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+# Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors
+# Licensed under the MIT License:
+#
+# Permission is hereby granted, free of charge, to any person obtaining a copy
+# of this software and associated documentation files (the "Software"), to deal
+# in the Software without restriction, including without limitation the rights
+# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+# copies of the Software, and to permit persons to whom the Software is
+# furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice shall be included in
+# all copies or substantial portions of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+# THE SOFTWARE.
+
+@0x85150b117366d14b;
+
+interface Calculator {
+ # A "simple" mathematical calculator, callable via RPC.
+ #
+ # But, to show off Cap'n Proto, we add some twists:
+ #
+ # - You can use the result from one call as the input to the next
+ # without a network round trip. To accomplish this, evaluate()
+ # returns a `Value` object wrapping the actual numeric value.
+ # This object may be used in a subsequent expression. With
+ # promise pipelining, the Value can actually be used before
+ # the evaluate() call that creates it returns!
+ #
+ # - You can define new functions, and then call them. This again
+ # shows off pipelining, but it also gives the client the
+ # opportunity to define a function on the client side and have
+ # the server call back to it.
+ #
+ # - The basic arithmetic operators are exposed as Functions, and
+ # you have to call getOperator() to obtain them from the server.
+ # This again demonstrates pipelining -- using getOperator() to
+ # get each operator and then using them in evaluate() still
+ # only takes one network round trip.
+
+ evaluate @0 (expression :Expression) -> (value :Value);
+ # Evaluate the given expression and return the result. The
+ # result is returned wrapped in a Value interface so that you
+ # may pass it back to the server in a pipelined request. To
+ # actually get the numeric value, you must call read() on the
+ # Value -- but again, this can be pipelined so that it incurs
+ # no additional latency.
+
+ struct Expression {
+ # A numeric expression.
+
+ union {
+ literal @0 :Float64;
+ # A literal numeric value.
+
+ previousResult @1 :Value;
+ # A value that was (or, will be) returned by a previous
+ # evaluate().
+
+ parameter @2 :UInt32;
+ # A parameter to the function (only valid in function bodies;
+ # see defFunction).
+
+ call :group {
+ # Call a function on a list of parameters.
+ function @3 :Function;
+ params @4 :List(Expression);
+ }
+ }
+ }
+
+ interface Value {
+ # Wraps a numeric value in an RPC object. This allows the value
+ # to be used in subsequent evaluate() requests without the client
+ # waiting for the evaluate() that returns the Value to finish.
+
+ read @0 () -> (value :Float64);
+ # Read back the raw numeric value.
+ }
+
+ defFunction @1 (paramCount :Int32, body :Expression)
+ -> (func :Function);
+ # Define a function that takes `paramCount` parameters and returns the
+ # evaluation of `body` after substituting these parameters.
+
+ interface Function {
+ # An algebraic function. Can be called directly, or can be used inside
+ # an Expression.
+ #
+ # A client can create a Function that runs on the server side using
+ # `defFunction()` or `getOperator()`. Alternatively, a client can
+ # implement a Function on the client side and the server will call back
+ # to it. However, a function defined on the client side will require a
+ # network round trip whenever the server needs to call it, whereas
+ # functions defined on the server and then passed back to it are called
+ # locally.
+
+ call @0 (params :List(Float64)) -> (value :Float64);
+ # Call the function on the given parameters.
+ }
+
+ getOperator @2 (op :Operator) -> (func :Function);
+ # Get a Function representing an arithmetic operator, which can then be
+ # used in Expressions.
+
+ enum Operator {
+ add @0;
+ subtract @1;
+ multiply @2;
+ divide @3;
+ }
+}