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import QtQuick 2.0
import QtGraphicalEffects 1.0
Item {
id: root
property real inputX: 0.5;
property real inputY: 1
property real feedbackX: effect.radius
property real feedbackY: effect.deviation
property string nameX: "Radius"
property string nameY: "Deviation"
Image {
id: image
source: "images/bug.jpg"
width: Math.min(root.width, root.height) * 0.8;
height: width
sourceSize: Qt.size(width, height);
anchors.centerIn: parent
}
GaussianBlur {
id: effect;
source: image
anchors.fill: source
scale: source.height > root.height * 0.8 ? root.height / source.height * 0.8 : 1;
samples: 4
deviation: root.inputY * 20;
radius: root.inputX * 7
}
}
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