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/****************************************************************************
**
** Copyright (C) 2022 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt for Device Creation.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick
import QtQuick.VirtualKeyboard
Image {
id: root
anchors.fill: parent
source: "../assets/background.png"
property int margin: viewSettings.margin(root.width)
signal closed()
ViewSettings {
id: viewSettings
}
NetworkSettings {
anchors.margins: margin
}
Image {
id: backButton
source: "../assets/icon_nok.png"
anchors.top: parent.top
anchors.right: parent.right
scale: 0.5
opacity: 0.5
MouseArea {
anchors.fill: parent
anchors.margins: -width
onPressed: backButton.scale = 0.4
onReleased: backButton.scale = 0.5
onClicked: loader.source = ""
}
}
/* Keyboard input panel.
The keyboard is anchored to the bottom of the application.
*/
InputPanel {
id: inputPanel
z: 99
y: root.height
anchors.left: root.left
anchors.right: root.right
states: State {
name: "visible"
when: Qt.inputMethod.visible
PropertyChanges {
target: inputPanel
y: root.height - inputPanel.height
}
}
transitions: Transition {
from: ""
to: "visible"
reversible: true
ParallelAnimation {
NumberAnimation {
properties: "y"
duration: 250
easing.type: Easing.InOutQuad
}
}
}
}
}
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