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author | Mikko Gronoff <mikko.gronoff@qt.io> | 2018-09-14 10:25:01 +0300 |
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committer | Mikko Gronoff <mikko.gronoff@qt.io> | 2018-09-14 10:27:21 +0300 |
commit | 97863a4992276a3d1aeb3c1bb9ef5a280a5e8b12 (patch) | |
tree | b38f6f152e7036b91c25834a917e320955660db2 /basicsuite/advancedcustommaterial/SceneRoot.qml | |
parent | 8be609623fc646e8d9642fc8481a1b9e59fb8417 (diff) | |
parent | aa8e21cc3f60e54dd9c5d1ec482ca440857568f0 (diff) |
Merge remote-tracking branch 'origin/5.11' into 5.12
* origin/5.11:
aa8e21c Add new Qt3D demo
ca03367 Exclude demos from colibri imx6ull
a5345fd qtwebbrowser: merge changes from qtwebbrowser git repo
d7e9731 do not enable highdpiscaling on emulator
f730907 Fix mediaplayer default video path
09aa32d Fix some major scaling & font issues on ebike-demo
Change-Id: I044c29ea2908a6254f32b0623037ea63f23d25cb
Diffstat (limited to 'basicsuite/advancedcustommaterial/SceneRoot.qml')
-rw-r--r-- | basicsuite/advancedcustommaterial/SceneRoot.qml | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/basicsuite/advancedcustommaterial/SceneRoot.qml b/basicsuite/advancedcustommaterial/SceneRoot.qml new file mode 100644 index 0000000..a15fb02 --- /dev/null +++ b/basicsuite/advancedcustommaterial/SceneRoot.qml @@ -0,0 +1,114 @@ +/**************************************************************************** +** +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the Qt3D module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import Qt3D.Core 2.0 +import Qt3D.Render 2.0 +import Qt3D.Extras 2.0 +import Qt3D.Input 2.0 +import QtQuick 2.0 as QQ2 + + +Entity { + id: sceneRoot + + Camera { + id: camera + projectionType: CameraLens.PerspectiveProjection + fieldOfView: 45 + nearPlane: 0.1 + farPlane: 1000.0 + position: Qt.vector3d(0.0, 4.0, 15.0) + upVector: Qt.vector3d(0.0, 1.0, 0.0) + viewCenter: Qt.vector3d(0.0, -2.0, 0.0) + } + + FirstPersonCameraController { + camera: camera + } + + Entity { + DirectionalLight { + id: directional + worldDirection: Qt.vector3d(0.3, -1.0, 5.0).normalized(); + color: "#fff2a3" + intensity: 0.01 + } + Transform { + id: lightpostransform + translation: Qt.vector3d(0.0, 50.0, 60.0) + } + components: [lightpostransform, directional] + } + + Entity { + PointLight { + id: pointL + color: "#fff2a3" + } + Transform{ + id: plightpostransform + translation: Qt.vector3d(0.0, 4.0, 15.0) + } + components: [plightpostransform, pointL] + } + + components: [ + RenderSettings { + activeFrameGraph: ForwardRenderer { + id: renderer + clearColor: "black" + camera: camera + } + }, + InputSettings { } + ] + + Water { } +} |