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/****************************************************************************
**
** Copyright (C) 2015 Pelagicore AG
** Contact: http://www.qt.io/ or http://www.pelagicore.com/
**
** This file is part of the Neptune IVI UI.
**
** $QT_BEGIN_LICENSE:GPL3-PELAGICORE$
** Commercial License Usage
** Licensees holding valid commercial Pelagicore Neptune IVI UI
** licenses may use this file in accordance with the commercial license
** agreement provided with the Software or, alternatively, in accordance
** with the terms contained in a written agreement between you and
** Pelagicore. For licensing terms and conditions, contact us at:
** http://www.pelagicore.com.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3 requirements will be
** met: http://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
** SPDX-License-Identifier: GPL-3.0
**
****************************************************************************/

import QtQuick 2.1
import utils 1.0

Item {
    id: root
    width: childrenRect.width
    height: childrenRect.height

    scale: zoom ? 0.7 : 1
    property bool zoom: false
    property int angle: zoom ? -45 : 0

    Behavior on angle {
        NumberAnimation { duration: 200 }
    }

    Behavior on x {
        NumberAnimation { duration: 200 }
    }

    Behavior on scale {
        NumberAnimation { duration: 200 }
    }

    transform: Rotation { origin.x: root.width/2; origin.y: root.height/2; axis { x: 0; y: 1; z: 0 } angle: root.angle }

    Image {
        id: background
        anchors.right: parent.right
        source: Style.gfx("cluster/right_dial_background")

    }


    Dial {
        id: dial
        anchors.centerIn: overlay

        SequentialAnimation on value {
            running: true
            loops: Animation.Infinite
            NumberAnimation { from: 0.15; to: 0.40; duration: 2000 }
            NumberAnimation { from: 0.40; to: 0.15; duration: 1000 }
        }
    }

    Image {
        id: overlay
        anchors.top: background.top
        anchors.left: background.left
        anchors.topMargin: 115
        anchors.leftMargin: 208

        source: Style.gfx("cluster/right_dial_overlay")
    }
}