified to
+ be properties:
+
+ .. code-block:: xml
+
+ <object-type name="QMainWindow">
+ <property name="centralWidget" type="QWidget *" get="centralWidget" set="setCentralWidget"/>
+
+ in addition to the normal properties of ``QMainWindow`` defined for
+ Qt Designer usage.
+
+ .. note:: In the *Qt* coding style, the property name typically conflicts
+ with the getter name. It is recommended to exclude the getter from the
+ wrapper generation using the ``remove`` function modification.