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/****************************************************************************
**
** Copyright (C) 2016 Pelagicore AG
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Neptune IVI UI.
**
** $QT_BEGIN_LICENSE:GPL-QTAS$
** Commercial License Usage
** Licensees holding valid commercial Qt Automotive Suite licenses may use
** this file in accordance with the commercial license agreement provided
** with the Software or, alternatively, in accordance with the terms
** contained in a written agreement between you and The Qt Company.  For
** licensing terms and conditions see https://www.qt.io/terms-conditions.
** For further information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
** SPDX-License-Identifier: GPL-3.0
**
****************************************************************************/

#include "screenmanager.h"
#include <QGuiApplication>
#include <QScreen>
#include <QDebug>

ScreenManager::ScreenManager(QObject *parent)
    : QObject(parent)
{
    connect(qApp, &QGuiApplication::screenAdded, this, &ScreenManager::availableScreensChanged);
    connect(qApp, &QGuiApplication::screenAdded, this, &ScreenManager::availableScreensChanged);
}

int ScreenManager::screenCount() const
{
    return QGuiApplication::screens().count();
}

void ScreenManager::setScreen(QWindow *window, int screen)
{
    if (screen >= 0 && screen < QGuiApplication::screens().count()) {
        window->setScreen(QGuiApplication::screens().at(screen));
    } else {
        qWarning() << "invalid Screen";
    }
}

QList<QScreen *> ScreenManager::availableScreens() const
{
    return QGuiApplication::screens();
}