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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the E-Bike demo project.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
Item {
id: fpsItem
property int frameCounter: 0
property int fpsValue: 0;
width: spinnerImage.width + fpsText.width
height: 48
z: 1
Image {
id: spinnerImage
source: "images/fps_icon.png"
NumberAnimation on rotation {
from: 0
to: 360
duration: 800
loops: Animation.Infinite
}
onRotationChanged: frameCounter++;
}
Text {
id: fpsText
anchors.right: parent.right
anchors.verticalCenter: spinnerImage.verticalCenter
color: "red"
text: "Fps: " + fpsItem.fpsValue
}
Timer {
interval: 2000
repeat: true
running: true
onTriggered: {
fpsValue = frameCounter / 2;
frameCounter = 0;
}
}
}
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