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authorMikko Gronoff <mikko.gronoff@qt.io>2018-09-14 10:25:01 +0300
committerMikko Gronoff <mikko.gronoff@qt.io>2018-09-14 10:27:21 +0300
commit97863a4992276a3d1aeb3c1bb9ef5a280a5e8b12 (patch)
treeb38f6f152e7036b91c25834a917e320955660db2 /basicsuite/advancedcustommaterial/SceneRoot.qml
parent8be609623fc646e8d9642fc8481a1b9e59fb8417 (diff)
parentaa8e21cc3f60e54dd9c5d1ec482ca440857568f0 (diff)
Merge remote-tracking branch 'origin/5.11' into 5.12
* origin/5.11: aa8e21c Add new Qt3D demo ca03367 Exclude demos from colibri imx6ull a5345fd qtwebbrowser: merge changes from qtwebbrowser git repo d7e9731 do not enable highdpiscaling on emulator f730907 Fix mediaplayer default video path 09aa32d Fix some major scaling & font issues on ebike-demo Change-Id: I044c29ea2908a6254f32b0623037ea63f23d25cb
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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt3D module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import Qt3D.Core 2.0
+import Qt3D.Render 2.0
+import Qt3D.Extras 2.0
+import Qt3D.Input 2.0
+import QtQuick 2.0 as QQ2
+
+
+Entity {
+ id: sceneRoot
+
+ Camera {
+ id: camera
+ projectionType: CameraLens.PerspectiveProjection
+ fieldOfView: 45
+ nearPlane: 0.1
+ farPlane: 1000.0
+ position: Qt.vector3d(0.0, 4.0, 15.0)
+ upVector: Qt.vector3d(0.0, 1.0, 0.0)
+ viewCenter: Qt.vector3d(0.0, -2.0, 0.0)
+ }
+
+ FirstPersonCameraController {
+ camera: camera
+ }
+
+ Entity {
+ DirectionalLight {
+ id: directional
+ worldDirection: Qt.vector3d(0.3, -1.0, 5.0).normalized();
+ color: "#fff2a3"
+ intensity: 0.01
+ }
+ Transform {
+ id: lightpostransform
+ translation: Qt.vector3d(0.0, 50.0, 60.0)
+ }
+ components: [lightpostransform, directional]
+ }
+
+ Entity {
+ PointLight {
+ id: pointL
+ color: "#fff2a3"
+ }
+ Transform{
+ id: plightpostransform
+ translation: Qt.vector3d(0.0, 4.0, 15.0)
+ }
+ components: [plightpostransform, pointL]
+ }
+
+ components: [
+ RenderSettings {
+ activeFrameGraph: ForwardRenderer {
+ id: renderer
+ clearColor: "black"
+ camera: camera
+ }
+ },
+ InputSettings { }
+ ]
+
+ Water { }
+}