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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing
**
** This file is part of the Qt Build Suite.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms and
** conditions see http://www.qt.io/terms-conditions. For further information
** use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
import qbs
import qbs.DarwinTools
import qbs.FileInfo
import qbs.ModUtils
UnixGCC {
condition: false
Depends { name: "xcode"; required: false }
targetVendor: "apple"
targetSystem: "darwin"
targetAbi: "macho"
compilerDefines: ["__GNUC__", "__APPLE__"]
loadableModulePrefix: ""
loadableModuleSuffix: ".bundle"
dynamicLibrarySuffix: ".dylib"
separateDebugInformation: true
debugInfoSuffix: ".dSYM"
toolchainInstallPath: xcode.present
? FileInfo.joinPaths(xcode.toolchainPath, "usr", "bin") : base
sysroot: xcode.present ? xcode.sdkPath : base
setupBuildEnvironment: {
for (var key in buildEnv) {
v = new ModUtils.EnvironmentVariable(key);
v.value = buildEnv[key];
v.set();
}
}
property var defaultInfoPlist: {
var dict = {};
if (qbs.targetOS.contains("osx")) {
dict["NSPrincipalClass"] = "NSApplication"; // needed for Retina display support
if (minimumOsxVersion)
dict["LSMinimumSystemVersion"] = minimumOsxVersion;
}
if (qbs.targetOS.contains("ios")) {
dict["LSRequiresIPhoneOS"] = true;
// architectures supported, to support iPhone 3G for example one has to add
// armv6 to the list and also compile for it (with Xcode 4.4.1 or earlier)
if (!qbs.targetOS.contains("ios-simulator"))
dict["UIRequiredDeviceCapabilities"] = [ "armv7" ];
var orientations = [
"UIInterfaceOrientationPortrait",
"UIInterfaceOrientationLandscapeLeft",
"UIInterfaceOrientationLandscapeRight"
];
dict["UISupportedInterfaceOrientations"] = orientations;
orientations.splice(1, 0, "UIInterfaceOrientationPortraitUpsideDown");
dict["UISupportedInterfaceOrientations~ipad"] = orientations;
if (xcode.present)
dict["UIDeviceFamily"] = DarwinTools.targetedDeviceFamily(xcode.targetDevices)
}
return dict;
}
// private properties
readonly property var buildEnv: {
var env = {
"EXECUTABLE_NAME": product.targetName,
"LANG": "en_US.US-ASCII",
"PRODUCT_NAME": product.name
}
// Set the corresponding environment variable even if the minimum OS version is undefined,
// because this indicates the default deployment target for that OS
if (qbs.targetOS.contains("ios"))
env["IPHONEOS_DEPLOYMENT_TARGET"] = minimumIosVersion || "";
if (qbs.targetOS.contains("osx"))
env["MACOSX_DEPLOYMENT_TARGET"] = minimumOsxVersion || "";
if (qbs.targetOS.contains("watchos"))
env["WATCHOS_DEPLOYMENT_TARGET"] = minimumWatchosVersion || "";
if (xcode.present)
env["TARGETED_DEVICE_FAMILY"] = DarwinTools.targetedDeviceFamily(xcode.targetDevices);
return env;
}
property string minimumDarwinVersion
property string minimumDarwinVersionCompilerFlag
property string minimumDarwinVersionLinkerFlag
}
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