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*********************
Type System Variables
*********************

User written code can be placed in arbitrary places using the
:doc:`inject-code <codeinjectionsemantics>` tag. To ease the binding developer
work, the injected code can make use of special variables that will be replaced
by the correct values. This also shields the developer from some |project|
implementation specifics.


.. _variables:

Variables
=========


.. _return_argument:

**%0**

  Replaced by the name of the return variable of the Python method/function wrapper.


.. _arg_number:

**%#**

  Replaced by the name of a C++ argument in the position indicated by ``#``.
  The argument counting starts with ``%1``, since ``%0`` represents the return
  variable name. If the number indicates a variable that was removed in the
  type system description, but there is a default value for it, this value will
  be used. Consider this example:

      .. code-block:: c++

          void argRemoval(int a0, int a1 = 123);


      .. code-block:: xml

            <modify-function signature="argRemoval(int, int)">
                <modify-argument index="2">
                    <remove-argument/>
                </modify-argument>
            </modify-function>

  The ``%1`` will be replaced by the C++ argument name, and ``%2`` will get the
  value ``123``.


.. _argument_names:

**%ARGUMENT_NAMES**

  Replaced by a comma separated list with the names of all C++ arguments that
  were not removed on the type system description for the method/function. When
  the removed argument has a default value (original or provided in the type
  system), this value will be inserted in the argument list. If you want to remove
  the argument so completely that it doesn't appear in any form on the
  ``%ARGUMENT_NAMES`` replacement, don't forget to remove also its default value
  with the `<remove-default-expression/>
  <http://www.pyside.org/docs/apiextractor/typesystem_arguments.html#remove-default-expression>`_
  type system tag.

  Take the following method and related type system description as an example:

      .. code-block:: c++

          void argRemoval(int a0, Point a1 = Point(1, 2), bool a2 = true, Point a3 = Point(3, 4), int a4 = 56);


      .. code-block:: xml

            <modify-function signature="argRemoval(int, Point, bool, Point, int)">
                <modify-argument index="2">
                    <remove-argument/>
                    <replace-default-expression with="Point(6, 9)"/>
                </modify-argument>
                <modify-argument index="4">
                    <remove-argument/>
                </modify-argument>
            </modify-function>

  As seen on the XML description, the function's ``a1`` and ``a3`` arguments
  were removed. If any ``inject-code`` for this function uses ``%ARGUMENT_NAMES``
  the resulting list will be the equivalent of using individual argument type
  system variables this way:

      .. code-block:: c++

            %1, Point(6, 9), %3, Point(3, 4), %5


.. _arg_type:

**%ARG#_TYPE**

  Replaced by the type of a C++ argument in the position indicated by ``#``.
  The argument counting starts with ``%1``, since ``%0`` represents the return
  variable in other contexts, but ``%ARG0_TYPE`` will not translate to the
  return type, as this is already done by the
  :ref:`%RETURN_TYPE <return_type>` variable.
  Example:

      .. code-block:: c++

          void argRemoval(int a0, int a1 = 123);


      .. code-block:: xml

            <modify-function signature="argRemoval(int, int)">
                <modify-argument index="2">
                    <remove-argument/>
                </modify-argument>
            </modify-function>

  The ``%1`` will be replaced by the C++ argument name, and ``%2`` will get the
  value ``123``.


.. _converttopython:

**%CONVERTTOPYTHON[CPPTYPE]**

  Replaced by a |project| conversion call that converts a C++ variable of the
  type indicated by ``CPPTYPE`` to the proper Python object.


.. _cppself:

**%CPPSELF**

  Replaced by the wrapped C++ object instance that owns the method in which the
  code with this variable was inserted.


.. _function_name:

**%FUNCTION_NAME**

  Replaced by the name of a function or method.


.. _pyarg:

**%PYARG_#**

  Similar to ``%#``, but is replaced by the Python arguments (PyObjects)
  received by the Python wrapper method.


.. _pyself:

**%PYSELF**

  Replaced by the Python wrapper variable (a PyObject) representing the instance
  bounded to the Python wrapper method which receives the custom code.


.. _pythontypeobject:

**%PYTHONTYPEOBJECT**

  Replaced by the Python type object for the context in which it is inserted:
  method or class modification.


.. _return_type:

**%RETURN_TYPE**

  Replaced by the type returned by a function or method.


.. _type:

**%TYPE**

  Replaced by the name of the class to which a function belongs. Should be used
  in code injected to methods.


.. _example:

Example
=======

Just to illustrate the usage of the variables described in the previous
sections, below is an excerpt from the type system description of a |project|
test. It changes a method that received ``argc/argv`` arguments into something
that expects a Python sequence instead.

    .. code-block:: xml

        <modify-function signature="overloadedMethod(int, char**)">
            <modify-argument index="1">
                <replace-type modified-type="PySequence" />
            </modify-argument>
            <modify-argument index="2">
                <remove-argument />
            </modify-argument>
            <inject-code class="target" position="beginning">
                int argc;
                char** argv;
                if (!PySequence_to_argc_argv(%PYARG_1, &amp;argc, &amp;argv)) {
                    PyErr_SetString(PyExc_TypeError, "error");
                    return 0;
                }
                %RETURN_TYPE foo = %CPPSELF.%FUNCTION_NAME(argc, argv);
                %0 = %CONVERTTOPYTHON[%RETURN_TYPE](foo);

                for (int i = 0; i &lt; argc; ++i)
                    delete[] argv[i];
                delete[] argv;
            </inject-code>
        </modify-function>