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#############################################################################
##
## Copyright (C) 2017 The Qt Company Ltd.
## Contact: https://www.qt.io/licensing/
##
## This file is part of the test suite of Qt for Python.
##
## $QT_BEGIN_LICENSE:GPL-EXCEPT$
## Commercial License Usage
## Licensees holding valid commercial Qt licenses may use this file in
## accordance with the commercial license agreement provided with the
## Software or, alternatively, in accordance with the terms contained in
## a written agreement between you and The Qt Company. For licensing terms
## and conditions see https://www.qt.io/terms-conditions. For further
## information use the contact form at https://www.qt.io/contact-us.
##
## GNU General Public License Usage
## Alternatively, this file may be used under the terms of the GNU
## General Public License version 3 as published by the Free Software
## Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
## included in the packaging of this file. Please review the following
## information to ensure the GNU General Public License requirements will
## be met: https://www.gnu.org/licenses/gpl-3.0.html.
##
## $QT_END_LICENSE$
##
#############################################################################
'''Unit tests for QOpenGLBuffer'''
import unittest
import ctypes
import sys
from helper import UsesQApplication
from PySide2.QtGui import QOpenGLBuffer
from PySide2 import QtGui
def createSurface(surfaceClass):
if surfaceClass == QtGui.QSurface.Window:
window = QtGui.QWindow()
window.setSurfaceType(QtGui.QWindow.OpenGLSurface)
window.setGeometry(0, 0, 10, 10)
window.create()
return window
elif surfaceClass == QtGui.QSurface.Offscreen:
# Create a window and get the format from that. For example, if an EGL
# implementation provides 565 and 888 configs for PBUFFER_BIT but only
# 888 for WINDOW_BIT, we may end up with a pbuffer surface that is
# incompatible with the context since it could choose the 565 while the
# window and the context uses a config with 888.
format = QtGui.QSurfaceFormat
if format.redBufferSize() == -1:
window = QtGui.QWindow()
window.setSurfaceType(QtGui.QWindow.OpenGLSurface)
window.setGeometry(0, 0, 10, 10)
window.create()
format = window.format()
offscreenSurface = QtGui.QOffscreenSurface()
offscreenSurface.setFormat(format)
offscreenSurface.create()
return offscreenSurface
return 0
class QOpenGLBuffer(UsesQApplication):
def testBufferCreate(self):
surface = createSurface(QtGui.QSurface.Window)
ctx = QtGui.QOpenGLContext()
ctx.create()
ctx.makeCurrent(surface)
buf = QtGui.QOpenGLBuffer()
self.assertTrue(not buf.isCreated())
self.assertTrue(buf.create())
self.assertTrue(buf.isCreated())
self.assertEqual(buf.type(), QtGui.QOpenGLBuffer.VertexBuffer)
buf.bind()
buf.allocate(128)
self.assertEqual(buf.size(), 128)
buf.release()
buf.destroy()
self.assertTrue(not buf.isCreated())
ctx.doneCurrent()
if __name__ == '__main__':
unittest.main()
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