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import QtQuick 2.0
import QtGraphicalEffects 1.0
Item {
id: root
property real inputX: 0.5;
property real inputY: 0.2;
property real feedbackX: effect.threshold
property real feedbackY: effect.spread
property string nameX: "Threshold"
property string nameY: "Spread"
Image {
id: image
source: "images/bug.jpg"
anchors.centerIn: parent
visible: false
}
Image {
id: mask
source: "images/fog.png"
visible: false
}
ThresholdMask {
id: effect;
source: image
maskSource: mask;
anchors.fill: source
scale: source.height > root.height * 0.8 ? root.height / source.height * 0.8 : 1;
threshold: root.inputX
spread: root.inputY
}
}
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