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path: root/PySide/QtOpenGL/typesystem_opengl.xml
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<?xml version="1.0"?>
<typesystem package="PySide.QtOpenGL">
  <load-typesystem name="typesystem_gui.xml" generate="no" />

  <rejection class="QGLColormap::QGLColormapData"/>
  <rejection class="QGLWidget" function-name="setMouseTracking"/>
  <rejection class="QGLContext" field-name="currentCtx"/>

  <enum-type name="QGL::FormatOption" flags="QGL::FormatOptions" force-integer="yes"/>
  <enum-type name="QGLContext::BindOption" flags="QGLContext::BindOptions"/>
  <enum-type name="QGLFormat::OpenGLVersionFlag" flags="QGLFormat::OpenGLVersionFlags"/>
  <enum-type name="QGLFramebufferObject::Attachment"/>
  <enum-type name="QGLShader::ShaderTypeBit" flags="QGLShader::ShaderType"/>

  <namespace-type name="QGL">
    <extra-includes>
        <include file-name="qgl.h" location="global"/>
    </extra-includes>
  </namespace-type>

  <value-type name="QGLColormap">
    <modify-function signature="setEntries(int,const unsigned int*,int)">
        <access modifier="private"/>
    </modify-function>
  </value-type>

  <value-type name="QGLFormat" />

  <object-type name="QGLContext">
    <modify-function signature="chooseContext(const QGLContext*)">
        <modify-argument index="1" invalidate-after-use="yes"/>
    </modify-function>
    <modify-function signature="create(const QGLContext*)">
        <modify-argument index="1" invalidate-after-use="yes"/>
    </modify-function>

    <modify-function signature="getProcAddress(QString)const">
        <remove/>
    </modify-function>
    <modify-field name="currentCtx" read="false" write="false"/>
    <modify-function signature="setDevice(QPaintDevice*)">
        <remove/>
    </modify-function>
    <modify-function signature="generateFontDisplayLists(QFont, int)" remove="all"/>
    <modify-function signature="tryVisual(const QGLFormat&amp;, int)" remove="all"/>
    <modify-function signature="chooseVisual()" remove="all"/>
  </object-type>
  <object-type name="QGLFramebufferObject"/>
  <object-type name="QGLPixelBuffer">
    <extra-includes>
        <include file-name="QImage" location="global"/>
    </extra-includes>
  </object-type>
  <object-type name="QGLWidget">
    <extra-includes>
        <include file-name="QImage" location="global"/>
        <include file-name="QPixmap" location="global"/>
    </extra-includes>
    <modify-function signature="QGLWidget(QGLContext*, QWidget*, const QGLWidget*, QFlags&lt;Qt::WindowType&gt;)">
      <modify-argument index="1">
        <parent index="this" action="add"/>
      </modify-argument>
      <modify-argument index="this">
        <parent index="2" action="add"/>
      </modify-argument>
    </modify-function>
    <!--- Obsolete -->
    <modify-function signature="setContext(QGLContext*,const QGLContext*,bool)" remove="all" />
    <modify-function signature="fontDisplayListBase(QFont, int)" remove="all"/>
    <modify-function signature="setFormat(QGLFormat)" remove="all"/>
  </object-type>

  <value-type name="QGLFramebufferObjectFormat"/>
  <object-type name="QGLShader"/>
  <object-type name="QGLShaderProgram">
    <!-- use QMatrixZxY overloads -->
    <modify-function signature="setUniformValue(int, Array)" remove="all" />
    <modify-function signature="setUniformValue(const char*, Array)" remove="all" />
    <modify-function signature="setAttributeValue(int,const float*,int,int)" remove="all" />
    <modify-function signature="setAttributeValue(const char*,const float*,int,int)" remove="all" />
    <modify-function signature="setAttributeArray(int, uint, const void*, int, int)" remove="all" since="4.7" />
    <modify-function signature="setAttributeArray(const char*, uint, const void*, int, int)" remove="all" since="4.7" />
  </object-type>

  <!-- Qt 4.7 -->
  <enum-type name="QGLFormat::OpenGLContextProfile" since="4.7"/>
  <enum-type name="QGLBuffer::Access" since="4.7"/>
  <enum-type name="QGLBuffer::Type" since="4.7"/>
  <enum-type name="QGLBuffer::UsagePattern" since="4.7"/>

  <object-type name="QGLBuffer" since="4.7">
    <modify-function signature="allocate(const void*, int)">
      <modify-argument index="1">
        <replace-type modified-type="const QByteArray&amp;"/>
      </modify-argument>
      <modify-argument index="2">
        <replace-default-expression with="-1"/>
      </modify-argument>
      <inject-code class="target" position="beginning">
        int size = %2;
        if (size &lt; 0)
            size = %1->size();
        %CPPSELF.allocate((const void*) %1->data(), size);
      </inject-code>
    </modify-function>
    <modify-function signature="map(QGLBuffer::Access)">
      <inject-code class="target" position="beginning">
        void *data = %CPPSELF.map(%1);
        QByteArray ret;
        if (data)
            ret.append((const char*)data, %CPPSELF.size());
        %PYARG_0 = %CONVERTTOPYTHON[QByteArray](ret);
      </inject-code>
    </modify-function>
    <modify-function signature="read(int, void*, int)">
      <modify-argument index="2">
        <remove-argument/>
      </modify-argument>
      <inject-code class="target" position="beginning">
        char *data = new char[%3];
        bool result = %CPPSELF.read(%1, data, %3);
        QByteArray ret;
        if (result)
            ret.append((const char*)data, %3);
        %PYARG_0 = Shiboken::makeTuple(result, ret);
        delete[] data;
      </inject-code>
    </modify-function>
    <modify-function signature="write(int, const void*, int)">
      <modify-argument index="2">
        <replace-type modified-type="const QByteArray&amp;"/>
      </modify-argument>
      <modify-argument index="3">
        <replace-default-expression with="-1"/>
      </modify-argument>
      <inject-code class="target" position="beginning">
        int size = %3;
        if (size &lt; 0)
            size = %2->size();
        %CPPSELF.write(%1, (const void*) %2->data(), size);
      </inject-code>
    </modify-function>
  </object-type>

</typesystem>